# frozen_string_literal: true module DeadEnd # This class is responsible for taking a code block that exists # at a far indentaion and then iteratively increasing the block # so that it captures everything within the same indentation block. # # def dog # puts "bow" # puts "wow" # end # # block = BlockExpand.new(code_lines: code_lines) # .call(CodeBlock.new(lines: code_lines[1])) # # puts block.to_s # # => puts "bow" # puts "wow" # # # Once a code block has captured everything at a given indentation level # then it will expand to capture surrounding indentation. # # block = BlockExpand.new(code_lines: code_lines) # .call(block) # # block.to_s # # => def dog # puts "bow" # puts "wow" # end # class BlockExpand def initialize(code_lines:) @code_lines = code_lines end def call(block) if (next_block = expand_neighbors(block, grab_empty: true)) return next_block end expand_indent(block) end def expand_indent(block) AroundBlockScan.new(code_lines: @code_lines, block: block) .skip(:hidden?) .stop_after_kw .scan_adjacent_indent .code_block end def expand_neighbors(block, grab_empty: true) scan = AroundBlockScan.new(code_lines: @code_lines, block: block) .skip(:hidden?) .stop_after_kw .scan_neighbors # Slurp up empties if grab_empty scan = AroundBlockScan.new(code_lines: @code_lines, block: scan.code_block) .scan_while { |line| line.empty? || line.hidden? } end new_block = scan.code_block if block.lines == new_block.lines nil else new_block end end end end