GIO Reference Manual | ||||
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Top | Description | Object Hierarchy | Properties |
#include <gio/gio.h> GSocketClient; GSocketClient * g_socket_client_new (void
); GSocketConnection * g_socket_client_connect (GSocketClient *client
,GSocketConnectable *connectable
,GCancellable *cancellable
,GError **error
); void g_socket_client_connect_async (GSocketClient *client
,GSocketConnectable *connectable
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
); GSocketConnection * g_socket_client_connect_finish (GSocketClient *client
,GAsyncResult *result
,GError **error
); GSocketConnection * g_socket_client_connect_to_host (GSocketClient *client
,const gchar *host_and_port
,guint16 default_port
,GCancellable *cancellable
,GError **error
); void g_socket_client_connect_to_host_async (GSocketClient *client
,const gchar *host_and_port
,guint16 default_port
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
); GSocketConnection * g_socket_client_connect_to_host_finish (GSocketClient *client
,GAsyncResult *result
,GError **error
); GSocketConnection * g_socket_client_connect_to_service (GSocketClient *client
,const gchar *domain
,const gchar *service
,GCancellable *cancellable
,GError **error
); void g_socket_client_connect_to_service_async (GSocketClient *client
,const gchar *domain
,const gchar *service
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
); GSocketConnection * g_socket_client_connect_to_service_finish (GSocketClient *client
,GAsyncResult *result
,GError **error
); void g_socket_client_set_family (GSocketClient *client
,GSocketFamily family
); void g_socket_client_set_local_address (GSocketClient *client
,GSocketAddress *address
); void g_socket_client_set_protocol (GSocketClient *client
,GSocketProtocol protocol
); void g_socket_client_set_socket_type (GSocketClient *client
,GSocketType type
); GSocketFamily g_socket_client_get_family (GSocketClient *client
); GSocketAddress * g_socket_client_get_local_address (GSocketClient *client
); GSocketProtocol g_socket_client_get_protocol (GSocketClient *client
); GSocketType g_socket_client_get_socket_type (GSocketClient *client
);
"family" GSocketFamily : Read / Write / Construct "local-address" GSocketAddress* : Read / Write / Construct "protocol" GSocketProtocol : Read / Write / Construct "type" GSocketType : Read / Write / Construct
GSocketClient is a high-level utility class for connecting to a network host using a connection oriented socket type.
You create a GSocketClient object, set any options you want, then call a sync or async connect operation, which returns a GSocketConnection subclass on success.
The type of the GSocketConnection object returned depends on the type of the underlying socket that is in use. For instance, for a TCP/IP connection it will be a GTcpConnection.
typedef struct _GSocketClient GSocketClient;
A helper class for network servers to listen for and accept connections.
Since 2.22
GSocketClient * g_socket_client_new (void
);
Creates a new GSocketClient with the default options.
Returns : |
a GSocketClient.
Free the returned object with g_object_unref() .
|
Since 2.22
GSocketConnection * g_socket_client_connect (GSocketClient *client
,GSocketConnectable *connectable
,GCancellable *cancellable
,GError **error
);
Tries to resolve the connectable
and make a network connection to it..
Upon a successful connection, a new GSocketConnection is constructed and returned. The caller owns this new object and must drop their reference to it when finished with it.
The type of the GSocketConnection object returned depends on the type of the underlying socket that is used. For instance, for a TCP/IP connection it will be a GTcpConnection.
The socket created will be the same family as the the address that the
connectable
resolves to, unless family is set with g_socket_client_set_family()
or indirectly via g_socket_client_set_local_address()
. The socket type
defaults to G_SOCKET_TYPE_STREAM
but can be set with
g_socket_client_set_socket_type()
.
If a local address is specified with g_socket_client_set_local_address()
the
socket will be bound to this address before connecting.
|
a GSocketClient. |
|
a GSocketConnectable specifying the remote address. |
|
optional GCancellable object, NULL to ignore.
|
|
GError for error reporting, or NULL to ignore.
|
Returns : |
a GSocketConnection on success, NULL on error.
|
Since 2.22
void g_socket_client_connect_async (GSocketClient *client
,GSocketConnectable *connectable
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
);
This is the asynchronous version of g_socket_client_connect()
.
