// Copyright 2006 The Closure Library Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS-IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @fileoverview Bootstrap for the Google JS Library (Closure).
*
* In uncompiled mode base.js will write out Closure's deps file, unless the
* global CLOSURE_NO_DEPS
is set to true. This allows projects to
* include their own deps file(s) from different locations.
*
*
* @provideGoog
*/
/**
* @define {boolean} Overridden to true by the compiler when --closure_pass
* or --mark_as_compiled is specified.
*/
var COMPILED = false;
/**
* Base namespace for the Closure library. Checks to see goog is already
* defined in the current scope before assigning to prevent clobbering if
* base.js is loaded more than once.
*
* @const
*/
var goog = goog || {};
/**
* Reference to the global context. In most cases this will be 'window'.
*/
goog.global = this;
/**
* A hook for overriding the define values in uncompiled mode.
*
* In uncompiled mode, {@code CLOSURE_DEFINES} may be defined before loading
* base.js. If a key is defined in {@code CLOSURE_DEFINES}, {@code goog.define}
* will use the value instead of the default value. This allows flags to be
* overwritten without compilation (this is normally accomplished with the
* compiler's "define" flag).
*
* Example:
*
* var CLOSURE_DEFINES = {'goog.DEBUG', false};
*
*
* @type {Object.|undefined}
*/
goog.global.CLOSURE_DEFINES;
/**
* Builds an object structure for the provided namespace path, ensuring that
* names that already exist are not overwritten. For example:
* "a.b.c" -> a = {};a.b={};a.b.c={};
* Used by goog.provide and goog.exportSymbol.
* @param {string} name name of the object that this file defines.
* @param {*=} opt_object the object to expose at the end of the path.
* @param {Object=} opt_objectToExportTo The object to add the path to; default
* is |goog.global|.
* @private
*/
goog.exportPath_ = function(name, opt_object, opt_objectToExportTo) {
var parts = name.split('.');
var cur = opt_objectToExportTo || goog.global;
// Internet Explorer exhibits strange behavior when throwing errors from
// methods externed in this manner. See the testExportSymbolExceptions in
// base_test.html for an example.
if (!(parts[0] in cur) && cur.execScript) {
cur.execScript('var ' + parts[0]);
}
// Certain browsers cannot parse code in the form for((a in b); c;);
// This pattern is produced by the JSCompiler when it collapses the
// statement above into the conditional loop below. To prevent this from
// happening, use a for-loop and reserve the init logic as below.
// Parentheses added to eliminate strict JS warning in Firefox.
for (var part; parts.length && (part = parts.shift());) {
if (!parts.length && opt_object !== undefined) {
// last part and we have an object; use it
cur[part] = opt_object;
} else if (cur[part]) {
cur = cur[part];
} else {
cur = cur[part] = {};
}
}
};
/**
* Defines a named value. In uncompiled mode, the value is retreived from
* CLOSURE_DEFINES if the object is defined and has the property specified,
* and otherwise used the defined defaultValue. When compiled, the default
* can be overridden using compiler command-line options.
*
* @param {string} name The distinguished name to provide.
* @param {string|number|boolean} defaultValue
*/
goog.define = function(name, defaultValue) {
var value = defaultValue;
if (!COMPILED) {
if (goog.global.CLOSURE_DEFINES && Object.prototype.hasOwnProperty.call(
goog.global.CLOSURE_DEFINES, name)) {
value = goog.global.CLOSURE_DEFINES[name];
}
}
goog.exportPath_(name, value);
};
/**
* @define {boolean} DEBUG is provided as a convenience so that debugging code
* that should not be included in a production js_binary can be easily stripped
* by specifying --define goog.DEBUG=false to the JSCompiler. For example, most
* toString() methods should be declared inside an "if (goog.DEBUG)" conditional
* because they are generally used for debugging purposes and it is difficult
* for the JSCompiler to statically determine whether they are used.
*/
goog.DEBUG = true;
/**
* @define {string} LOCALE defines the locale being used for compilation. It is
* used to select locale specific data to be compiled in js binary. BUILD rule
* can specify this value by "--define goog.LOCALE=" as JSCompiler
* option.
*
* Take into account that the locale code format is important. You should use
* the canonical Unicode format with hyphen as a delimiter. Language must be
* lowercase, Language Script - Capitalized, Region - UPPERCASE.
* There are few examples: pt-BR, en, en-US, sr-Latin-BO, zh-Hans-CN.
