#!/usr/bin/env ruby LIB_PATH = File.join(File.dirname(__FILE__), '..', '..', 'lib', 'lotu.rb') require File.expand_path(LIB_PATH) include Gosu::Button class WarpingRuby < Lotu::Actor def initialize super set_image 'CptnRuby Gem.png' end def warp(x, y) @x, @y = x, y end end class Example < Lotu::Window def initialize super set_keys KbEscape => :close with_path __FILE__ do load_images '../media' end @ruby = WarpingRuby.new @cursor1 = Lotu::Cursor.new(:image => 'crosshair.png', :keys => {MsLeft => [:click, false]}, :color => 0xff0099ff) @cursor2 = Lotu::Cursor.new(:image => 'crosshair.png', :use_mouse => false, :keys => { KbSpace => [:click, false], KbUp => :up, KbDown => :down, KbLeft => :left, KbRight => :right}, :color => 0xff99ff00) @cursor1.on(:click) do |x,y| @ruby.warp(x,y) end @cursor2.on(:click) do |x,y| @ruby.warp(x,y) end @cursor2.x = width*3/4 @cursor2.y = height/2 @info = Lotu::TextBox.new @info.watch(@fps_counter) @info.watch("@cursor1 data:") @info.watch(@cursor1, :color => 0xff0099ff, :font_size => 15) @info.watch("@cursor2 data:") @info.watch(@cursor2, :color => 0xff99ff00, :font_size => 15) end end Example.new.show