---
data:
  class RPG::Map:
    bgm:
      class RPG::AudioFile:
        volume: 100
        name: ''
        pitch: 100
    events:
      92:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 10
          x: 8
          id: 92
      55:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 6
          x: 15
          id: 55
      18:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 3
          x: 10
          id: 18
      111:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 12
          x: 5
          id: 111
      74:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 8
          x: 12
          id: 74
      37:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 5
          x: 12
          id: 37
      93:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 10
          x: 9
          id: 93
      56:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 7
          x: 15
          id: 56
      19:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 3
          x: 9
          id: 19
      112:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 12
          x: 6
          id: 112
      75:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 8
          x: 13
          id: 75
      38:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 5
          x: 11
          id: 38
      1:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 2
          x: 5
          id: 1
      94:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 10
          x: 10
          id: 94
      57:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 7
          x: 14
          id: 57
      20:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 3
          x: 8
          id: 20
      113:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 12
          x: 7
          id: 113
      76:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 8
          x: 14
          id: 76
      39:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 5
          x: 10
          id: 39
      2:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 2
          x: 6
          id: 2
      95:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 10
          x: 11
          id: 95
      58:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 7
          x: 13
          id: 58
      21:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 3
          x: 7
          id: 21
      114:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 12
          x: 8
          id: 114
      77:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 8
          x: 15
          id: 77
      40:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 5
          x: 9
          id: 40
      3:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 2
          x: 7
          id: 3
      96:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 10
          x: 12
          id: 96
      59:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 7
          x: 12
          id: 59
      22:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 3
          x: 6
          id: 22
      115:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 12
          x: 9
          id: 115
      78:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 9
          x: 15
          id: 78
      41:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 5
          x: 8
          id: 41
      4:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 2
          x: 8
          id: 4
      97:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 10
          x: 13
          id: 97
      60:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 7
          x: 11
          id: 60
      23:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 3
          x: 5
          id: 23
      116:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 12
          x: 10
          id: 116
      79:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 9
          x: 14
          id: 79
      42:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 5
          x: 7
          id: 42
      5:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 2
          x: 9
          id: 5
      98:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 10
          x: 14
          id: 98
      61:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 7
          x: 10
          id: 61
      24:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 4
          x: 6
          id: 24
      117:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 12
          x: 11
          id: 117
      80:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 9
          x: 13
          id: 80
      43:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 5
          x: 6
          id: 43
      6:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 2
          x: 10
          id: 6
      99:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 10
          x: 15
          id: 99
      62:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 7
          x: 9
          id: 62
      25:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 4
          x: 5
          id: 25
      118:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 12
          x: 12
          id: 118
      81:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 9
          x: 12
          id: 81
      44:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 5
          x: 5
          id: 44
      7:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 2
          x: 11
          id: 7
      100:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 11
          x: 15
          id: 100
      63:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 7
          x: 8
          id: 63
      26:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 4
          x: 7
          id: 26
      119:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 12
          x: 13
          id: 119
      82:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 9
          x: 11
          id: 82
      45:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 6
          x: 5
          id: 45
      8:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 2
          x: 12
          id: 8
      101:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 11
          x: 14
          id: 101
      64:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 7
          x: 7
          id: 64
      27:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 4
          x: 8
          id: 27
      120:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 12
          x: 14
          id: 120
      83:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 9
          x: 10
          id: 83
      46:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 6
          x: 6
          id: 46
      9:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 2
          x: 13
          id: 9
      102:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 11
          x: 13
          id: 102
      65:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 7
          x: 6
          id: 65
      28:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 4
          x: 9
          id: 28
      121:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 12
          x: 15
          id: 121
      84:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 9
          x: 9
          id: 84
      47:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 6
          x: 7
          id: 47
      10:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 2
          x: 14
          id: 10
      103:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 11
