Sha256: 3ab57889a8ab8468a8052e9e13bc85a1e8201df44595983812d21025053d1d5c
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Size: 1.17 KB
Versions: 3
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Stored size: 1.17 KB
Contents
//This file is automatically rebuilt by the Cesium build process. /*global define*/ define(function() { "use strict"; return "uniform vec4 fadeInColor;\n\ uniform vec4 fadeOutColor;\n\ uniform float maximumDistance;\n\ uniform bool repeat;\n\ uniform vec2 fadeDirection;\n\ uniform vec2 time;\n\ \n\ float getTime(float t, float coord)\n\ {\n\ float scalar = 1.0 / maximumDistance;\n\ float q = distance(t, coord) * scalar;\n\ if (repeat)\n\ {\n\ float r = distance(t, coord + 1.0) * scalar;\n\ float s = distance(t, coord - 1.0) * scalar;\n\ q = min(min(r, s), q);\n\ }\n\ return clamp(q, 0.0, 1.0);\n\ }\n\ \n\ czm_material czm_getMaterial(czm_materialInput materialInput)\n\ {\n\ czm_material material = czm_getDefaultMaterial(materialInput);\n\ \n\ vec2 st = materialInput.st;\n\ float s = getTime(time.x, st.s) * fadeDirection.s;\n\ float t = getTime(time.y, st.t) * fadeDirection.t;\n\ \n\ float u = length(vec2(s, t));\n\ vec4 color = mix(fadeInColor, fadeOutColor, u);\n\ \n\ material.emission = color.rgb;\n\ material.alpha = color.a;\n\ \n\ return material;\n\ }\n\ "; });
Version data entries
3 entries across 3 versions & 1 rubygems