*
* See more info about locale codes here:
* http://www.unicode.org/reports/tr35/#Unicode_Language_and_Locale_Identifiers
*
* For language codes you should use values defined by ISO 693-1. See it here
* http://www.w3.org/WAI/ER/IG/ert/iso639.htm. There is only one exception from
* this rule: the Hebrew language. For legacy reasons the old code (iw) should
* be used instead of the new code (he), see http://wiki/Main/IIISynonyms.
*/
goog.define('goog.LOCALE', 'en'); // default to en
/**
* @define {boolean} Whether this code is running on trusted sites.
*
* On untrusted sites, several native functions can be defined or overridden by
* external libraries like Prototype, Datejs, and JQuery and setting this flag
* to false forces closure to use its own implementations when possible.
*
* If your JavaScript can be loaded by a third party site and you are wary about
* relying on non-standard implementations, specify
* "--define goog.TRUSTED_SITE=false" to the JSCompiler.
*/
goog.define('goog.TRUSTED_SITE', true);
/**
* Creates object stubs for a namespace. The presence of one or more
* goog.provide() calls indicate that the file defines the given
* objects/namespaces. Build tools also scan for provide/require statements
* to discern dependencies, build dependency files (see deps.js), etc.
* @see goog.require
* @param {string} name Namespace provided by this file in the form
* "goog.package.part".
*/
goog.provide = function(name) {
if (!COMPILED) {
// Ensure that the same namespace isn't provided twice. This is intended
// to teach new developers that 'goog.provide' is effectively a variable
// declaration. And when JSCompiler transforms goog.provide into a real
// variable declaration, the compiled JS should work the same as the raw
// JS--even when the raw JS uses goog.provide incorrectly.
if (goog.isProvided_(name)) {
throw Error('Namespace "' + name + '" already declared.');
}
delete goog.implicitNamespaces_[name];
var namespace = name;
while ((namespace = namespace.substring(0, namespace.lastIndexOf('.')))) {
if (goog.getObjectByName(namespace)) {
break;
}
goog.implicitNamespaces_[namespace] = true;
}
}
goog.exportPath_(name);
};
/**
* Marks that the current file should only be used for testing, and never for
* live code in production.
*
* In the case of unit tests, the message may optionally be an exact namespace
* for the test (e.g. 'goog.stringTest'). The linter will then ignore the extra
* provide (if not explicitly defined in the code).
*
* @param {string=} opt_message Optional message to add to the error that's
* raised when used in production code.
*/
goog.setTestOnly = function(opt_message) {
if (COMPILED && !goog.DEBUG) {
opt_message = opt_message || '';
throw Error('Importing test-only code into non-debug environment' +
opt_message ? ': ' + opt_message : '.');
}
};
if (!COMPILED) {
/**
* Check if the given name has been goog.provided. This will return false for
* names that are available only as implicit namespaces.
* @param {string} name name of the object to look for.
* @return {boolean} Whether the name has been provided.
* @private
*/
goog.isProvided_ = function(name) {
return !goog.implicitNamespaces_[name] && !!goog.getObjectByName(name);
};
/**
* Namespaces implicitly defined by goog.provide. For example,
* goog.provide('goog.events.Event') implicitly declares that 'goog' and
* 'goog.events' must be namespaces.
*
* @type {Object}
* @private
*/
goog.implicitNamespaces_ = {};
}
/**
* Returns an object based on its fully qualified external name. If you are
* using a compilation pass that renames property names beware that using this
* function will not find renamed properties.
*
* @param {string} name The fully qualified name.
* @param {Object=} opt_obj The object within which to look; default is
* |goog.global|.
* @return {?} The value (object or primitive) or, if not found, null.
*/
goog.getObjectByName = function(name, opt_obj) {
var parts = name.split('.');
var cur = opt_obj || goog.global;
for (var part; part = parts.shift(); ) {
if (goog.isDefAndNotNull(cur[part])) {
cur = cur[part];
} else {
return null;
}
}
return cur;
};
/**
* Globalizes a whole namespace, such as goog or goog.lang.
*
* @param {Object} obj The namespace to globalize.
* @param {Object=} opt_global The object to add the properties to.
* @deprecated Properties may be explicitly exported to the global scope, but
* this should no longer be done in bulk.
*/
goog.globalize = function(obj, opt_global) {
var global = opt_global || goog.global;
for (var x in obj) {
global[x] = obj[x];
}
};
/**
* Adds a dependency from a file to the files it requires.
