Sha256: 37d6a502e413394d1fccaf499cd3007c76fbda06c0881b317a888096bd0f79e0

Contents?: true

Size: 177 Bytes

Versions: 21

Compression:

Stored size: 177 Bytes

Contents

float specularStrength;

#ifdef USE_SPECULARMAP

	vec4 texelSpecular = texture( specularMap, vUv );
	specularStrength = texelSpecular.r;

#else

	specularStrength = 1.0;

#endif

Version data entries

21 entries across 21 versions & 2 rubygems

Version Path
mittsu-0.1.0 lib/mittsu/renderers/shaders/shader_chunk/specularmap_fragment.glsl