// Random number generator - requires a PRNG backend, e.g. prng4.js import { prng_newstate, rng_psize } from "./prng4"; var rng_state; var rng_pool = null; var rng_pptr; // Initialize the pool with junk if needed. if (rng_pool == null) { rng_pool = []; rng_pptr = 0; var t = void 0; if (window.crypto && window.crypto.getRandomValues) { // Extract entropy (2048 bits) from RNG if available var z = new Uint32Array(256); window.crypto.getRandomValues(z); for (t = 0; t < z.length; ++t) { rng_pool[rng_pptr++] = z[t] & 255; } } // Use mouse events for entropy, if we do not have enough entropy by the time // we need it, entropy will be generated by Math.random. var count = 0; var onMouseMoveListener_1 = function (ev) { count = count || 0; if (count >= 256 || rng_pptr >= rng_psize) { if (window.removeEventListener) { window.removeEventListener("mousemove", onMouseMoveListener_1, false); } else if (window.detachEvent) { window.detachEvent("onmousemove", onMouseMoveListener_1); } return; } try { var mouseCoordinates = ev.x + ev.y; rng_pool[rng_pptr++] = mouseCoordinates & 255; count += 1; } catch (e) { // Sometimes Firefox will deny permission to access event properties for some reason. Ignore. } }; if (window.addEventListener) { window.addEventListener("mousemove", onMouseMoveListener_1, false); } else if (window.attachEvent) { window.attachEvent("onmousemove", onMouseMoveListener_1); } } function rng_get_byte() { if (rng_state == null) { rng_state = prng_newstate(); // At this point, we may not have collected enough entropy. If not, fall back to Math.random while (rng_pptr < rng_psize) { var random = Math.floor(65536 * Math.random()); rng_pool[rng_pptr++] = random & 255; } rng_state.init(rng_pool); for (rng_pptr = 0; rng_pptr < rng_pool.length; ++rng_pptr) { rng_pool[rng_pptr] = 0; } rng_pptr = 0; } // TODO: allow reseeding after first request return rng_state.next(); } var SecureRandom = /** @class */ (function () { function SecureRandom() { } SecureRandom.prototype.nextBytes = function (ba) { for (var i = 0; i < ba.length; ++i) { ba[i] = rng_get_byte(); } }; return SecureRandom; }()); export { SecureRandom };