// Copyright 2011 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // Everything about WebPDecBuffer // // Author: Skal (pascal.massimino@gmail.com) #include #include "./vp8i.h" #include "./webpi.h" #include "../utils/utils.h" //------------------------------------------------------------------------------ // WebPDecBuffer // Number of bytes per pixel for the different color-spaces. static const int kModeBpp[MODE_LAST] = { 3, 4, 3, 4, 4, 2, 2, 4, 4, 4, 2, // pre-multiplied modes 1, 1 }; // Check that webp_csp_mode is within the bounds of WEBP_CSP_MODE. // Convert to an integer to handle both the unsigned/signed enum cases // without the need for casting to remove type limit warnings. static int IsValidColorspace(int webp_csp_mode) { return (webp_csp_mode >= MODE_RGB && webp_csp_mode < MODE_LAST); } static VP8StatusCode CheckDecBuffer(const WebPDecBuffer* const buffer) { int ok = 1; const WEBP_CSP_MODE mode = buffer->colorspace; const int width = buffer->width; const int height = buffer->height; if (!IsValidColorspace(mode)) { ok = 0; } else if (!WebPIsRGBMode(mode)) { // YUV checks const WebPYUVABuffer* const buf = &buffer->u.YUVA; const int y_stride = abs(buf->y_stride); const int u_stride = abs(buf->u_stride); const int v_stride = abs(buf->v_stride); const int a_stride = abs(buf->a_stride); const uint64_t y_size = (uint64_t)y_stride * height; const uint64_t u_size = (uint64_t)u_stride * ((height + 1) / 2); const uint64_t v_size = (uint64_t)v_stride * ((height + 1) / 2); const uint64_t a_size = (uint64_t)a_stride * height; ok &= (y_size <= buf->y_size); ok &= (u_size <= buf->u_size); ok &= (v_size <= buf->v_size); ok &= (y_stride >= width); ok &= (u_stride >= (width + 1) / 2); ok &= (v_stride >= (width + 1) / 2); ok &= (buf->y != NULL); ok &= (buf->u != NULL); ok &= (buf->v != NULL); if (mode == MODE_YUVA) { ok &= (a_stride >= width); ok &= (a_size <= buf->a_size); ok &= (buf->a != NULL); } } else { // RGB checks const WebPRGBABuffer* const buf = &buffer->u.RGBA; const int stride = abs(buf->stride); const uint64_t size = (uint64_t)stride * height; ok &= (size <= buf->size); ok &= (stride >= width * kModeBpp[mode]); ok &= (buf->rgba != NULL); } return ok ? VP8_STATUS_OK : VP8_STATUS_INVALID_PARAM; } static VP8StatusCode AllocateBuffer(WebPDecBuffer* const buffer) { const int w = buffer->width; const int h = buffer->height; const WEBP_CSP_MODE mode = buffer->colorspace; if (w <= 0 || h <= 0 || !IsValidColorspace(mode)) { return VP8_STATUS_INVALID_PARAM; } if (!buffer->is_external_memory && buffer->private_memory == NULL) { uint8_t* output; int uv_stride = 0, a_stride = 0; uint64_t uv_size = 0, a_size = 0, total_size; // We need memory and it hasn't been allocated yet. // => initialize output buffer, now that dimensions are known. const int stride = w * kModeBpp[mode]; const uint64_t size = (uint64_t)stride * h; if (!WebPIsRGBMode(mode)) { uv_stride = (w + 1) / 2; uv_size = (uint64_t)uv_stride * ((h + 1) / 2); if (mode == MODE_YUVA) { a_stride = w; a_size = (uint64_t)a_stride * h; } } total_size = size + 2 * uv_size + a_size; // Security/sanity checks output = (uint8_t*)WebPSafeMalloc(total_size, sizeof(*output)); if (output == NULL) { return VP8_STATUS_OUT_OF_MEMORY; } buffer->private_memory = output; if (!WebPIsRGBMode(mode)) { // YUVA initialization WebPYUVABuffer* const buf = &buffer->u.YUVA; buf->y = output; buf->y_stride = stride; buf->y_size = (size_t)size; buf->u = output + size; buf->u_stride = uv_stride; buf->u_size = (size_t)uv_size; buf->v = output + size + uv_size; buf->v_stride = uv_stride; buf->v_size = (size_t)uv_size; if (mode == MODE_YUVA) { buf->a = output + size + 2 * uv_size; } buf->a_size = (size_t)a_size; buf->a_stride = a_stride; } else { // RGBA initialization WebPRGBABuffer* const buf = &buffer->u.RGBA; buf->rgba = output; buf->stride = stride; buf->size = (size_t)size; } } return CheckDecBuffer(buffer); } VP8StatusCode WebPFlipBuffer(WebPDecBuffer* const buffer) { if (buffer == NULL) { return VP8_STATUS_INVALID_PARAM; } if (WebPIsRGBMode(buffer->colorspace)) { WebPRGBABuffer* const buf = &buffer->u.RGBA; buf->rgba += (buffer->height - 1) * buf->stride; buf->stride = -buf->stride; } else { WebPYUVABuffer* const buf = &buffer->u.YUVA; const int H = buffer->height; buf->y += (H - 1) * buf->y_stride; buf->y_stride = -buf->y_stride; buf->u += ((H - 1) >> 1) * buf->u_stride; buf->u_stride = -buf->u_stride; buf->v += ((H - 1) >> 1) * buf->v_stride; buf->v_stride = -buf->v_stride; if (buf->a != NULL) { buf->a += (H - 1) * buf->a_stride; buf->a_stride = -buf->a_stride; } } return VP8_STATUS_OK; } VP8StatusCode WebPAllocateDecBuffer(int w, int h, const WebPDecoderOptions* const options, WebPDecBuffer* const out) { VP8StatusCode status; if (out == NULL || w <= 0 || h <= 0) { return VP8_STATUS_INVALID_PARAM; } if (options != NULL) { // First, apply options if there is any. if (options->use_cropping) { const int cw = options->crop_width; const int ch = options->crop_height; const int x = options->crop_left & ~1; const int y = options->crop_top & ~1; if (x < 0 || y < 0 || cw <= 0 || ch <= 0 || x + cw > w || y + ch > h) { return VP8_STATUS_INVALID_PARAM; // out of frame boundary. } w = cw; h = ch; } if (options->use_scaling) { if (options->scaled_width <= 0 || options->scaled_height <= 0) { return VP8_STATUS_INVALID_PARAM; } w = options->scaled_width; h = options->scaled_height; } } out->width = w; out->height = h; // Then, allocate buffer for real. status = AllocateBuffer(out); if (status != VP8_STATUS_OK) return status; // Use the stride trick if vertical flip is needed. if (options != NULL && options->flip) { status = WebPFlipBuffer(out); } return status; } //------------------------------------------------------------------------------ // constructors / destructors int WebPInitDecBufferInternal(WebPDecBuffer* buffer, int version) { if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_DECODER_ABI_VERSION)) { return 0; // version mismatch } if (buffer == NULL) return 0; memset(buffer, 0, sizeof(*buffer)); return 1; } void WebPFreeDecBuffer(WebPDecBuffer* buffer) { if (buffer != NULL) { if (!buffer->is_external_memory) { WebPSafeFree(buffer->private_memory); } buffer->private_memory = NULL; } } void WebPCopyDecBuffer(const WebPDecBuffer* const src, WebPDecBuffer* const dst) { if (src != NULL && dst != NULL) { *dst = *src; if (src->private_memory != NULL) { dst->is_external_memory = 1; // dst buffer doesn't own the memory. dst->private_memory = NULL; } } } // Copy and transfer ownership from src to dst (beware of parameter order!) void WebPGrabDecBuffer(WebPDecBuffer* const src, WebPDecBuffer* const dst) { if (src != NULL && dst != NULL) { *dst = *src; if (src->private_memory != NULL) { src->is_external_memory = 1; // src relinquishes ownership src->private_memory = NULL; } } } //------------------------------------------------------------------------------