Sha256: 30a119779a5c6f139e325fc9ee7d31af7f39b14e8d039c307833892fb9a88b6f
Contents?: true
Size: 974 Bytes
Versions: 1
Compression:
Stored size: 974 Bytes
Contents
# ParticleFX2D Change Log ## [Unreleased] - None so far ## [0.3.0] - Defined `Renderer` and `RendererFactory` modules to define how particles are displayed - Refactors the Ruby2D renderers to define to factories - `ShapeRendererFactory` which can be supplied a renderer class (viz. `ParticleCircle` and `ParticleShape`) to generate renderers - Preview `CanvasRendererFactory` which can be given a `Ruby2D::Canvas` into which the particle effects are drawn. Consider this _alpha_ because Canvas in Ruby2D is in its early days and currently only support rectangles. - The existing examples use the `ShapeRendererFactory` - Added an example [fx_square_burst](example/ruby2d/fx_square_burst.rb) that uses the `CanvasRendererFactory` ## [0.2.0] - Added some usage documentation to README - Requiring `particlefx_ruby2d` now automatically brings in `particlefx2d` - `Particle` properly handles colour arrays as input - Cleaned up examples ## [0.1.0] - Initial release
Version data entries
1 entries across 1 versions & 1 rubygems
Version | Path |
---|---|
particlefx2d-0.3.0 | CHANGELOG.md |