# -*- coding: utf-8 -*- require 'rays/ext' require 'rays/polyline' module Rays class Polygon include Enumerable def initialize (*args, loop: true) setup args, loop end def transform (matrix = nil, &block) lines = to_a lines = lines.map {|line| line.transform matrix} if matrix lines = block.call lines if block self.class.new *lines end def intersects (obj) !(self & obj).empty? end def self.line (*args, loop: false) new *args, loop: loop end def self.rect ( *args, round: nil, lt: nil, rt: nil, lb: nil, rb: nil, nsegment: nil) create_rect args, round, lt, rt, lb, rb, nsegment end def self.ellipse ( *args, center: nil, radius: nil, hole: nil, from: nil, to: nil, nsegment: nil) create_ellipse args, center, radius, hole, from, to, nsegment end def self.curve (*args, loop: false) create_curve args, loop end def self.bezier (*args, loop: false) create_bezier args, loop end end# Polygon end# Rays