# = ANSICode # # Module which makes it very easy to use ANSI codes. # These are esspecially nice for beautifying shell output. # # include ANSICode # # p red, "Hello", blue, "World" # => "\e[31mHello\e[34mWorld" # # p red { "Hello" } + blue { "World" } # => "\e[31mHello\e[0m\e[34mWorld\e[0m" # # == Supported ANSI Comands # # The following is a list of supported codes. # # save # restore # clear_screen # cls # synonym for :clear_screen # clear_line # clr # synonym for :clear_line # move # up # down # left # right # display # # clear # reset # synonym for :clear # bold # dark # italic # not widely implemented # underline # underscore # synonym for :underline # blink # rapid_blink # not widely implemented # negative # no reverse because of String#reverse # concealed # strikethrough # not widely implemented # # black # red # green # yellow # blue # magenta # cyan # white # # on_black # on_red # on_green # on_yellow # on_blue # on_magenta # on_cyan # on_white # # == Authors # # * Florian Frank # * Thomas Sawyer # # == Speical Thanks # # Special thanks to Florian Frank. ANSICode is a partial adaptation # of ANSIColor, Copyright (c) 2002 Florian Frank, LGPL. # # == Todo # # * Need to add rest of ANSI codes. Include modes? # * Re-evaluate how color/yielding methods are defined. # * Maybe up, down, right, left should have yielding methods too? # # == Copying # # Copyright (c) 2004 Florian Frank, Thomas Sawyer # # Ruby License # # This module is free software. You may use, modify, and/or redistribute this # software under the same terms as Ruby. # # This program is distributed in the hope that it will be useful, but WITHOUT # ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS # FOR A PARTICULAR PURPOSE. # = ANSICode # # Module which makes it very easy to use ANSI codes. # These are esspecially nice for beautifying shell output. # # include ANSICode # # p red, "Hello", blue, "World" # => "\e[31mHello\e[34mWorld" # # p red { "Hello" } + blue { "World" } # => "\e[31mHello\e[0m\e[34mWorld\e[0m" # # == Supported ANSI Comands # # The following is a list of supported codes. # # save # restore # clear_screen # cls # synonym for :clear_screen # clear_line # clr # synonym for :clear_line # move # up # down # left # right # display # # clear # reset # synonym for :clear # bold # dark # italic # not widely implemented # underline # underscore # synonym for :underline # blink # rapid_blink # not widely implemented # negative # no reverse because of String#reverse # concealed # strikethrough # not widely implemented # # black # red # green # yellow # blue # magenta # cyan # white # # on_black # on_red # on_green # on_yellow # on_blue # on_magenta # on_cyan # on_white # module Clio module ANSICode extend self # Save current cursor positon. def save "\e[s" end # Restore saved cursor positon. def restore "\e[u" end # Clear the screen and move cursor to home. def clear_screen "\e[2J" end alias_method :cls, :clear_screen # Clear to the end of the current line. def clear_line "\e[K" end alias_method :clr, :clear_line #-- #def position # "\e[#;#R" #end #++ # Move curose to line and column. def move( line, column=0 ) "\e[#{line.to_i};#{column.to_i}H" end # Move cursor up a specificed number of spaces. def up( spaces=1 ) "\e[#{spaces.to_i}A" end # Move cursor down a specificed number of spaces. def down( spaces=1 ) "\e[#{spaces.to_i}B" end # Move cursor left a specificed number of spaces. def left( spaces=1 ) "\e[#{spaces.to_i}D" end # Move cursor right a specificed number of spaces. def right( spaces=1 ) "\e[#{spaces.to_i}C" end # Like +move+ but returns to original positon # after yielding block or adding string argument. def display( line, column=0, string=nil ) #:yield: result = "\e[s" result << "\e[#{line.to_i};#{column.to_i}H" if block_given? result << yield result << "\e[u" elsif string result << string result << "\e[u" elsif respond_to?(:to_str) result << self result << "\e[u" end return result end # Define color codes. def self.define_ansicolor_method(name,code) class_eval <<-HERE def #{name.to_s}(string = nil) result = "\e[#{code}m" if block_given? result << yield result << "\e[0m" elsif string result << string result << "\e[0m" elsif respond_to?(:to_str) result << self result << "\e[0m" end return result end HERE end @@colors = [ [ :clear , 0 ], [ :reset , 0 ], # synonym for :clear [ :bold , 1 ], [ :dark , 2 ], [ :italic , 3 ], # not widely implemented [ :underline , 4 ], [ :underscore , 4 ], # synonym for :underline [ :blink , 5 ], [ :rapid_blink , 6 ], # not widely implemented [ :negative , 7 ], # no reverse because of String#reverse [ :concealed , 8 ], [ :strikethrough, 9 ], # not widely implemented [ :black , 30 ], [ :red , 31 ], [ :green , 32 ], [ :yellow , 33 ], [ :blue , 34 ], [ :magenta , 35 ], [ :cyan , 36 ], [ :white , 37 ], [ :on_black , 40 ], [ :on_red , 41 ], [ :on_green , 42 ], [ :on_yellow , 43 ], [ :on_blue , 44 ], [ :on_magenta , 45 ], [ :on_cyan , 46 ], [ :on_white , 47 ], ] @@colors.each do |c, v| define_ansicolor_method(c, v) end ColoredRegexp = /\e\[([34][0-7]|[0-9])m/ def uncolored(string = nil) if block_given? yield.gsub(ColoredRegexp, '') elsif string string.gsub(ColoredRegexp, '') elsif respond_to?(:to_str) gsub(ColoredRegexp, '') else '' end end module_function def colors @@colors.map { |c| c[0] } end end end