/* * Written by Doug Lea with assistance from members of JCP JSR-166 * Expert Group and released to the public domain, as explained at * http://creativecommons.org/publicdomain/zero/1.0/ */ // This is based on 1.5 version. package com.concurrent_ruby.ext.jsr166e.nounsafe; import java.util.Random; import java.util.concurrent.atomic.AtomicIntegerFieldUpdater; import java.util.concurrent.atomic.AtomicLongFieldUpdater; /** * A package-local class holding common representation and mechanics * for classes supporting dynamic striping on 64bit values. The class * extends Number so that concrete subclasses must publicly do so. */ abstract class Striped64 extends Number { /* * This class maintains a lazily-initialized table of atomically * updated variables, plus an extra "base" field. The table size * is a power of two. Indexing uses masked per-thread hash codes. * Nearly all declarations in this class are package-private, * accessed directly by subclasses. * * Table entries are of class Cell; a variant of AtomicLong padded * to reduce cache contention on most processors. Padding is * overkill for most Atomics because they are usually irregularly * scattered in memory and thus don't interfere much with each * other. But Atomic objects residing in arrays will tend to be * placed adjacent to each other, and so will most often share * cache lines (with a huge negative performance impact) without * this precaution. * * In part because Cells are relatively large, we avoid creating * them until they are needed. When there is no contention, all * updates are made to the base field. Upon first contention (a * failed CAS on base update), the table is initialized to size 2. * The table size is doubled upon further contention until * reaching the nearest power of two greater than or equal to the * number of CPUS. Table slots remain empty (null) until they are * needed. * * A single spinlock ("busy") is used for initializing and * resizing the table, as well as populating slots with new Cells. * There is no need for a blocking lock: When the lock is not * available, threads try other slots (or the base). During these * retries, there is increased contention and reduced locality, * which is still better than alternatives. * * Per-thread hash codes are initialized to random values. * Contention and/or table collisions are indicated by failed * CASes when performing an update operation (see method * retryUpdate). Upon a collision, if the table size is less than * the capacity, it is doubled in size unless some other thread * holds the lock. If a hashed slot is empty, and lock is * available, a new Cell is created. Otherwise, if the slot * exists, a CAS is tried. Retries proceed by "double hashing", * using a secondary hash (Marsaglia XorShift) to try to find a * free slot. * * The table size is capped because, when there are more threads * than CPUs, supposing that each thread were bound to a CPU, * there would exist a perfect hash function mapping threads to * slots that eliminates collisions. When we reach capacity, we * search for this mapping by randomly varying the hash codes of * colliding threads. Because search is random, and collisions * only become known via CAS failures, convergence can be slow, * and because threads are typically not bound to CPUS forever, * may not occur at all. However, despite these limitations, * observed contention rates are typically low in these cases. * * It is possible for a Cell to become unused when threads that * once hashed to it terminate, as well as in the case where * doubling the table causes no thread to hash to it under * expanded mask. We do not try to detect or remove such cells, * under the assumption that for long-running instances, observed * contention levels will recur, so the cells will eventually be * needed again; and for short-lived ones, it does not matter. */ /** * Padded variant of AtomicLong supporting only raw accesses plus CAS. * The value field is placed between pads, hoping that the JVM doesn't * reorder them. * * JVM intrinsics note: It would be possible to use a release-only * form of CAS here, if it were provided. */ static final class Cell { volatile long p0, p1, p2, p3, p4, p5, p6; volatile long value; volatile long q0, q1, q2, q3, q4, q5, q6; static AtomicLongFieldUpdater VALUE_UPDATER = AtomicLongFieldUpdater.newUpdater(Cell.class, "value"); Cell(long x) { value = x; } final boolean cas(long cmp, long val) { return VALUE_UPDATER.compareAndSet(this, cmp, val); } } /** * Holder for the thread-local hash code. The code is initially * random, but may be set to a different value upon collisions. */ static final class HashCode { static final Random rng = new Random(); int code; HashCode() { int h = rng.nextInt(); // Avoid zero to allow xorShift rehash code = (h == 0) ? 