When the operation is finished callback
will be
called. You can then call g_socket_client_connect_finish()
to get
the result of the operation.
|
a GTcpClient |
|
a GSocketConnectable specifying the remote address. |
|
a GCancellable, or NULL
|
|
a GAsyncReadyCallback |
|
user data for the callback |
Since 2.22
GSocketConnection * g_socket_client_connect_finish (GSocketClient *client
,GAsyncResult *result
,GError **error
);
Finishes an async connect operation. See g_socket_client_connect_async()
|
a GSocketClient. |
|
a GAsyncResult. |
|
a GError location to store the error occuring, or NULL to
ignore.
|
Returns : |
a GSocketConnection on success, NULL on error.
|
Since 2.22
GSocketConnection * g_socket_client_connect_to_host (GSocketClient *client
,const gchar *host_and_port
,guint16 default_port
,GCancellable *cancellable
,GError **error
);
This is a helper function for g_socket_client_connect()
.
Attempts to create a TCP connection to the named host.
host_and_port
may be in any of a number of recognised formats: an IPv6
address, an IPv4 address, or a domain name (in which case a DNS
lookup is performed). Quoting with [] is supported for all address
types. A port override may be specified in the usual way with a
colon. Ports may be given as decimal numbers or symbolic names (in
which case an /etc/services lookup is performed).
If no port override is given in host_and_port
then default_port
will be
used as the port number to connect to.
In general, host_and_port
is expected to be provided by the user (allowing
them to give the hostname, and a port overide if necessary) and
default_port
is expected to be provided by the application.
In the case that an IP address is given, a single connection attempt is made. In the case that a name is given, multiple connection attempts may be made, in turn and according to the number of address records in DNS, until a connection succeeds.
Upon a successful connection, a new GSocketConnection is constructed and returned. The caller owns this new object and must drop their reference to it when finished with it.
In the event of any failure (DNS error, service not found, no hosts
connectable) NULL
is returned and error
(if non-NULL
) is set
accordingly.
|
a SocketClient |
|
the name and optionally port of the host to connect to |
|
the default port to connect to |
|
a GCancellable, or NULL
|
|
a pointer to a GError, or NULL
|
Returns : |
a GSocketConnection on success, NULL on error.
|
Since 2.22
void g_socket_client_connect_to_host_async (GSocketClient *client
,const gchar *host_and_port
,guint16 default_port
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
);
This is the asynchronous version of g_socket_client_connect_to_host()
.
When the operation is finished callback
will be
called. You can then call g_socket_client_connect_to_host_finish()
to get
the result of the operation.
|
a GTcpClient |
|
the name and optionally the port of the host to connect to |
|
the default port to connect to |
|
a GCancellable, or NULL
|
|
a GAsyncReadyCallback |
|
user data for the callback |
Since 2.22
GSocketConnection * g_socket_client_connect_to_host_finish (GSocketClient *client
,GAsyncResult *result
,GError **error
);
Finishes an async connect operation. See g_socket_client_connect_to_host_async()
|
a GSocketClient. |
|
a GAsyncResult. |
|
a GError location to store the error occuring, or NULL to
ignore.
|
Returns : |
a GSocketConnection on success, NULL on error.
|
Since 2.22
GSocketConnection * g_socket_client_connect_to_service (GSocketClient *client
,const gchar *domain
,const gchar *service
,GCancellable *cancellable
,GError **error
);
Attempts to create a TCP connection to a service.
This call looks up the SRV record for service
at domain
for the
"tcp" protocol. It then attempts to connect, in turn, to each of
the hosts providing the service until either a connection succeeds
or there are no hosts remaining.
Upon a successful connection, a new GSocketConnection is constructed and returned. The caller owns this new object and must drop their reference to it when finished with it.
