Sha256: 301eb2cbc50bac5b2f59c851119f28e8cb42e675f178c2e38c7b4a970e222b1f

Contents?: true

Size: 327 Bytes

Versions: 11

Compression:

Stored size: 327 Bytes

Contents

#version 110

// This is sort of a pointless shader, since the same effect can be
// had drawing in :multiply mode.

uniform sampler2D in_Texture;

uniform float in_Fade; // 1.0 => no effect, 0.0 => becomes invisible.

varying vec2 var_TexCoord;

void main() {
  gl_FragColor = texture2D(in_Texture, var_TexCoord) * in_Fade;
}

Version data entries

11 entries across 11 versions & 2 rubygems

Version Path
danabr75-ashton-0.1.5 lib/ashton/shaders/fade.frag
ashton-0.1.6 lib/ashton/shaders/fade.frag
ashton-0.1.5 lib/ashton/shaders/fade.frag
ashton-0.1.4 lib/ashton/shaders/fade.frag
ashton-0.1.3 lib/ashton/shaders/fade.frag
ashton-0.1.2 lib/ashton/shaders/fade.frag
ashton-0.1.1 lib/ashton/shaders/fade.frag
ashton-0.1.0 lib/ashton/shaders/fade.frag
ashton-0.0.4alpha lib/ashton/shaders/fade.frag
ashton-0.0.3alpha lib/ashton/shaders/fade.frag
ashton-0.0.2alpha lib/ashton/shaders/fade.frag