[WS:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"QualitySettings: name" Base: sizeiö: indexi: flagsi€S; ;i;i;F; "int; "m_DefaultStandaloneQuality; i ; i; iS; ;i;i;F; "int; "m_DefaultWebPlayerQuality; i ; i; iS; ;i;i;F; "int; "m_EditorQuality; i ; i; iS; ;i;i;F; "QualitySetting; " Fastest; i,; i ; iˆS; ;i;i;F; "int; "pixelLightCount; i ; i ; iS; ;i;i;F; "int; " shadows; i ; i ; iS; ;i;i;F; "int; "shadowResolution; i ; i ; iS; ;i;i;F; "int; "shadowCascades; i ; i ; iS; ;i;i;F; " float; "shadowDistance; i ; i; iS; ;i;i;F; "int; "blendWeights; i ; i; iS; ;i;i;F; "int; "textureQuality; i ; i; iS; ;i;i;F; "int; "anisotropicTextures; i ; i; iS; ;i;i;F; "int; "antiAliasing; i ; i; iS; ;i;i;F; " bool; "softParticles; i; i; iS; ;i;i;F; " bool; "softVegetation; i; i; iS; ;i;i;F; " bool; "syncToVBL; i; i; iHS; ;i;i;F; "QualitySetting; " Fast; i,; i; iˆS; ;i;i;F; "int; "pixelLightCount; i ; i; iS; ;i;i;F; "int; " shadows; i ; i; iS; ;i;i;F; "int; "shadowResolution; i ; i; iS; ;i;i;F; "int; "shadowCascades; i ; i; iS; ;i;i;F; " float; "shadowDistance; i ; i; iS; ;i;i;F; "int; "blendWeights; i ; i; iS; ;i;i;F; "int; "textureQuality; i ; i; iS; ;i;i;F; "int; "anisotropicTextures; i ; i; iS; ;i;i;F; "int; "antiAliasing; i ; i; iS; ;i;i;F; " bool; "softParticles; i; i ; iS; ;i;i;F; " bool; "softVegetation; i; i!; iS; ;i;i;F; " bool; "syncToVBL; i; i"; iHS; ;i;i;F; "QualitySetting; " Simple; i,; i#; iˆS; ;i;i;F; "int; "pixelLightCount; i ; i$; iS; ;i;i;F; "int; " shadows; i ; i%; iS; ;i;i;F; "int; "shadowResolution; i ; i&; iS; ;i;i;F; "int; "shadowCascades; i ; i'; iS; ;i;i;F; " float; "shadowDistance; i ; i(; iS; ;i;i;F; "int; "blendWeights; i ; i); iS; ;i;i;F; "int; "textureQuality; i ; i*; iS; ;i;i;F; "int; "anisotropicTextures; i ; i+; iS; ;i;i;F; "int; "antiAliasing; i ; i,; iS; ;i;i;F; " bool; "softParticles; i; i-; iS; ;i;i;F; " bool; "softVegetation; i; i.; iS; ;i;i;F; " bool; "syncToVBL; i; i/; iHS; ;i;i;F; "QualitySetting; " Good; i,; i0; iˆS; ;i;i;F; "int; "pixelLightCount; i ; i1; iS; ;i;i;F; "int; " shadows; i ; i2; iS; ;i;i;F; "int; "shadowResolution; i ; i3; iS; ;i;i;F; "int; "shadowCascades; i ; i4; iS; ;i;i;F; " float; "shadowDistance; i ; i5; iS; ;i;i;F; "int; "blendWeights; i ; i6; iS; ;i;i;F; "int; "textureQuality; i ; i7; iS; ;i;i;F; "int; "anisotropicTextures; i ; i8; iS; ;i;i;F; "int; "antiAliasing; i ; i9; iS; ;i;i;F; " bool; "softParticles; i; i:; iS; ;i;i;F; " bool; "softVegetation; i; i;; iS; ;i;i;F; " bool; "syncToVBL; i; i<; iHS; ;i;i;F; "QualitySetting; "Beautiful; i,; i=; iˆS; ;i;i;F; "int; "pixelLightCount; i ; i>; iS; ;i;i;F; "int; " shadows; i ; i?; iS; ;i;i;F; "int; "shadowResolution; i ; i@; iS; ;i;i;F; "int; "shadowCascades; i ; iA; iS; ;i;i;F; " float; "shadowDistance; i ; iB; iS; ;i;i;F; "int; "blendWeights; i ; iC; iS; ;i;i;F; "int; "textureQuality; i ; iD; iS; ;i;i;F; "int; "anisotropicTextures; i ; iE; iS; ;i;i;F; "int; "antiAliasing; i ; iF; iS; ;i;i;F; " bool; "softParticles; i; iG; iS; ;i;i;F; " bool; "softVegetation; i; iH; iS; ;i;i;F; " bool; "syncToVBL; i; iI; iHS; ;i;i;F; "QualitySetting; "Fantastic; i,; iJ; iˆS; ;i;i;F; "int; "pixelLightCount; i ; iK; iS; ;i;i;F; "int; " shadows; i ; iL; iS; ;i;i;F; "int; "shadowResolution; i ; iM; iS; ;i;i;F; "int; "shadowCascades; i ; iN; iS; ;i;i;F; " float; "shadowDistance; i ; iO; iS; ;i;i;F; "int; "blendWeights; i ; iP; iS; ;i;i;F; "int; "textureQuality; i ; iQ; iS; ;i;i;F; "int; "anisotropicTextures; i ; iR; iS; ;i;i;F; "int; "antiAliasing; i ; iS; iS; ;i;i;F; " bool; "softParticles; i; iT; iS; ;i;i;F; " bool; "softVegetation; i; iU; iS; ;i;i;F; " bool; "syncToVBL; i; iV; iH