require_relative 'support/spec_helper' require 'acpc_poker_types/match_state' require 'acpc_poker_types/poker_action' require 'acpc_poker_types/acpc_dealer_data/poker_match_data' require 'acpc_dealer' require 'acpc_poker_basic_proxy/basic_proxy' require 'acpc_poker_basic_proxy/communication_logic/action_sender' include AcpcPokerBasicProxy include AcpcPokerTypes include CommunicationLogic include AcpcDealerData describe BasicProxy do before(:each) do port_number = 9001 host_name = 'localhost' millisecond_response_timeout = 0 delaer_info = AcpcDealerInformation.new host_name, port_number, millisecond_response_timeout @dealer_communicator = mock 'AcpcDealerCommunicator' AcpcDealerCommunicator.expects(:new).once.with(port_number, host_name, millisecond_response_timeout).returns(@dealer_communicator) @patient = BasicProxy.new delaer_info end it 'given a sequence of match states and actions, it properly sends and receives them' do match_logs.each do |log_description| match = PokerMatchData.parse_files( log_description.actions_file_path, log_description.results_file_path, log_description.player_names, AcpcDealer::DEALER_DIRECTORY, 10 ) match.for_every_seat! do |seat| match.for_every_hand! do match.for_every_turn! do action = if match.current_hand.next_action match.current_hand.next_action.action else nil end match_state = match.current_hand.current_match_state @dealer_communicator.stubs(:gets).returns(match_state.to_s) @patient.receive_match_state!.must_equal match_state if action && match_state == match.current_hand.next_action.state && match.current_hand.next_action.seat == seat ActionSender.expects(:send_action).once.with(@dealer_communicator, match_state.to_s, action) @patient.send_action(action) end end end end end end describe '#send_action' do it 'raises an exception if a match state was not received before an action was sent' do -> {@patient.send_action(mock('PokerAction'))}.must_raise BasicProxy::InitialMatchStateNotYetReceived end end end