1 : h; } } /** * The corresponding ThreadLocal class */ static final class ThreadHashCode extends ThreadLocal { public HashCode initialValue() { return new HashCode(); } } /** * Static per-thread hash codes. Shared across all instances to * reduce ThreadLocal pollution and because adjustments due to * collisions in one table are likely to be appropriate for * others. */ static final ThreadHashCode threadHashCode = new ThreadHashCode(); /** Number of CPUS, to place bound on table size */ static final int NCPU = Runtime.getRuntime().availableProcessors(); /** * Table of cells. When non-null, size is a power of 2. */ transient volatile Cell[] cells; /** * Base value, used mainly when there is no contention, but also as * a fallback during table initialization races. Updated via CAS. */ transient volatile long base; /** * Spinlock (locked via CAS) used when resizing and/or creating Cells. */ transient volatile int busy; AtomicLongFieldUpdater BASE_UPDATER = AtomicLongFieldUpdater.newUpdater(Striped64.class, "base"); AtomicIntegerFieldUpdater BUSY_UPDATER = AtomicIntegerFieldUpdater.newUpdater(Striped64.class, "busy"); /** * Package-private default constructor */ Striped64() { } /** * CASes the base field. */ final boolean casBase(long cmp, long val) { return BASE_UPDATER.compareAndSet(this, cmp, val); } /** * CASes the busy field from 0 to 1 to acquire lock. */ final boolean casBusy() { return BUSY_UPDATER.compareAndSet(this, 0, 1); } /** * Computes the function of current and new value. Subclasses * should open-code this update function for most uses, but the * virtualized form is needed within retryUpdate. * * @param currentValue the current value (of either base or a cell) * @param newValue the argument from a user update call * @return result of the update function */ abstract long fn(long currentValue, long newValue); /** * Handles cases of updates involving initialization, resizing, * creating new Cells, and/or contention. See above for * explanation. This method suffers the usual non-modularity * problems of optimistic retry code, relying on rechecked sets of * reads. * * @param x the value * @param hc the hash code holder * @param wasUncontended false if CAS failed before call */ final void retryUpdate(long x, HashCode hc, boolean wasUncontended) { int h = hc.code; boolean collide = false; // True if last slot nonempty for (;;) { Cell[] as; Cell a; int n; long v; if ((as = cells) != null && (n = as.length) > 0) { if ((a = as[(n - 1) & h]) == null) { if (busy == 0) { // Try to attach new Cell Cell r = new Cell(x); // Optimistically create if (busy == 0 && casBusy()) { boolean created = false; try { // Recheck under lock Cell[] rs; int m, j; if ((rs = cells) != null && (m = rs.length) > 0 && rs[j = (m - 1) & h] == null) { rs[j] = r; created = true; } } finally { busy = 0; } if (created) break; continue; // Slot is now non-empty } } collide = false; } else if (!wasUncontended) // CAS already known to fail wasUncontended = true; // Continue after rehash else if (a.cas(v = a.value, fn(v, x))) break; else if (n >= NCPU || cells != as) collide = false; // At max size or stale else if (!collide) collide = true; else if (busy == 0 && casBusy()) { try { if (cells == as) { // Expand table unless stale Cell[] rs = new Cell[n << 1]; for (int i = 0; i < n; ++i) rs[i] = as[i]; cells = rs; } } finally { busy = 0; } collide = false; continue; // Retry with expanded table } h ^= h << 13; // Rehash h ^= h >>> 17; h ^= h << 5; } else if (busy == 0 && cells == as && casBusy()) { boolean init = false; try { // Initialize table if (cells == as) { Cell[] rs = new Cell[2]; rs[h & 1] = new Cell(x); cells = rs; init = true; } } finally { busy = 0; } if (init) break; } else if (casBase(v = base, fn(v, x))) break; // Fall back on using base } hc.code = h; // Record index for next time } /** * Sets base and all cells to the given value. */ final void internalReset(long initialValue) { Cell[] as = cells; base = initialValue; if (as != null) { int n = as.length; for (int i = 0; i < n; ++i) { Cell a = as[i]; if (a != null) a.value = initialValue; } } } }