static void <%=c_iter%>(na_loop_t *const lp) { size_t n; size_t p1, p2, p3; ssize_t s1, s2, s3; size_t *idx1, *idx2, *idx3; int o1, o2, l1, l2, r1, r2, len; BIT_DIGIT *a1, *a2, *a3; BIT_DIGIT x, y; INIT_COUNTER(lp, n); INIT_PTR_BIT_IDX(lp, 0, a1, p1, s1, idx1); INIT_PTR_BIT_IDX(lp, 1, a2, p2, s2, idx2); INIT_PTR_BIT_IDX(lp, 2, a3, p3, s3, idx3); if (s1!=1 || s2!=1 || s3!=1 || idx1 || idx2 || idx3) { for (; n--;) { LOAD_BIT_STEP(a1, p1, s1, idx1, x); LOAD_BIT_STEP(a2, p2, s2, idx2, y); x = m_<%=name%>(x,y); STORE_BIT_STEP(a3, p3, s3, idx3, x); } } else { o1 = p1 % NB; o1 -= p3; o2 = p2 % NB; o2 -= p3; l1 = NB+o1; r1 = NB-o1; l2 = NB+o2; r2 = NB-o2; if (p3>0 || n=0) x = *a1>>o1; else x = *a1<<-o1; if (p1+len>NB) x |= *(a1+1)<=0) y = *a2>>o2; else y = *a2<<-o2; if (p2+len>NB) y |= *(a2+1)<(x,y); *a3 = (x & (SLB(len)<=NB; n-=NB) { x = *(a1++); y = *(a2++); x = m_<%=name%>(x,y); *(a3++) = x; } } else { for (; n>=NB; n-=NB) { x = *a1>>o1; if (o1<0) x |= *(a1-1)>>l1; if (o1>0) x |= *(a1+1)<>o2; if (o2<0) y |= *(a2-1)>>l2; if (o2>0) y |= *(a2+1)<(x,y); *(a3++) = x; } } if (n>0) { x = *a1>>o1; if (o1<0) x |= *(a1-1)>>l1; y = *a2>>o2; if (o2<0) y |= *(a2-1)>>l2; x = m_<%=name%>(x,y); *a3 = (x & SLB(n)) | (*a3 & BALL<. @overload <%=op_map%> other @param [Numo::NArray,Numeric] other @return [Numo::NArray] <%=name%> of self and other. */ static VALUE <%=c_func(1)%>(VALUE self, VALUE other) { ndfunc_arg_in_t ain[2] = {{cT,0},{cT,0}}; ndfunc_arg_out_t aout[1] = {{cT,0}}; ndfunc_t ndf = { <%=c_iter%>, FULL_LOOP, 2, 1, ain, aout }; return na_ndloop(&ndf, 2, self, other); }