Sha256: 38fcceb091a0305ab7ca91f038fb917ea64769c656383f2422227983244b69af

Contents?: true

Size: 1.3 KB

Versions: 2

Compression:

Stored size: 1.3 KB

Contents

o: ActiveSupport::Cache::Entry	:@compressedF:@expires_in0:@created_atf1380709797.625047:@value"�{I"
class:ETI"BundledAsset;FI"logical_path;TI")Shaders/Materials/AsphaltMaterial.js;TI"
pathname;TI"b/Users/bogumil/www/engines/cesium/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.js;FI"content_type;TI"application/javascript;TI"
mtime;TI"2013-10-02T12:16:28+02:00;TI"length;Ti�I"digest;TI"%23281204e16debc4b455a0d5c6162f86;FI"source;TI"�    //This file is automatically rebuilt by the Cesium build process.
    /*global define*/

    define(function() {
    "use strict";
    return "uniform vec4 asphaltColor;\n\
uniform float bumpSize;\n\
uniform float roughness;\n\
czm_material czm_getMaterial(czm_materialInput materialInput)\n\
{\n\
czm_material material = czm_getDefaultMaterial(materialInput);\n\
vec4 color = asphaltColor;\n\
vec2 st = materialInput.st;\n\
vec2 F = czm_cellular(st / bumpSize);\n\
color.rgb -= (F.x / F.y) * 0.1;\n\
float noise = czm_snoise(st / bumpSize);\n\
noise = pow(noise, 5.0) * roughness;\n\
color.rgb += noise;\n\
material.diffuse = color.rgb;\n\
material.alpha = color.a;\n\
return material;\n\
}\n\
";
});
;TI"required_assets_digest;TI"%e5b3b07928bb3bfefde73545373c45c5;FI"
_version;TI"%6776f581a4329e299531e1d52aa59832;F

Version data entries

2 entries across 2 versions & 1 rubygems

Version Path
cesium-0.21.1 test/dummy/tmp/cache/assets/D6F/350/sprockets%2Fb7e20405a742f5f2b57fbbdbe844e179
cesium-0.21 test/dummy/tmp/cache/assets/D6F/350/sprockets%2Fb7e20405a742f5f2b57fbbdbe844e179