          x: 12
          id: 103
      66:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 7
          x: 5
          id: 66
      29:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 4
          x: 10
          id: 29
      85:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 9
          x: 8
          id: 85
      48:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 6
          x: 8
          id: 48
      11:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 2
          x: 15
          id: 11
      122:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - puzzle_check("s4")
                  indent: 0
                  code: 355
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 22
                  - 0
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters:
                  - 1
                  indent: 0
                  code: 106
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 4
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 22
                  - 22
                  - 1
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - class RPG::AudioFile:
                      volume: 100
                      name: pc_logon
                      pitch: 150
                  indent: 0
                  code: 250
              - class RPG::EventCommand:
                  parameters:
                  - 60
                  indent: 0
                  code: 106
              - class RPG::EventCommand:
                  parameters:
                  - - -255.0
                    - -255.0
                    - -255.0
                    - 0.0
                  - 20
                  indent: 0
                  code: 223
              - class RPG::EventCommand:
                  parameters:
                  - 20
                  indent: 0
                  code: 106
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 173
                  - 2
                  - 7
                  - 0
                  - 1
                  indent: 0
                  code: 201
              - class RPG::EventCommand:
                  parameters:
                  - - 0.0
                    - 0.0
                    - 0.0
                    - 0.0
                  - 20
                  indent: 0
                  code: 223
              - class RPG::EventCommand:
                  parameters:
                  - 20
                  indent: 0
                  code: 106
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 3
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: puzzle solve checker
          "y": 1
          x: 17
          id: 122
      104:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 11
          x: 11
          id: 104
      67:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 8
          x: 5
          id: 67
      30:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 4
          x: 11
          id: 30
      86:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 9
          x: 7
          id: 86
      49:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 6
          x: 9
          id: 49
      12:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 3
          x: 15
          id: 12
      123:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - bg 'black'
                  indent: 0
                  code: 355
              - class RPG::EventCommand:
                  parameters:
                  - Journal.set 's3'
                  indent: 0
                  code: 355
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 116
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 4
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: EV123
          "y": 0
          x: 0
          id: 123
      105:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 11
          x: 10
          id: 105
      68:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 8
          x: 6
          id: 68
      31:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 4
          x: 12
          id: 31
      87:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 9
          x: 6
          id: 87
      50:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 6
          x: 10
          id: 50
      13:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 4
          x: 15
          id: 13
      106:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 11
          x: 9
          id: 106
      69:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 8
          x: 7
          id: 69
      32:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 4
          x: 13
          id: 32
      88:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 9
          x: 5
          id: 88
      51:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 6
          x: 11
          id: 51
      14:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 3
          x: 14
          id: 14
      107:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 11
          x: 8
          id: 107
      70:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 8
          x: 8
          id: 70
      33:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 4
          x: 14
          id: 33
      89:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 10
          x: 5
          id: 89
      52:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 6
          x: 12
          id: 52
      15:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 3
          x: 13
          id: 15
      108:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 11
          x: 7
          id: 108
      71:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 8
          x: 9
          id: 71
      34:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 5
          x: 15
          id: 34
      90:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 10
          x: 6
          id: 90
      53:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 6
          x: 13
          id: 53
      16:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 3
          x: 12
          id: 16
      109:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 11
          x: 6
          id: 109
      72:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 8
          x: 10
          id: 72
      35:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 5
          x: 14
          id: 35
      91:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 10
          x: 7
          id: 91
      54:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 6
          x: 14
          id: 54
      17:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 3
          x: 11
          id: 17
      110:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 11
          x: 5
          id: 110
      73:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 8
          x: 11
          id: 73
      36:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 16
                  - 1
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 1
                  indent: 1
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 1
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: tower_tile
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: pixel 0,0
          "y": 5
          x: 13
          id: 36
    tileset_id: 19
    bgs:
      class RPG::AudioFile:
        volume: 80
        name: ''
        pitch: 100
    autoplay_bgm: false
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    autoplay_bgs: false
    height: 15
    encounter_step: 30
    width: 20
    encounter_list: []
version: '1.3'