[10o:RPG::Tileset:@panorama_huei:@terrain_tagsu: Table: @name" Start: @fog_syi:@fog_opacityiE:@panorama_name"start_sky:@prioritiesu;: @fog_sxi: @fog_huei:@autotile_names[ "start_carpet2"start_counter"start_interior2" black" !nopass"":@passagesu;:@fog_zoomi:@fog_name":@idi:@tileset_name" start:@battleback_name":@fog_blend_typeio;;i;u;t  ; " Blue; i; iE; "dark_water; u;t  ;i;i;[ "" black"blue_water_transparent"blue_water_fade""blue_red_ground"barrens_corrupt;u;t     ;i;";i;" blue;";io;;i;u; ; "Blue Interior; i; iE; "; u; ;i;i;[ "blue_interior" black""""";u; ;i;";i;" blue_in;";io;;i;u; ``; " Green; i; iE; "green_water; u; ``;i;i;[ "green_water"green_grass1"green_grass2"green_dirt"ruins_water1"green_grass3";u; `` ;i;";i ;" green;";io;;i;u;``; "Green Interior; i; iE; "; u;``;i;i;[ "green_interior"ruins_interior"ruins_water1"ruins_water2""";u;``;i;";i ;" green_in;";io;;i;u;T ; "Red; i; iE; "red; u;T ;i;i;[ "red_water_clean"red_walkway"red_water_light"red_water""";u;T ;i;";i ;"red;";io;;i;u; ; "Red Interior; i; iE; "red; u; ;i;i;[ "red_interior3"start_carpet_light"start_carpet"red_water"red_water_light"start_interior";u; ;i;";i ;" red_in;";io;;i;u;; "Tower-old; i; iE; " brick; u;;i;i;[ """"""";u;;i;";i ;" tower;";io;;i;u;; " debug; i; iE; "dark_water; u;;i;i;[ "red_start_carpet"red_start_counter"start_interior"blue_water_trans2""";u;O@@@@;i;";i;"red_start;";io;;i;u;4; " Blank; i; iE; "; u;4;i;i;[ """"""";u;4;i;";i;" blank;";io;;i;u;PP; "Blue Factory Interior; i; iE; "; u;PP;i;i;[ " black"blue_interior"red_walkway"""";u;PP;i;";i;"factory_in;";io;;i;u;88; "Red Ground; i; iE; "red ground; u;88;i;i;[ "red_water_clean"red_walkway"red_interior1"factory_pool""";u;88;i;";i;"red_ground;";io;;i;u; ; "Red Factory; i; iE; "; u; ;i;i;[ "red_water_clean"factory_pool"red_walkway"""";u; ;i;";i;"red_factory;";io;;i;u;pp; "Red Factory Interior; i; iE; "; u;pp;i;i;[ "red_interior1"red_water_clean"red_water_light"red_walkway"red_water"start_carpet_light" black;u;pp  ;i;";i;"red_factory_in;";io;;i;u;$; "Red Obsdeck; i; iE; " skyline; u;$;i;i;[ "blue_interior"red_carpet_dark""""";u;$;i;";i;"red_obsdeck;";io;;i;u;t 00; "Red alley; i; iE; "; u;t 00;i;i;[ "red_alley" black"red_water_fade"red_walkway"red_water_fade2"x" black;u;t 00;i;";i;"red_alley;";io;;i;u; ; "Blue outpost; i; iE; "blue_mine; u; ;i;i;[ "blue_interior" black"blue_interior"""";u; ;i;";i;"blue_outposts;";io;;i;u;; "Blue mineshaft; i; iE; "; u;;i;i;[ " black"blue_jagged""""";u;;i;";i;"blue_mineshaft;";io;;i;u;; " Tower; i; iE; " codebg; u;;i;i;[ " black" tower1" tower2"""";u; ;i;";i;" tower;";io;;i;u;; "Start