module Watir # Base class for html elements. # This is not a class that users would normally access. class Element # Wrapper include Watir::Exception include Container # presumes @container is defined attr_accessor :container # number of spaces that separate the property from the value in the to_s method TO_S_SIZE = 14 # ole_object - the ole object for the element being wrapped def initialize(ole_object) @o = ole_object @original_color = nil end # Return the ole object, allowing any methods of the DOM that Watir doesn't support to be used. def ole_object # BUG: should use an attribute reader and rename the instance variable return @o end def ole_object=(o) @o = o end private def self.def_wrap(ruby_method_name, ole_method_name=nil) ole_method_name = ruby_method_name unless ole_method_name class_eval "def #{ruby_method_name} assert_exists ole_object.invoke('#{ole_method_name}') end" end def self.def_wrap_guard(method_name) class_eval "def #{method_name} assert_exists begin ole_object.invoke('#{method_name}') rescue '' end end" end public def assert_exists locate if defined?(locate) unless ole_object raise UnknownObjectException.new("Unable to locate object, using #{@how} and #{@what}") end end def assert_enabled unless enabled? raise ObjectDisabledException, "object #{@how} and #{@what} is disabled" end end # return the name of the element (as defined in html) def_wrap_guard :name # return the id of the element def_wrap_guard :id # return whether the element is disabled def_wrap :disabled alias disabled? disabled # return the value of the element def_wrap_guard :value # return the title of the element def_wrap_guard :title # return the style of the element def_wrap_guard :style def_wrap_guard :alt def_wrap_guard :src # return the type of the element def_wrap_guard :type # input elements only # return the url the link points to def_wrap :href # link only # return the ID of the control that this label is associated with def_wrap :for, :htmlFor # label only # return the class name of the element # raise an ObjectNotFound exception if the object cannot be found def_wrap :class_name, :className # return the unique COM number for the element def_wrap :unique_number, :uniqueNumber # Return the outer html of the object - see http://msdn.microsoft.com/workshop/author/dhtml/reference/properties/outerhtml.asp?frame=true def_wrap :html, :outerHTML # return the text before the element def before_text # label only assert_exists begin ole_object.getAdjacentText("afterEnd").strip rescue '' end end # return the text after the element def after_text # label only assert_exists begin ole_object.getAdjacentText("beforeBegin").strip rescue '' end end # Return the innerText of the object # Raise an ObjectNotFound exception if the object cannot be found def text assert_exists return ole_object.innerText.strip end def ole_inner_elements assert_exists return ole_object.all end private :ole_inner_elements def document assert_exists return ole_object end # Return the element immediately containing self. def parent assert_exists result = Element.new(ole_object.parentelement) result.set_container self result end include Comparable def <=> other assert_exists other.assert_exists ole_object.sourceindex <=> other.ole_object.sourceindex end # Return true if self is contained earlier in the html than other. alias :before? :< # Return true if self is contained later in the html than other. alias :after? :> def typingspeed @container.typingspeed end def type_keys return @container.type_keys if @type_keys.nil? @type_keys end def activeObjectHighLightColor @container.activeObjectHighLightColor end # Return an array with many of the properties, in a format to be used by the to_s method def string_creator n = [] n << "type:".ljust(TO_S_SIZE) + self.type n << "id:".ljust(TO_S_SIZE) + self.id.to_s n << "name:".ljust(TO_S_SIZE) + self.name.to_s n << "value:".ljust(TO_S_SIZE) + self.value.to_s n << "disabled:".ljust(TO_S_SIZE) + self.disabled.to_s return n end private :string_creator # Display basic details about the object. Sample output for a button is shown. # Raises UnknownObjectException if the object is not found. # name b4 # type button # id b5 # value Disabled Button # disabled true def to_s assert_exists return string_creator.join("\n") end # This method is responsible for setting and clearing the colored highlighting on the currently active element. # use :set to set the highlight # :clear to clear the highlight # TODO: Make this two methods: set_highlight & clear_highlight # TODO: Remove begin/rescue blocks def highlight(set_or_clear) if set_or_clear == :set begin @original_color ||= style.backgroundColor style.backgroundColor = @container.activeObjectHighLightColor rescue @original_color = nil end else # BUG: assumes is :clear, but could actually be anything begin style.backgroundColor = @original_color unless @original_color == nil rescue # we could be here for a number of reasons... # e.g. page may have reloaded and the reference is no longer valid ensure @original_color = nil end end end private :highlight # This method clicks the active element. # raises: UnknownObjectException if the object is not found # ObjectDisabledException if the object is currently disabled def click click! @container.wait end def click_no_wait assert_enabled highlight(:set) object = "#{self.class}.new(self, :unique_number, #{self.unique_number})" @page_container.eval_in_spawned_process(object + ".click!") highlight(:clear) end def click! assert_enabled highlight(:set) ole_object.click highlight(:clear) end # Flash the element the specified number of times. # Defaults to 10 flashes. def flash number=10 assert_exists number.times do highlight(:set) sleep 0.05 highlight(:clear) sleep 0.05 end nil end # Executes a user defined "fireEvent" for objects with JavaScript events tied to them such as DHTML menus. # usage: allows a generic way to fire javascript events on page objects such as "onMouseOver", "onClick", etc. # raises: UnknownObjectException if the object is not found # ObjectDisabledException if the object is currently disabled def fire_event(event) assert_enabled highlight(:set) ole_object.fireEvent(event) @container.wait highlight(:clear) end # This method sets focus on the active element. # raises: UnknownObjectException if the object is not found # ObjectDisabledException if the object is currently disabled def focus assert_enabled ole_object.focus end # Returns whether this element actually exists. def exists? begin locate if defined?(locate) rescue WIN32OLERuntimeError @o = nil end @o ? true: false end alias :exist? :exists? # Returns true if the element is enabled, false if it isn't. # raises: UnknownObjectException if the object is not found def enabled? assert_exists return ! disabled end # Get attribute value for any attribute of the element. # Returns null if attribute doesn't exist. def attribute_value(attribute_name) assert_exists return ole_object.getAttribute(attribute_name) end end class ElementMapper # Still to be used include Container def initialize wrapper_class, container, how, what @wrapper_class = wrapper_class set_container @how = how @what = what end def method_missing method, *args locate @wrapper_class.new(@o).send(method, *args) end end end