#!/usr/bin/env ruby require 'rubygems' # or use Bundler.setup require 'eventmachine' class SimpleChatServer < EM::Connection @@connected_clients = Array.new attr_reader :username # # EventMachine handlers # def post_init @username = nil puts "A client has connected..." ask_username end def unbind @@connected_clients.delete(self) puts "[info] #{@username} has left" if entered_username? end def receive_data(data) if entered_username? handle_chat_message(data.strip) else handle_username(data.strip) end end # # Username handling # def entered_username? !@username.nil? && !@username.empty? end # entered_username? def handle_username(input) if input.empty? send_line("Blank usernames are not allowed. Try again.") ask_username else @username = input @@connected_clients.push(self) self.other_peers.each { |c| c.send_data("#{@username} has joined the room\n") } puts "#{@username} has joined" self.send_line("[info] Ohai, #{@username}") end end # handle_username(input) def ask_username self.send_line("[info] Enter your username:") end # ask_username # # Message handling # def handle_chat_message(msg) if command?(msg) self.handle_command(msg) else self.announce(msg, "#{@username}:") end end # # Commands handling # def command?(input) input =~ /exit$/i end # command?(input) def handle_command(cmd) case cmd when /exit$/i then self.close_connection end end # handle_command(cmd) # # Helpers # def announce(msg = nil, prefix = "[chat server]") @@connected_clients.each { |c| c.send_line("#{prefix} #{msg}") } unless msg.empty? end # announce(msg) def other_peers @@connected_clients.reject { |c| self == c } end # other_peers def send_line(line) self.send_data("#{line}\n") end # send_line(line) end EventMachine.run do # hit Control + C to stop Signal.trap("INT") { EventMachine.stop } Signal.trap("TERM") { EventMachine.stop } EventMachine.start_server("0.0.0.0", 10000, SimpleChatServer) end