module Term module ANSIColor class HSLTriple def self.from_rgb_triple(rgb) ps = [ rgb.red / 255.0, rgb.green / 255.0, rgb.blue / 255.0 ] p_min = ps.min p_max = ps.max p_red, p_green, p_blue = ps diff = p_max - p_min l = (p_max + p_min) / 2 if diff.zero? h = s = 0.0 else if l < 0.5 s = diff / (p_max + p_min) else s = diff / (2 - p_max - p_min) end diff_r = ( ( ( p_max - p_red ) / 6 ) + ( diff / 2 ) ) / diff diff_g = ( ( ( p_max - p_green ) / 6 ) + ( diff / 2 ) ) / diff diff_b = ( ( ( p_max - p_blue ) / 6 ) + ( diff / 2 ) ) / diff h = case p_max when p_red diff_b - diff_g when p_green (1 / 3.0) + diff_r - diff_b when p_blue (2 / 3.0) + diff_g - diff_r end h < 0 and h += 1 h > 1 and h -= 1 end from_hash( hue: 360 * h, saturation: 100 * s, lightness: 100 * l ) end def self.from_css(css) case css when /\A\s*hsl\(\s*([^,\s]+)\s*,\s*([^%\s]+)\s*%\s*,\s*([^%\s]+)\s*%\s*\)\z/ new(Float($1), Float($2), Float($3)) end end def self.from_hash(options) new( options[:hue].to_f, options[:saturation].to_f, options[:lightness].to_f ) end def self.[](thing) case when thing.respond_to?(:to_hsl_triple) then thing.to_hsl_triple when thing.respond_to?(:to_hash) then from_hash(thing.to_hash) when thing.respond_to?(:to_str) thing = thing.to_str from_css(thing.to_str) || Term::ANSIColor::RGBTriple.from_html(thing).full?(:to_hsl_triple) || Term::ANSIColor::RGBTriple.from_css(thing).full?(:to_hsl_triple) else raise ArgumentError, "cannot convert #{thing.inspect} into #{self}" end end def initialize(hue, saturation, lightness) @hue = Float(hue) % 360 @saturation = Float(saturation).clamp(0, 100) @lightness = Float(lightness).clamp(0, 100) end attr_reader :hue attr_reader :saturation attr_reader :lightness def lighten(percentage) self.class.new(@hue, @saturation, @lightness + percentage) end def darken(percentage) self.class.new(@hue, @saturation, @lightness - percentage) end def saturate(percentage) self.class.new(@hue, @saturation + percentage, @lightness) end def desaturate(percentage) self.class.new(@hue, @saturation - percentage, @lightness) end def adjust_hue(degree) self.class.new(@hue + degree, @saturation, @lightness) end def grayscale self.class.new(@hue, 0, @lightness) end def complement adjust_hue(180) end def hue2rgb(x, y, h) h < 0 and h += 1 h > 1 and h -= 1 (6 * h) < 1 and return x + (y - x) * 6 * h (2 * h) < 1 and return y (3 * h) < 2 and return x + (y - x) * ( (2 / 3.0) - h ) * 6 x end private :hue2rgb def to_rgb_triple h = @hue / 360.0 s = @saturation / 100.0 l = @lightness / 100.0 if s.zero? r = 255 * l g = 255 * l b = 255 * l else if l < 0.5 y = l * (1 + s) else y = (l + s) - (s * l) end x = 2 * l - y r = 255 * hue2rgb(x, y, h + (1 / 3.0)) g = 255 * hue2rgb(x, y, h) b = 255 * hue2rgb(x, y, h - (1 / 3.0)) end Term::ANSIColor::RGBTriple.new(r.round, g.round, b.round) end def to_hsl_triple self end def css "hsl(%s,%s%%,%s%%)" % [ @hue, @saturation, @lightness ] end def ==(other) to_rgb_triple == other.to_rgb_triple end def method_missing(name, *args, &block) if Term::ANSIColor::RGBTriple.method_defined?(name) to_rgb_triple.send(name, *args, &block) else super end end end end end