In the event of any failure (DNS error, service not found, no hosts
connectable) NULL
is returned and error
(if non-NULL
) is set
accordingly.
|
a GSocketConnection |
|
a domain name |
|
the name of the service to connect to |
|
a GCancellable, or NULL
|
|
a pointer to a GError, or NULL
|
Returns : |
a GSocketConnection if successful, or NULL on error
|
void g_socket_client_connect_to_service_async (GSocketClient *client
,const gchar *domain
,const gchar *service
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
);
This is the asynchronous version of
g_socket_client_connect_to_service()
.
|
a GSocketClient |
|
a domain name |
|
the name of the service to connect to |
|
a GCancellable, or NULL
|
|
a GAsyncReadyCallback |
|
user data for the callback |
Since 2.22
GSocketConnection * g_socket_client_connect_to_service_finish (GSocketClient *client
,GAsyncResult *result
,GError **error
);
Finishes an async connect operation. See g_socket_client_connect_to_service_async()
|
a GSocketClient. |
|
a GAsyncResult. |
|
a GError location to store the error occuring, or NULL to
ignore.
|
Returns : |
a GSocketConnection on success, NULL on error.
|
Since 2.22
void g_socket_client_set_family (GSocketClient *client
,GSocketFamily family
);
Sets the socket family of the socket client.
If this is set to something other than G_SOCKET_FAMILY_INVALID
then the sockets created by this object will be of the specified
family.
This might be useful for instance if you want to force the local connection to be an ipv4 socket, even though the address might be an ipv6 mapped to ipv4 address.
|
a GSocketClient. |
|
a GSocketFamily |
Since 2.22
void g_socket_client_set_local_address (GSocketClient *client
,GSocketAddress *address
);
Sets the local address of the socket client.
The sockets created by this object will bound to the
specified address (if not NULL
) before connecting.
This is useful if you want to ensure the the local side of the connection is on a specific port, or on a specific interface.
|
a GSocketClient. |
|
a GSocketAddress, or NULL
|
Since 2.22
void g_socket_client_set_protocol (GSocketClient *client
,GSocketProtocol protocol
);
Sets the protocol of the socket client. The sockets created by this object will use of the specified protocol.
If protocol
is 0
that means to use the default
protocol for the socket family and type.
|
a GSocketClient. |
|
a GSocketProtocol |
Since 2.22
void g_socket_client_set_socket_type (GSocketClient *client
,GSocketType type
);
Sets the socket type of the socket client. The sockets created by this object will be of the specified type.
It doesn't make sense to specify a type of G_SOCKET_TYPE_DATAGRAM
,
as GSocketClient is used for connection oriented services.
|
a GSocketClient. |
|
a GSocketType |
Since 2.22
GSocketFamily g_socket_client_get_family (GSocketClient *client
);
Gets the socket family of the socket client.
See g_socket_client_set_family()
for details.
|
a GSocketClient. |
Returns : |
a GSocketFamily |
Since 2.22
GSocketAddress * g_socket_client_get_local_address (GSocketClient *client
);
Gets the local address of the socket client.
See g_socket_client_set_local_address()
for details.
|
a GSocketClient. |
Returns : |
a GSocketAddres or NULL . don't free
|
Since 2.22
GSocketProtocol g_socket_client_get_protocol (GSocketClient *client
);
Gets the protocol name type of the socket client.
See g_socket_client_set_protocol()
for details.
|
a GSocketClient |
Returns : |
a GSocketProtocol |
Since 2.22
GSocketType g_socket_client_get_socket_type (GSocketClient *client
);
Gets the socket type of the socket client.
See g_socket_client_set_socket_type()
for details.
|
a GSocketClient. |
Returns : |
a GSocketFamily |
Since 2.22
"family"
property"family" GSocketFamily : Read / Write / Construct
The sockets address family to use for socket construction.
Default value: G_SOCKET_FAMILY_INVALID
"local-address"
property"local-address" GSocketAddress* : Read / Write / Construct
The local address constructed sockets will be bound to.
"protocol"
property"protocol" GSocketProtocol : Read / Write / Construct
The protocol to use for socket construction, or 0 for default.
Default value: G_SOCKET_PROTOCOL_DEFAULT
"type"
property"type" GSocketType : Read / Write / Construct
The sockets type to use for socket construction.
Default value: G_SOCKET_TYPE_STREAM