/*********************************************************************** * FXRuby -- the Ruby language bindings for the FOX GUI toolkit. * Copyright (c) 2001-2009 by Lyle Johnson. All Rights Reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * For further information please contact the author by e-mail * at "lyle@lylejohnson.name". ***********************************************************************/ %rename("hue=") FXColorRing::setHue(FXfloat); %rename("hue") FXColorRing::getHue() const; %rename("sat=") FXColorRing::setSat(FXfloat); %rename("sat") FXColorRing::getSat() const; %rename("val=") FXColorRing::setVal(FXfloat); %rename("val") FXColorRing::getVal() const; %rename("ringWidth=") FXColorRing::setRingWidth(FXint); %rename("ringWidth") FXColorRing::getRingWidth() const; %rename("helpText=") FXColorRing::setHelpText(const FXString&); %rename("helpText") FXColorRing::getHelpText() const; %rename("tipText=") FXColorRing::setTipText(const FXString&); %rename("tipText") FXColorRing::getTipText() const; /** * A Color Ring widget provides an intuitive way to specify a color. * The outer ring of the widget is rotated to control the hue of the color * being specified, while the inner triangle varies the color saturation * and the brightness of the color. The color saturation axis of the * triangle goes from a fully saturated "pure" color to "pastel" color; * the brightness goes from black to a bright color. */ class FXColorRing : public FXFrame { public: long onPaint(FXObject*,FXSelector,void* PTR_EVENT); long onLeftBtnPress(FXObject*,FXSelector,void* PTR_EVENT); long onLeftBtnRelease(FXObject*,FXSelector,void* PTR_EVENT); long onMotion(FXObject*,FXSelector,void* PTR_EVENT); long onMouseWheel(FXObject*,FXSelector,void* PTR_EVENT); long onCmdSetHelp(FXObject*,FXSelector,void* PTR_STRING); long onCmdGetHelp(FXObject*,FXSelector,void* PTR_IGNORE); // FIXME long onCmdSetTip(FXObject*,FXSelector,void* PTR_STRING); long onCmdGetTip(FXObject*,FXSelector,void* PTR_IGNORE); // FIXME long onQueryHelp(FXObject*,FXSelector,void* PTR_NULL); long onQueryTip(FXObject*,FXSelector,void* PTR_NULL); public: %extend { /// Construct color ring with initial color clr FXColorRing(FXComposite* p,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=FRAME_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD){ return new FXRbColorRing(p,tgt,sel,opts,x,y,w,h,pl,pr,pt,pb); } } /// Change hue void setHue(FXfloat h); /// Return hue FXfloat getHue() const; /// Change saturation void setSat(FXfloat s); /// Return saturation FXfloat getSat() const; /// Change value void setVal(FXfloat v); /// Return value FXfloat getVal() const; /// Set hue, saturation, value void setHueSatVal(FXfloat h,FXfloat s,FXfloat v); /// Change width of hue ring void setRingWidth(FXint rw); /// Return width of hue ring FXint getRingWidth() const; /// Set status line help text for this color well void setHelpText(const FXString& text); /// Get status line help text for this color well const FXString& getHelpText() const; /// Set tool tip message for this color well void setTipText(const FXString& text); /// Get tool tip message for this color well const FXString& getTipText() const; /// Destructor virtual ~FXColorRing(); };