// // This file is part of the Bones source-to-source compiler examples. The C-code // is largely identical in terms of functionality and variable naming to the code // found in PolyBench/C version 3.2. For more information on PolyBench/C or Bones // please use the contact information below. // // == More information on PolyBench/C // Contact............Louis-Noel Pouchet // Web address........http://polybench.sourceforge.net/ // // == More information on Bones // Contact............Cedric Nugteren // Web address........http://parse.ele.tue.nl/bones/ // // == File information // Filename...........benchmark/3mm.c // Author.............Cedric Nugteren // Last modified on...03-April-2012 // #include "common.h" // This is '3mm', a 3 matrix multiply kernel int main(void) { int i,j,k; // Declare arrays on the stack float A[NI][NK]; float B[NK][NJ]; float C[NJ][NM]; float D[NM][NL]; float E[NI][NJ]; float F[NJ][NL]; float G[NI][NL]; // Set the input data for (i=0; i 0:NI-1,0:NJ-1|element // E := A*B for (i=0; i 0:NJ-1,0:NL-1|element // F := C*D for (i=0; i 0:NI-1,0:NL-1|element // G := E*F for (i=0; i