[ºS:Mikunyan::TypeTree::Node : versioni : depthi: array?F: type" Mesh: name" Base: sizeiú: indexi: flagsi€S; ;i;i;F; " string; " m_Name; iú; i; i€S; ;i;i;T; " Array; " Array; iú; i; i@S; ;i;i;F; " SInt32; " size; i ; i; iS; ;i;i;F; " char; " data; i; i ; iS; ;i;i;F; "int; "m_Use16BitIndices; i ; i ; iS; ;i;i;F; " vector; "m_SubMeshes; iú; i ; iS; ;i;i;T; " Array; " Array; iú; i ; iS; ;i;i;F; " SInt32; " size; i ; i ; iS; ;i;i;F; " SubMesh; " data; i; i; iS; ;i;i ;F; " UInt32; "firstByte; i ; i; iS; ;i;i ;F; " UInt32; "indexCount; i ; i; iS; ;i;i ;F; " UInt32; "isTriStrip; i ; i; iS; ;i;i ;F; " UInt32; "triangleCount; i ; i; iS; ;i;i;F; " UInt8; "m_MeshCompression; i; i; i@S; ;i;i;F; " vector; "m_IndexBuffer; iú; i; i€S; ;i;i;T; " Array; " Array; iú; i; i@S; ;i;i;F; " SInt32; " size; i ; i; iS; ;i;i;F; " UInt8; " data; i; i; iS; ;i;i;F; " vector; "m_Vertices; iú; i; iS; ;i;i;T; " Array; " Array; iú; i; iS; ;i;i;F; " SInt32; " size; i ; i; iS; ;i;i;F; " Vector3f; " data; i; i; i S; ;i;i ;F; " float; "x; i ; i; i S; ;i;i ;F; " float; "y; i ; i; i S; ;i;i ;F; " float; "z; i ; i; i S; ;i;i;F; " vector; " m_Skin; iú; i; iS; ;i;i;T; " Array; " Array; iú; i ; iS; ;i;i;F; " SInt32; " size; i ; i!; iS; ;i;i;F; "BoneInfluence; " data; i%; i"; iS; ;i;i ;F; " float; "weight[0]; i ; i#; iS; ;i;i ;F; " float; "weight[1]; i ; i$; iS; ;i;i ;F; " float; "weight[2]; i ; i%; iS; ;i;i ;F; " float; "weight[3]; i ; i&; iS; ;i;i ;F; "int; "boneIndex[0]; i ; i'; iS; ;i;i ;F; "int; "boneIndex[1]; i ; i(; iS; ;i;i ;F; "int; "boneIndex[2]; i ; i); iS; ;i;i ;F; "int; "boneIndex[3]; i ; i*; iS; ;i;i;F; " vector; "m_BindPose; iú; i+; iS; ;i;i;T; " Array; " Array; iú; i,; iS; ;i;i;F; " SInt32; " size; i ; i-; iS; ;i;i;F; "Matrix4x4f; " data; iE; i.; iS; ;i;i ;F; " float; "e00; i ; i/; iS; ;i;i ;F; " float; "e01; i ; i0; iS; ;i;i ;F; " float; "e02; i ; i1; iS; ;i;i ;F; " float; "e03; i ; i2; iS; ;i;i ;F; " float; "e10; i ; i3; iS; ;i;i ;F; " float; "e11; i ; i4; iS; ;i;i ;F; " float; "e12; i ; i5; iS; ;i;i ;F; " float; "e13; i ; i6; iS; ;i;i ;F; " float; "e20; i ; i7; iS; ;i;i ;F; " float; "e21; i ; i8; iS; ;i;i ;F; " float; "e22; i ; i9; iS; ;i;i ;F; " float; "e23; i ; i:; iS; ;i;i ;F; " float; "e30; i ; i;; iS; ;i;i ;F; " float; "e31; i ; i<; iS; ;i;i ;F; " float; "e32; i ; i=; iS; ;i;i ;F; " float; "e33; i ; i>; iS; ;i;i;F; " vector; " m_UV; iú; i?; iS; ;i;i;T; " Array; " Array; iú; i@; iS; ;i;i;F; " SInt32; " size; i ; iA; iS; ;i;i;F; " Vector2f; " data; i ; iB; iS; ;i;i ;F; " float; "x; i ; iC; iS; ;i;i ;F; " float; "y; i ; iD; iS; ;i;i;F; " vector; " m_UV1; iú; iE; iS; ;i;i;T; " Array; " Array; iú; iF; iS; ;i;i;F; " SInt32; " size; i ; iG; iS; ;i;i;F; " Vector2f; " data; i ; iH; iS; ;i;i ;F; " float; "x; i ; iI; iS; ;i;i ;F; " float; "y; i ; iJ; iS; ;i;i;F; " vector; "m_Tangents; iú; iK; iS; ;i;i;T; " Array; " Array; iú; iL; iS; ;i;i;F; " SInt32; " size; i ; iM; iS; ;i;i;F; " Vector4f; " data; i; iN; i S; ;i;i ;F; " float; "x; i ; iO; i S; ;i;i ;F; " float; "y; i ; iP; i S; ;i;i ;F; " float; "z; i ; iQ; i S; ;i;i ;F; " float; "w; i ; iR; i S; ;i;i;F; " vector; "m_Normals; iú; iS; i@S; ;i;i;T; " Array; " Array; iú; iT; iS; ;i;i;F; " SInt32; " size; i ; iU; iS; ;i;i;F; " Vector3f; " data; i; iV; i S; ;i;i ;F; " float; "x; i ; iW; i S; ;i;i ;F; " float; "y; i ; iX; i S; ;i;i ;F; " float; "z; i ; iY; i S; ;i;i;F; "CompressedMesh; "m_CompressedMesh; iú; iZ; i€S; ;i;i;F; "PackedBitVector; "m_Vertices; iú; i[; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; i\; iS; ;i;i;F; " float; " m_Range; i ; i]; iS; ;i;i;F; " float; " m_Start; i ; i^; iS; ;i;i;F; " vector; " m_Data; iú; i_; i€S; ;i;i ;T; " Array; " Array; iú; i`; i@S; ;i;i ;F; " SInt32; " size; i ; ia; iS; ;i;i ;F; " UInt8; " data; i; ib; iS; ;i;i;F; " UInt8; "m_BitSize; i; ic; i@S; ;i;i;F; "PackedBitVector; " m_UV; iú; id; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; ie; iS; ;i;i;F; " float; " m_Range; i ; if; iS; ;i;i;F; " float; " m_Start; i ; ig; iS; ;i;i;F; " vector; " m_Data; iú; ih; i€S; ;i;i ;T; " Array; " Array; iú; ii; i@S; ;i;i ;F; " SInt32; " size; i ; ij; iS; ;i;i ;F; " UInt8; " data; i; ik; iS; ;i;i;F; " UInt8; "m_BitSize; i; il; i@S; ;i;i;F; "PackedBitVector; "m_BindPoses; iú; im; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; in; iS; ;i;i;F; " float; " m_Range; i ; io; iS; ;i;i;F; " float; " m_Start; i ; ip; iS; ;i;i;F; " vector; " m_Data; iú; iq; i€S; ;i;i ;T; " Array; " Array; iú; ir; i@S; ;i;i ;F; " SInt32; " size; i ; is; iS; ;i;i ;F; " UInt8; " data; i; it; iS; ;i;i;F; " UInt8; "m_BitSize; i; iu; i@S; ;i;i;F; "PackedBitVector; "m_Normals; iú; iv; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; iw; iS; ;i;i;F; " float; " m_Range; i ; ix; iS; ;i;i;F; " float; " m_Start; i ; iy; iS; ;i;i;F; " vector; " m_Data; iú; iz; i€S; ;i;i ;T; " Array; " Array; iú; i{; i@S; ;i;i ;F; " SInt32; " size; i ; i|; iS; ;i;i ;F; " UInt8; " data; i; i}; iS; ;i;i;F; " UInt8; "m_BitSize; i; i~; i@S; ;i;i;F; "PackedBitVector; "m_Tangents; iú; i; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; i{; iS; ;i;i;F; " float; " m_Range; i ; i|; iS; ;i;i;F; " float; " m_Start; i ; i}; iS; ;i;i;F; " vector; " m_Data; iú; i~; i€S; ;i;i ;T; " Array; " Array; iú; i; i@S; ;i;i ;F; " SInt32; " size; i ; i€; iS; ;i;i ;F; " UInt8; " data; i; i; iS; ;i;i;F; " UInt8; "m_BitSize; i; i‚; i@S; ;i;i;F; "PackedBitVector; "m_Weights; iú; iƒ; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; i„; iS; ;i;i;F; " vector; " m_Data; iú; i…; i€S; ;i;i ;T; " Array; " Array; iú; i†; i@S; ;i;i ;F; " SInt32; " size; i ; i‡; iS; ;i;i ;F; " UInt8; " data; i; iˆ; iS; ;i;i;F; " UInt8; "m_BitSize; i; i‰; i@S; ;i;i;F; "PackedBitVector; "m_NormalSigns; iú; iŠ; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; i‹; iS; ;i;i;F; " vector; " m_Data; iú; iŒ; i€S; ;i;i ;T; " Array; " Array; iú; i; i@S; ;i;i ;F; " SInt32; " size; i ; iŽ; iS; ;i;i ;F; " UInt8; " data; i; i; iS; ;i;i;F; " UInt8; "m_BitSize; i; i; i@S; ;i;i;F; "PackedBitVector; "m_TangentSigns; iú; i‘; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; i’; iS; ;i;i;F; " vector; " m_Data; iú; i“; i€S; ;i;i ;T; " Array; " Array; iú; i”; i@S; ;i;i ;F; " SInt32; " size; i ; i•; iS; ;i;i ;F; " UInt8; " data; i; i–; iS; ;i;i;F; " UInt8; "m_BitSize; i; i—; i@S; ;i;i;F; "PackedBitVector; "m_BoneIndices; iú; i˜; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; i™; iS; ;i;i;F; " vector; " m_Data; iú; iš; i€S; ;i;i ;T; " Array; " Array; iú; i›; i@S; ;i;i ;F; " SInt32; " size; i ; iœ; iS; ;i;i ;F; " UInt8; " data; i; i; iS; ;i;i;F; " UInt8; "m_BitSize; i; iž; i@S; ;i;i;F; "PackedBitVector; "m_Triangles; iú; iŸ; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; i ; iS; ;i;i;F; " vector; " m_Data; iú; i¡; i€S; ;i;i ;T; " Array; " Array; iú; i¢; i@S; ;i;i ;F; " SInt32; " size; i ; i£; iS; ;i;i ;F; " UInt8; " data; i; i¤; iS; ;i;i;F; " UInt8; "m_BitSize; i; i¥; i@S; ;i;i;F; " AABB; "m_LocalAABB; i; i¦; iS; ;i;i;F; " Vector3f; " m_Center; i; i§; i S; ;i;i;F; " float; "x; i ; i¨; i S; ;i;i;F; " float; "y; i ; i©; i S; ;i;i;F; " float; "z; i ; iª; i S; ;i;i;F; " Vector3f; " m_Extent; i; i«; i S; ;i;i;F; " float; "x; i ; i¬; i S; ;i;i;F; " float; "y; i ; i­; i S; ;i;i;F; " float; "z; i ; i®; i S; ;i;i;F; " vector; " m_Colors; iú; i¯; iS; ;i;i;T; " Array; " Array; iú; i°; iS; ;i;i;F; " SInt32; " size; i ; i±; iS; ;i;i;F; "ColorRGBA; " data; i ; i²; i S; ;i;i ;F; " UInt32; " rgba; i ; i³; i S; ;i;i;F; " vector; "m_CollisionTriangles; iú; i´; iS; ;i;i;T; " Array; " Array; iú; iµ; iS; ;i;i;F; " SInt32; " size; i ; i¶; iS; ;i;i;F; " UInt32; " data; i ; i·; iS; ;i;i;F; "int; "m_CollisionVertexCount; i ; i¸; iS; ;i;i;F; "int; "m_MeshUsageFlags; i ; i¹; i