Tower; i; iE; "start_sky; u;;i;i;[ "start_carpet"start_counter"start_interior2" black""";u;;i;";i;"start_tower;";io;;i;u;d; "Start Line; i ; i; "; u;d;i ;i;[ "purple_carpet""purple_wall"start_interior2"barrens_corrupt1"red_walkway"red_water;u;d;ii;";i;"start_line;";io;;i;u; ; "Green mineshaft; i; iE; "; u; ;i;i;[ " black"blue_jagged""""";u; ;i;";i;"green_mineshaft;";io;;i;u;``; "Green Interior_boat; i; iE; "; u;``;i;i;[ "green_interior"ruins_interior"ruins_water1"ruins_water2""";u;``;i;";i;" green_in;";io;;i;u;; "; i; iE; "; u;;i;i;[ """"""";u;;i;";i;";";io;;i;u;T ; " Finale; i; iE; " codebg; u;T ;i;i;[ " black"x2"""purple_carpet"purple_wall";u;T           ;i;";i;" finale;";io;;i;u; ; " Study; i; iE; "; u; ;i;i;[ """"""";u; ;i;";i;" study;";io;;i;u;4; "unreality; i; iE; "; u;4;i;i;[ """"""";u;4;i;";i ;"unreality;";io;;i;u;4; "unreality2; i; iE; "; u;4;i;i;[ """"""";u;4;i;";i!;"unreality2;";io;;i;u;@@; "Industrial Ruin; i; iE; "dark_water; u;@@;i;i;[ " !nopass"blue_path_ground"blue_water_pool"blue_debris_border"blue_scrapped_base"";u;@@   ;i;";i";"industrial_ruins;";io;;i;u;4 ; "mineshaft; i; iE; "; u;4 ;i;i;[ "blue_inner_alt"blue_water"blue_jagged"""";u;4 ;i;";i#;"blue_mineshaft_inner;";io;;i;u;$; " Rec Room; i; iE; "; u;$;i;i;[ "blue_interior"start_carpet""""";u;$;i;";i$;"faded_red_in;";io;;i;u;T ; "crystal caves; i; iE; "; u;T ;i;i;[ " black"spring_water_outer"blue_brick_gravel"blue_inner_alt"spring_water"spring_waterfall"blue_wire;u;T  ;i;"fog;i%;"crystal_caves;";io;;i;u;T ; "Finale RED; i; iE; "codebg_red; u;T ;i;i;[ " black"x3"""red_carpet" red_wall";u;T           ;i;";i&;"finale_red;";io;;i;u;; "Start Tower; i; iE; "start_sky; u;;i;i;[ "start_carpet_light"start_counter"start_interior2" black""";u;;i;";i';"start_tower;";io;;u;d;i; i ; "Start Line2; i; u;d; "red_factory_test;i ;i;u;d;[ "purple_carpet""purple_wall"start_interior2"barrens_corrupt1"red_walkway"red_water;ii;";";"start_line;i(;io;;i;u;; " Twower; i; iE; " white; u;;i;i;[ "twower_tiles"twower_waterfall""""" !nopass;u;;i;";i);" twower;";io;;i;u;; "Florida New; i; iE; "green_water_alt; u;;i;i;[ "blue_water_octagon"green_grass1"green_grass2"green_grass3""";u;  ;i;";i*;"green_new;";io;;i;u;; "; i; iE; "; u;;i;i;[ """"""";u;;i;";i+;";";io;;i;u;; "Memory Home; i; iE; "; u;;i;i;[ " black"start_interior2" black" black""";u;;i;";i,;"memory_home;";io;;i;u;; "; i; iE; "; u;;i;i;[ """"""";u;;i;";i-;";";io;;u;;i; i; "; iE; u;; ";i;i;u;;[ """"""";i;";";";i.;io;;u;;i; i; "; iE; u;; ";i;i;u;;[ """"""";i;";";";i/;io;;i;u;; "; i; iE; "; u;;i;i;[ """"""";u;;i;";i0;";";i