# -*- coding: utf-8 -*- require 'rays/ext' require 'rays/polyline' module Rays class Polygon include Enumerable def initialize(*args, loop: true) setup args, loop end def transform(matrix = nil, &block) lines = to_a lines = lines.map {|line| line.transform matrix} if matrix lines = block.call lines if block self.class.new(*lines) end def intersects(obj) !(self & obj).empty? end def self.line(*args, loop: false) new(*args, loop: loop) end def self.rect( *args, round: nil, lt: nil, rt: nil, lb: nil, rb: nil, nsegment: nil) create_rect args, round, lt, rt, lb, rb, nsegment end def self.ellipse( *args, center: nil, radius: nil, hole: nil, from: nil, to: nil, nsegment: nil) create_ellipse args, center, radius, hole, from, to, nsegment end def self.curve(*args, loop: false) create_curve args, loop end def self.bezier(*args, loop: false) create_bezier args, loop end end# Polygon end# Rays