# -*- encoding: utf-8; frozen_string_literal: true -*- # #-- # This file is part of HexaPDF. # # HexaPDF - A Versatile PDF Creation and Manipulation Library For Ruby # Copyright (C) 2014-2020 Thomas Leitner # # HexaPDF is free software: you can redistribute it and/or modify it # under the terms of the GNU Affero General Public License version 3 as # published by the Free Software Foundation with the addition of the # following permission added to Section 15 as permitted in Section 7(a): # FOR ANY PART OF THE COVERED WORK IN WHICH THE COPYRIGHT IS OWNED BY # THOMAS LEITNER, THOMAS LEITNER DISCLAIMS THE WARRANTY OF NON # INFRINGEMENT OF THIRD PARTY RIGHTS. # # HexaPDF is distributed in the hope that it will be useful, but WITHOUT # ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or # FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public # License for more details. # # You should have received a copy of the GNU Affero General Public License # along with HexaPDF. If not, see . # # The interactive user interfaces in modified source and object code # versions of HexaPDF must display Appropriate Legal Notices, as required # under Section 5 of the GNU Affero General Public License version 3. # # In accordance with Section 7(b) of the GNU Affero General Public # License, a covered work must retain the producer line in every PDF that # is created or manipulated using HexaPDF. # # If the GNU Affero General Public License doesn't fit your need, # commercial licenses are available at . #++ require 'hexapdf/font/encoding/glyph_list' module HexaPDF module Font module Encoding # Base for encoding classes that are used for mapping codes in the range of 0 to 255 to glyph # names. class Base # The name of the encoding or +nil+ if the encoding has not been assigned a name. attr_reader :encoding_name # The hash mapping codes to names. attr_reader :code_to_name # Creates a new encoding object containing no default mappings. def initialize @code_to_name = {} @unicode_cache = {} @encoding_name = nil end # Returns the name for the given code, or .notdef if no glyph for the code is defined. # # The returned value is always a Symbol object! def name(code) @code_to_name.fetch(code, :'.notdef') end # Returns the Unicode value in UTF-8 for the given code, or +nil+ if the code cannot be # mapped. # # Note that this method caches the result of the Unicode mapping and therefore should only # be called after all codes have been defined. def unicode(code) @unicode_cache[code] ||= GlyphList.name_to_unicode(name(code)) end # Returns the code for the given glyph name (a Symbol) or +nil+ if there is no code for the # given glyph name. # # If multiple codes reference the given glyph name, the first found is always returned. def code(name) @code_to_name.key(name) end end end end end