[ S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"MeshFilter: nameI" Base:ET: sizei: indexi: flagsiS; ;i;i;F; I"PPtr; T; I"m_GameObject; T; i; i;iFS; ;i;i;F; I"int; T; " m_FileID; i ; i;iFS; ;i;i;F; I" SInt64; T; " m_PathID; i ; i;iFS; ;i;i;F; "PPtr; " m_Mesh; i; i ;iS; ;i;i;F; @ ; " m_FileID; i ; i ;iS; ;i;i;F; @; " m_PathID; i ; i ;i