* @param {string} relPath The path to the js file.
* @param {Array} provides An array of strings with the names of the objects
* this file provides.
* @param {Array} requires An array of strings with the names of the objects
* this file requires.
*/
goog.addDependency = function(relPath, provides, requires) {
if (goog.DEPENDENCIES_ENABLED) {
var provide, require;
var path = relPath.replace(/\\/g, '/');
var deps = goog.dependencies_;
for (var i = 0; provide = provides[i]; i++) {
deps.nameToPath[provide] = path;
if (!(path in deps.pathToNames)) {
deps.pathToNames[path] = {};
}
deps.pathToNames[path][provide] = true;
}
for (var j = 0; require = requires[j]; j++) {
if (!(path in deps.requires)) {
deps.requires[path] = {};
}
deps.requires[path][require] = true;
}
}
};
// NOTE(nnaze): The debug DOM loader was included in base.js as an original way
// to do "debug-mode" development. The dependency system can sometimes be
// confusing, as can the debug DOM loader's asynchronous nature.
//
// With the DOM loader, a call to goog.require() is not blocking -- the script
// will not load until some point after the current script. If a namespace is
// needed at runtime, it needs to be defined in a previous script, or loaded via
// require() with its registered dependencies.
// User-defined namespaces may need their own deps file. See http://go/js_deps,
// http://go/genjsdeps, or, externally, DepsWriter.
// http://code.google.com/closure/library/docs/depswriter.html
//
// Because of legacy clients, the DOM loader can't be easily removed from
// base.js. Work is being done to make it disableable or replaceable for
// different environments (DOM-less JavaScript interpreters like Rhino or V8,
// for example). See bootstrap/ for more information.
/**
* @define {boolean} Whether to enable the debug loader.
*
* If enabled, a call to goog.require() will attempt to load the namespace by
* appending a script tag to the DOM (if the namespace has been registered).
*
* If disabled, goog.require() will simply assert that the namespace has been
* provided (and depend on the fact that some outside tool correctly ordered
* the script).
*/
goog.define('goog.ENABLE_DEBUG_LOADER', true);
/**
* Implements a system for the dynamic resolution of dependencies that works in
* parallel with the BUILD system. Note that all calls to goog.require will be
* stripped by the JSCompiler when the --closure_pass option is used.
* @see goog.provide
* @param {string} name Namespace to include (as was given in goog.provide()) in
* the form "goog.package.part".
*/
goog.require = function(name) {
// If the object already exists we do not need do do anything.
// TODO(arv): If we start to support require based on file name this has to
// change.
// TODO(arv): If we allow goog.foo.* this has to change.
// TODO(arv): If we implement dynamic load after page load we should probably
// not remove this code for the compiled output.
if (!COMPILED) {
if (goog.isProvided_(name)) {
return;
}
if (goog.ENABLE_DEBUG_LOADER) {
var path = goog.getPathFromDeps_(name);
if (path) {
goog.included_[path] = true;
goog.writeScripts_();
return;
}
}
var errorMessage = 'goog.require could not find: ' + name;
if (goog.global.console) {
goog.global.console['error'](errorMessage);
}
throw Error(errorMessage);
}
};
/**
* Path for included scripts.
* @type {string}
*/
goog.basePath = '';
/**
* A hook for overriding the base path.
* @type {string|undefined}
*/
goog.global.CLOSURE_BASE_PATH;
/**
* Whether to write out Closure's deps file. By default, the deps are written.
* @type {boolean|undefined}
*/
goog.global.CLOSURE_NO_DEPS;
/**
* A function to import a single script. This is meant to be overridden when
* Closure is being run in non-HTML contexts, such as web workers. It's defined
* in the global scope so that it can be set before base.js is loaded, which
* allows deps.js to be imported properly.
*
* The function is passed the script source, which is a relative URI. It should
* return true if the script was imported, false otherwise.
*/
goog.global.CLOSURE_IMPORT_SCRIPT;
/**
* Null function used for default values of callbacks, etc.
* @return {void} Nothing.
*/
goog.nullFunction = function() {};
/**
* The identity function. Returns its first argument.
*
* @param {*=} opt_returnValue The single value that will be returned.
* @param {...*} var_args Optional trailing arguments. These are ignored.
* @return {?} The first argument. We can't know the type -- just pass it along
* without type.
* @deprecated Use goog.functions.identity instead.
