# -*- encoding: utf-8; frozen_string_literal: true -*-
#
#--
# This file is part of HexaPDF.
#
# HexaPDF - A Versatile PDF Creation and Manipulation Library For Ruby
# Copyright (C) 2014-2020 Thomas Leitner
#
# HexaPDF is free software: you can redistribute it and/or modify it
# under the terms of the GNU Affero General Public License version 3 as
# published by the Free Software Foundation with the addition of the
# following permission added to Section 15 as permitted in Section 7(a):
# FOR ANY PART OF THE COVERED WORK IN WHICH THE COPYRIGHT IS OWNED BY
# THOMAS LEITNER, THOMAS LEITNER DISCLAIMS THE WARRANTY OF NON
# INFRINGEMENT OF THIRD PARTY RIGHTS.
#
# HexaPDF is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public
# License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with HexaPDF. If not, see .
#
# The interactive user interfaces in modified source and object code
# versions of HexaPDF must display Appropriate Legal Notices, as required
# under Section 5 of the GNU Affero General Public License version 3.
#
# In accordance with Section 7(b) of the GNU Affero General Public
# License, a covered work must retain the producer line in every PDF that
# is created or manipulated using HexaPDF.
#
# If the GNU Affero General Public License doesn't fit your need,
# commercial licenses are available at .
#++
require 'hexapdf/font/encoding/glyph_list'
module HexaPDF
module Font
module Encoding
# Base for encoding classes that are used for mapping codes in the range of 0 to 255 to glyph
# names.
class Base
# The name of the encoding or +nil+ if the encoding has not been assigned a name.
attr_reader :encoding_name
# The hash mapping codes to names.
attr_reader :code_to_name
# Creates a new encoding object containing no default mappings.
def initialize
@code_to_name = {}
@unicode_cache = {}
@encoding_name = nil
end
# Returns the name for the given code, or .notdef if no glyph for the code is defined.
#
# The returned value is always a Symbol object!
def name(code)
@code_to_name.fetch(code, :'.notdef')
end
# Returns the Unicode value in UTF-8 for the given code, or +nil+ if the code cannot be
# mapped.
#
# Note that this method caches the result of the Unicode mapping and therefore should only
# be called after all codes have been defined.
def unicode(code)
@unicode_cache[code] ||= GlyphList.name_to_unicode(name(code))
end
# Returns the code for the given glyph name (a Symbol) or +nil+ if there is no code for the
# given glyph name.
#
# If multiple codes reference the given glyph name, the first found is always returned.
def code(name)
@code_to_name.key(name)
end
end
end
end
end