#! # * Mercury Editor is a CoffeeScript and jQuery based WYSIWYG editor. Documentation and other useful information can be # * found at https://github.com/jejacks0n/mercury # * # * Minimum jQuery requirements are 1.7 # *= require_self # * # * You can include the Rails jQuery ujs script here to get some nicer behaviors in modals, panels and lightviews when # * using :remote => true within the contents rendered in them. # * require jquery_ujs # * # * Add any requires for the support libraries that integrate nicely with Mercury Editor. # * require mercury/support/history # * # * Require Mercury Editor itself. # *= require mercury/mercury # * # * Require any localizations you wish to support # * Example: es.locale, or fr.locale -- regional dialects are in each language file so never en_US for instance. # * Make sure you enable the localization feature in the configuration. # * require mercury/locales/swedish_chef.locale # * # * Add all requires for plugins that extend or change the behavior of Mercury Editor. # * require mercury/plugins/save_as_xml/plugin.js # * # * Require any files you want to use that either extend, or change the default Mercury behavior. # * require mercury_overrides # window.Mercury = # # Mercury Configuration config: # ## Toolbars # # This is where you can customize the toolbars by adding or removing buttons, or changing them and their # behaviors. Any top level object put here will create a new toolbar. Buttons are simply nested inside the # toolbars, along with button groups. # # Some toolbars are custom (the snippets toolbar for instance), and to denote that use _custom: true. You can then # build the toolbar yourself with it's own behavior. # # Buttons can be grouped, and a button group is simply a way to wrap buttons for styling -- they can also handle # enabling or disabling all the buttons within it by using a context. The table button group is a good example of # this. # # It's important to note that each of the button names (keys), in each toolbar object must be unique, regardless of # if it's in a button group, or nested, etc. This is because styling is applied to them by name, and because their # name is used in the event that's fired when you click on them. # # Button format: `[label, description, {type: action, type: action, etc}]` # # ### The available button types are: # # - toggle: toggles on or off when clicked, otherwise behaves like a button # - modal: opens a modal window, expects the action to be one of: # 1. a string url # 2. a function that returns a string url # - lightview: opens a lightview window (like modal, but different UI), expects the action to be one of: # 1. a string url # 2. a function that returns a string url # - panel: opens a panel dialog, expects the action to be one of: # 1. a string url # 2. a function that returns a string url # - palette: opens a palette window, expects the action to be one of: # 1. a string url # 2. a function that returns a string url # - select: opens a pulldown style window, expects the action to be one of: # 1. a string url # 2. a function that returns a string url # - context: calls a callback function, expects the action to be: # 1. a function that returns a boolean to highlight the button # note: if a function isn't provided, the key will be passed to the contextHandler, in which case a default # context will be used (for more info read the Contexts section below) # - mode: toggle a given mode in the editor, expects the action to be: # 1. a string, denoting the name of the mode # note: it's assumed that when a specific mode is turned on, all other modes will be turned off, which happens # automatically, thus putting the editor into a specific "state" # - regions: allows buttons to be enabled/disabled based on what region type has focus, expects: # 1. an array of region types (eg. ['full', 'markdown']) # - preload: allows some dialog views to be loaded when the button is created instead of on first open, expects: # 1. a boolean true / false # note: this is only used by panels, selects, and palettes # # Separators are any "button" that's not an array, and are expected to be a string. You can use two different # separator styles: line ('-'), and spacer (' '). # # ### Adding Contexts # # Contexts are used callback functions used for highlighting and disabling/enabling buttons and buttongroups. When # the cursor enters an element within an html region for instance we want to disable or highlight buttons based on # the properties of the given node. You can see examples of contexts in, and add your own to: # `Mercury.Toolbar.Button.contexts` and `Mercury.Toolbar.ButtonGroup.contexts` toolbars: primary: save: ["Save", "Save this page"] preview: ["Preview", "Preview this page", toggle: true mode: true ] sep1: " " undoredo: undo: ["Undo", "Undo your last action"] redo: ["Redo", "Redo your last action"] sep: " " insertLink: ["Link", "Insert Link", modal: "/mercury/modals/link.html" regions: ["full", "markdown"] ] insertMedia: ["Media", "Insert