*/
goog.identityFunction = function(opt_returnValue, var_args) {
return opt_returnValue;
};
/**
* When defining a class Foo with an abstract method bar(), you can do:
* Foo.prototype.bar = goog.abstractMethod
*
* Now if a subclass of Foo fails to override bar(), an error will be thrown
* when bar() is invoked.
*
* Note: This does not take the name of the function to override as an argument
* because that would make it more difficult to obfuscate our JavaScript code.
*
* @type {!Function}
* @throws {Error} when invoked to indicate the method should be overridden.
*/
goog.abstractMethod = function() {
throw Error('unimplemented abstract method');
};
/**
* Adds a {@code getInstance} static method that always returns the same
* instance object.
* @param {!Function} ctor The constructor for the class to add the static
* method to.
*/
goog.addSingletonGetter = function(ctor) {
ctor.getInstance = function() {
if (ctor.instance_) {
return ctor.instance_;
}
if (goog.DEBUG) {
// NOTE: JSCompiler can't optimize away Array#push.
goog.instantiatedSingletons_[goog.instantiatedSingletons_.length] = ctor;
}
return ctor.instance_ = new ctor;
};
};
/**
* All singleton classes that have been instantiated, for testing. Don't read
* it directly, use the {@code goog.testing.singleton} module. The compiler
* removes this variable if unused.
* @type {!Array.}
* @private
*/
goog.instantiatedSingletons_ = [];
/**
* True if goog.dependencies_ is available.
* @const {boolean}
*/
goog.DEPENDENCIES_ENABLED = !COMPILED && goog.ENABLE_DEBUG_LOADER;
if (goog.DEPENDENCIES_ENABLED) {
/**
* Object used to keep track of urls that have already been added. This record
* allows the prevention of circular dependencies.
* @type {Object}
* @private
*/
goog.included_ = {};
/**
* This object is used to keep track of dependencies and other data that is
* used for loading scripts.
* @private
* @type {Object}
*/
goog.dependencies_ = {
pathToNames: {}, // 1 to many
nameToPath: {}, // 1 to 1
requires: {}, // 1 to many
// Used when resolving dependencies to prevent us from visiting file twice.
visited: {},
written: {} // Used to keep track of script files we have written.
};
/**
* Tries to detect whether is in the context of an HTML document.
* @return {boolean} True if it looks like HTML document.
* @private
*/
goog.inHtmlDocument_ = function() {
var doc = goog.global.document;
return typeof doc != 'undefined' &&
'write' in doc; // XULDocument misses write.
};
/**
* Tries to detect the base path of base.js script that bootstraps Closure.
* @private
*/
goog.findBasePath_ = function() {
if (goog.global.CLOSURE_BASE_PATH) {
goog.basePath = goog.global.CLOSURE_BASE_PATH;
return;
} else if (!goog.inHtmlDocument_()) {
return;
}
var doc = goog.global.document;
var scripts = doc.getElementsByTagName('script');
// Search backwards since the current script is in almost all cases the one
// that has base.js.
for (var i = scripts.length - 1; i >= 0; --i) {
var src = scripts[i].src;
var qmark = src.lastIndexOf('?');
var l = qmark == -1 ? src.length : qmark;
if (src.substr(l - 7, 7) == 'base.js') {
goog.basePath = src.substr(0, l - 7);
return;
}
}
};
/**
* Imports a script if, and only if, that script hasn't already been imported.
* (Must be called at execution time)
* @param {string} src Script source.
* @private
*/
goog.importScript_ = function(src) {
var importScript = goog.global.CLOSURE_IMPORT_SCRIPT ||
goog.writeScriptTag_;
if (!goog.dependencies_.written[src] && importScript(src)) {
goog.dependencies_.written[src] = true;
}
};
/**
* The default implementation of the import function. Writes a script tag to
* import the script.
*
* @param {string} src The script source.
* @return {boolean} True if the script was imported, false otherwise.
* @private
*/
goog.writeScriptTag_ = function(src) {
if (goog.inHtmlDocument_()) {
var doc = goog.global.document;
// If the user tries to require a new symbol after document load,
// something has gone terribly wrong. Doing a document.write would
// wipe out the page.
if (doc.readyState == 'complete') {
// Certain test frameworks load base.js multiple times, which tries
// to write deps.js each time. If that happens, just fail silently.
// These frameworks wipe the page between each load of base.js, so this
// is OK.
var isDeps = /\bdeps.js$/.test(src);
if (isDeps) {
return false;
} else {
throw Error('Cannot write "' + src + '" after document load');
}
}
doc.write(
'