Sha256: 3b427e8e6c32e35edc9e268192f1034069252e4f6f796ff636e01a6aca34df5f

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Size: 1.42 KB

Versions: 1

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Stored size: 1.42 KB

Contents

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class DupLowPoly : MonoBehaviour
{
    static public GameObject dupLowPoly, duplicate;
    static Vector3 sDP, pDP;

    // Start is called before the first frame update
    static int i = 0;
    static internal void Duplica()
    {
        i++;
        if (i < 3)
        {
          dupLowPoly = GameObject.Find("LowPoly");
          duplicate = Instantiate(dupLowPoly);
          duplicate.name = $"duplicate {i}";
        }
        Debug.LogFormat($"ok {duplicate.name}");
        return;
    }

    static internal void Start()
    {
        GameObject cameretta = GameObject.Find("Cameretta");

        duplicate = GameObject.Find("LowPoly");
        pDP = duplicate.transform.position = new Vector3(0, (cameretta.transform.localScale.y / 2), 0);
        sDP = duplicate.transform.localScale = new Vector3(1, 1, 1);

        duplicate = GameObject.Find("duplicate 1");

        pDP = duplicate.transform.position = new Vector3(1, (cameretta.transform.localScale.y / 2), 0);
        sDP = duplicate.transform.localScale = new Vector3(1, 1, 1);

        duplicate = GameObject.Find("duplicate 2");
        pDP = duplicate.transform.position = new Vector3(2, (cameretta.transform.localScale.y / 2), 0);
        sDP = duplicate.transform.localScale = new Vector3(1, 1, 1);
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}

Version data entries

1 entries across 1 versions & 1 rubygems

Version Path
CamerettaUnity-0.0.1 Assets/Cameretta/DupLowPoly.cs