Media (images and videos)", modal: "/mercury/modals/media.html" regions: ["full", "markdown"] ] insertTable: ["Table", "Insert Table", modal: "/mercury/modals/table.html" regions: ["full", "markdown"] ] insertCharacter: ["Character", "Special Characters", modal: "/mercury/modals/character.html" regions: ["full", "markdown"] ] snippetPanel: ["Snippet", "Snippet Panel", panel: "/mercury/panels/snippets.html" ] sep2: " " historyPanel: ["History", "Page Version History", panel: "/mercury/panels/history.html" ] sep3: " " notesPanel: ["Notes", "Page Notes", panel: "/mercury/panels/notes.html" ] editable: _regions: ["full", "markdown"] predefined: style: ["Style", null, select: "/mercury/selects/style.html" preload: true ] sep1: " " formatblock: ["Block Format", null, select: "/mercury/selects/formatblock.html" preload: true ] sep2: "-" colors: backColor: ["Background Color", null, palette: "/mercury/palettes/backcolor.html" context: true preload: true regions: ["full"] ] sep1: " " foreColor: ["Text Color", null, palette: "/mercury/palettes/forecolor.html" context: true preload: true regions: ["full"] ] sep2: "-" decoration: bold: ["Bold", null, context: true ] italic: ["Italicize", null, context: true ] overline: ["Overline", null, context: true regions: ["full"] ] strikethrough: ["Strikethrough", null, context: true regions: ["full"] ] underline: ["Underline", null, context: true regions: ["full"] ] sep: "-" script: subscript: ["Subscript", null, context: true ] superscript: ["Superscript", null, context: true ] sep: "-" justify: justifyLeft: ["Align Left", null, context: true regions: ["full"] ] justifyCenter: ["Center", null, context: true regions: ["full"] ] justifyRight: ["Align Right", null, context: true regions: ["full"] ] justifyFull: ["Justify Full", null, context: true regions: ["full"] ] sep: "-" list: insertUnorderedList: ["Unordered List", null, context: true ] insertOrderedList: ["Numbered List", null, context: true ] sep: "-" indent: outdent: ["Decrease Indentation"] indent: ["Increase Indentation"] sep: "-" table: _context: true insertRowBefore: ["Insert Table Row", "Insert a table row before the cursor", regions: ["full"] ] insertRowAfter: ["Insert Table Row", "Insert a table row after the cursor", regions: ["full"] ] deleteRow: ["Delete Table Row", "Delete this table row", regions: ["full"] ] insertColumnBefore: ["Insert Table Column", "Insert a table column before the cursor", regions: ["full"] ] insertColumnAfter: ["Insert Table Column", "Insert a table column after the cursor", regions: ["full"] ] deleteColumn: ["Delete Table Column", "Delete this table column", regions: ["full"] ] sep1: " " increaseColspan: ["Increase Cell Columns", "Increase the cells colspan"] decreaseColspan: ["Decrease Cell Columns", "Decrease the cells colspan and add a new cell"] increaseRowspan: ["Increase Cell Rows", "Increase the cells rowspan"] decreaseRowspan: ["Decrease Cell Rows", "Decrease the cells rowspan and add a new cell"] sep2: "-" rules: horizontalRule: ["Horizontal Rule", "Insert a horizontal rule"] sep1: "-" formatting: removeFormatting: ["Remove Formatting", "Remove formatting for the selection", regions: ["full"] ] sep2: " " editors: htmlEditor: ["Edit HTML", "Edit the HTML content", regions: ["full"] ] snippets: _custom: true actions: editSnippet: ["Edit Snippet Settings"] sep1: " " removeSnippet: ["Remove Snippet"] # ## Region Options # # You can customize some aspects of how regions are found, identified, and saved. # # attribute: Mercury identifies editable regions by a data-mercury attribute. This attribute has to be added in # your HTML in advance, and is the only real code/naming exposed in the implementation of Mercury. To allow this # to be as configurable as possible, you can set the name of this attribute. If you change this, you should adjust # the injected styles as well. # # identifier: This is used as a unique identifier for any given region (and thus should be unique to the page). # By default this is the id attribute but can be changed to a data attribute should you want to use something # custom instead. # # dataAttributes: The dataAttributes is an array of data attributes that will be serialized and returned to the # server upon saving. These attributes, when applied to a Mercury region element, will be automatically serialized # and submitted with the AJAX request sent when a page is saved. These are expected to be HTML5 data attributes, # and 'data-' will automatically be prepended to each item in this directive. (ex. ['scope', 'version']) # # determineType: This function is called after checking the data-type attribute for the correct field type. Use # it if you want to dynamically set the type based on inspection of the region. regions: attribute: "data-mercury" identifier: "id" dataAttributes: [] # determineType: function(region){}, # ## Snippet Options / Preview # # When a user drags a snippet onto the page they'll be prompted to enter options for the given snippet. The server # is expected to respond with a form. Once the user submits this form, an Ajax request is sent to the server with # the options provided; this preview request is expected to respond with the rendered markup for the snippet. # # method: The HTTP method used when submitting both the options and the preview. We use POST by default because a # snippet options form may contain large text inputs and we don't want that to be truncated when sent to the # server. # # optionsUrl: The url that the options form will be loaded from. # # previewUrl: The url that the options will be submitted to, and will return the rendered snippet markup. # # **Note:** `:name` will be replaced with the snippet name in the urls (eg. /mercury/snippets/example/options.html) snippets: method: "POST" optionsUrl: "/mercury/snippets/:name/options.html" previewUrl: "/mercury/snippets/:name/preview.html" # ## Image Uploading # # If you drag images from your desktop into regions that support it, it will be uploaded to the server and inserted # into the region. You can disable or enable this feature, the accepted mime-types, file size restrictions, and # other things related to uploading. # # **Note:** Image uploading is only supported in some region types, and some browsers. # # enabled: You can set this to true, or false if you want to disable the feature entirely. # # allowedMimeTypes: You can restrict the types of files that can be uploaded by providing a list of allowed mime # types. # # maxFileSize: You can restrict large files by setting the maxFileSize (in bytes). # # inputName: When uploading, a form is generated and submitted to the server via Ajax. If your server would prefer # a different name for how the image comes through, you can change the inputName. # # url: The url that the image upload will be submitted to. # # handler: You can use false to let Mercury handle it for you, or you can provide a handler function that can # modify the response from the server. This can be useful if your server doesn't respond the way Mercury expects. # The handler function should take the response from the server and return an object that matches: # `{image: {url: '[your provided url]'}` uploading: enabled: true allowedMimeTypes: ["image/jpeg", "image/gif", "image/png"] maxFileSize: 1235242880 inputName: "image[image]" url: "/mercury/images" handler: false # ## Localization / I18n # # Include the .locale files you want to support when loading Mercury. The files are always named by the language, # and not the regional dialect (eg. en.locale.js) because the regional dialects are nested within the primary # locale files. # # The client locale will be used first, and if no proper locale file is found for their language then the fallback # preferredLocale configuration will be used. If one isn't provided, and the client locale isn't included, the # strings will remain untranslated. # # enabled: Set to false to disable, true to enable. # # preferredLocale: If a client doesn't support the locales you've included, this is used as a fallback. localization: enabled: false preferredLocale: "swedish_chef-BORK" # ## Behaviors # # Behaviors are used to change the default behaviors of a given region type when a given button is clicked. For # example, you may prefer to add HR tags using an HR wrapped within a div with a classname (for styling). You # can add your own complex behaviors here and they'll be shared across all regions. # # If you want to add behaviors to specific region types, you can mix them into the actions property of any region # type. # # Mercury.Regions.Full.actions.htmlEditor = function() {} # # You can see how the behavior matches up directly with the button names. It's also important to note that the # callback functions are executed within the scope of the given region, so you have access to all it's methods. behaviors: #foreColor: function(selection, options) { selection.wrap('<span style="color:' + options.value.toHex() + '">', true) }, htmlEditor: -> Mercury.modal "/mercury/modals/htmleditor.html", title: "HTML Editor" fullHeight: true handler: "htmlEditor" # ## Global Behaviors # # Global behaviors are much like behaviors, but are more "global". Things like save, exit, etc. can be included # here. They'll only be called once, and execute within the scope of whatever editor is instantiated (eg. # PageEditor). # # An example of changing how saving works: # # save: function() { # var data = top.JSON.stringify(this.serialize(), null, ' '); # var content = '<textarea style="width:500px;height:200px" wrap="off">' + data + '</textarea>'; # Mercury.modal(null, {title: 'Saving', closeButton: true, content: content}) # } # # This is a nice way to add functionality, when the behaviors aren't region specific. These can be triggered by a # button, or manually with `Mercury.trigger('action', {action: 'barrelRoll'})` globalBehaviors: exit: -> window.location.href = @iframeSrc() barrelRoll: -> $("body").css webkitTransform: "rotate(360deg)" # ## Ajax and CSRF Headers # # Some server frameworks require that you provide a specific header for Ajax requests. The values for these CSRF # tokens are typically stored in the rendered DOM. By default, Mercury will look for the Rails specific meta tag, # and provide the X-CSRF-Token header on Ajax requests, but you can modify this configuration if the system you're # using doesn't follow the same standard. csrfSelector: "meta[name=\"csrf-token\"]" csrfHeader: "X-CSRF-Token" # ## Editor URLs # # When loading a given page, you may want to tweak this regex. It's to allow the url to differ from the page # you're editing, and the url at which you access it. editorUrlRegEx: /([http|https]:\/\/.[^\/]*)\/editor\/?(.*)/i # ## Hijacking Links & Forms # # Mercury will hijack links and forms that don't have a target set, or the target is set to _self and will set it # to _parent. This is because the target must be set properly for Mercury to not get in the way of some # functionality, like proper page loads on form submissions etc. Mercury doesn't do this to links or forms that # are within editable regions because it doesn't want to impact the html that's saved. With that being explained, # you can add classes to links or forms that you don't want this behavior added to. Let's say you have links that # open a lightbox style window, and you don't want the targets of these to be set to _parent. You can add classes # to this array, and they will be ignored when the hijacking is applied. nonHijackableClasses: [] # ## Pasting & Sanitizing # # When pasting content into Mercury it may sometimes contain HTML tags and attributes. This markup is used to # style the content and makes the pasted content look (and behave) the same as the original content. This can be a # desired feature or an annoyance, so you can enable various sanitizing methods to clean the content when it's # pasted. # # sanitize: Can be any of the following: # - false: no sanitizing is done, the content is pasted the exact same as it was copied by the user # - 'whitelist': content is cleaned using the settings specified in the tag white list (described below) # - 'text': all html is stripped before pasting, leaving only the raw text # # whitelist: The white list allows you to specify tags and attributes that are allowed when pasting content. Each # item in this object should contain the allowed tag, and an array of attributes that are allowed on that tag. If # the allowed attributes array is empty, all attributes will be removed. If a tag is not present in this list, it # will be removed, but without removing any of the text or tags inside it. # # **Note:** Content is *always* sanitized if looks like it's from MS Word or similar editors regardless of this # configuration. pasting: sanitize: "whitelist" whitelist: h1: [] h2: [] h3: [] h4: [] h5: [] h6: [] table: [] thead: [] tbody: [] tfoot: [] tr: [] th: ["colspan", "rowspan"] td: ["colspan", "rowspan"] div: ["class"] span: ["class"] ul: [] ol: [] li: [] b: [] strong: [] i: [] em: [] u: [] strike: [] br: [] p: [] hr: [] a: ["href", "target", "title", "name"] img: ["src", "title", "alt"] # ## Injected Styles # # Mercury tries to stay as much out of your code as possible, but because regions appear within your document we # need to include a few styles to indicate regions, as well as the different states of them (eg. focused). These # styles are injected into your document, and as simple as they might be, you may want to change them. injectedStyles: "" + "[data-mercury] { min-height: 10px; outline: 1px dotted #09F } " + "[data-mercury]:focus { outline: none; -webkit-box-shadow: 0 0 10px #09F, 0 0 1px #045; box-shadow: 0 0 10px #09F, 0 0 1px #045 }" + "[data-mercury].focus { outline: none; -webkit-box-shadow: 0 0 10px #09F, 0 0 1px #045; box-shadow: 0 0 10px #09F, 0 0 1px #045 }" + "[data-mercury]:after { content: \".\"; display: block; visibility: hidden; clear: both; height: 0; overflow: hidden; }" + "[data-mercury] table { border: 1px dotted red; min-width: 6px; }" + "[data-mercury] th { border: 1px dotted red; min-width: 6px; }" + "[data-mercury] td { border: 1px dotted red; min-width: 6px; }" + "[data-mercury] .mercury-textarea { border: 0; box-sizing: border-box; -moz-box-sizing: border-box; -webkit-box-sizing: border-box; resize: none; }" + "[data-mercury] .mercury-textarea:focus { outline: none; -webkit-box-shadow: none; -moz-box-shadow: none; box-shadow: none; }" # ## Silent Mode # # Turning silent mode on will disable asking about unsaved changes before leaving the page. silent: false # ## Debug Mode # # Turning debug mode on will log events and other various things (using console.debug if available). debug: false $(window).bind 'mercury:saved', -> window.location = window.location.href.replace(/\/editor\//i, '/') $(window).bind 'mercury:ready', -> iframe = $('#mercury_iframe').contents() body = iframe.find('body') element = iframe.find('#edit-page') Mercury.saveURL = element.data('save-url') element.hide() body.addClass('editing')