[–S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"TerrainData: name" Base: sizeiú: indexi: flagsi€S; ;i;i;F; " string; " m_Name; iú; i; i€S; ;i;i;T; " Array; " Array; iú; i; i@S; ;i;i;F; "int; " size; i ; i; iS; ;i;i;F; " char; " data; i; i ; iS; ;i;i;F; "SplatDatabase; "m_SplatDatabase; iú; i ; iS; ;i;i;F; " vector; " m_Splats; iú; i ; iS; ;i;i;T; " Array; " Array; iú; i ; iS; ;i;i ;F; "int; " size; i ; i ; iS; ;i;i ;F; "SplatPrototype; " data; i%; i; iS; ;i;i ;F; "PPtr; " texture; i ; i; iS; ;i;i ;F; "int; " m_FileID; i ; i; iS; ;i;i ;F; "int; " m_PathID; i ; i; iS; ;i;i ;F; "PPtr; "normalMap; i ; i; iS; ;i;i ;F; "int; " m_FileID; i ; i; iS; ;i;i ;F; "int; " m_PathID; i ; i; iS; ;i;i ;F; " Vector2f; " tileSize; i ; i; i S; ;i;i ;F; " float; "x; i ; i; i S; ;i;i ;F; " float; "y; i ; i; i S; ;i;i ;F; " Vector2f; "tileOffset; i ; i; i S; ;i;i ;F; " float; "x; i ; i; i S; ;i;i ;F; " float; "y; i ; i; i S; ;i;i;F; " vector; "m_AlphaTextures; iú; i; iS; ;i;i;T; " Array; " Array; iú; i; iS; ;i;i ;F; "int; " size; i ; i; iS; ;i;i ;F; "PPtr; " data; i ; i; iS; ;i;i ;F; "int; " m_FileID; i ; i; iS; ;i;i ;F; "int; " m_PathID; i ; i ; iS; ;i;i;F; "int; "m_AlphamapResolution; i ; i!; iS; ;i;i;F; "int; "m_BaseMapResolution; i ; i"; iS; ;i;i;F; "DetailDatabase; "m_DetailDatabase; iú; i#; i€S; ;i;i;F; " vector; "m_Patches; iú; i$; i€S; ;i;i;T; " Array; " Array; iú; i%; i€S; ;i;i ;F; "int; " size; i ; i&; iS; ;i;i ;F; "DetailPatch; " data; iú; i'; i€S; ;i;i ;F; " AABB; " bounds; i; i(; iS; ;i;i ;F; " Vector3f; " m_Center; i; i); i S; ;i;i ;F; " float; "x; i ; i*; i S; ;i;i ;F; " float; "y; i ; i+; i S; ;i;i ;F; " float; "z; i ; i,; i S; ;i;i ;F; " Vector3f; " m_Extent; i; i-; i S; ;i;i ;F; " float; "x; i ; i.; i S; ;i;i ;F; " float; "y; i ; i/; i S; ;i;i ;F; " float; "z; i ; i0; i S; ;i;i ;F; " vector; "layerIndices; iú; i1; i€S; ;i;i ;T; " Array; " Array; iú; i2; i@S; ;i;i ;F; "int; " size; i ; i3; iS; ;i;i ;F; " UInt8; " data; i; i4; iS; ;i;i ;F; " vector; "numberOfObjects; iú; i5; i€S; ;i;i ;T; " Array; " Array; iú; i6; i@S; ;i;i ;F; "int; " size; i ; i7; iS; ;i;i ;F; " UInt8; " data; i; i8; iS; ;i;i;F; " vector; "m_DetailPrototypes; iú; i9; iS; ;i;i;T; " Array; " Array; iú; i:; iS; ;i;i ;F; "int; " size; i ; i;; iS; ;i;i ;F; "DetailPrototype; " data; iY; i<; iS; ;i;i ;F; "PPtr; "prototype; i ; i=; iS; ;i;i ;F; "int; " m_FileID; i ; i>; iS; ;i;i ;F; "int; " m_PathID; i ; i?; iS; ;i;i ;F; "PPtr; "prototypeTexture; i ; i@; iS; ;i;i ;F; "int; " m_FileID; i ; iA; iS; ;i;i ;F; "int; " m_PathID; i ; iB; iS; ;i;i ;F; " float; " minWidth; i ; iC; iS; ;i;i ;F; " float; " maxWidth; i ; iD; iS; ;i;i ;F; " float; "minHeight; i ; iE; iS; ;i;i ;F; " float; "maxHeight; i ; iF; iS; ;i;i ;F; " float; "noiseSpread; i ; iG; iS; ;i;i ;F; " float; "bendFactor; i ; iH; iS; ;i;i ;F; "ColorRGBA; "healthyColor; i; iI; i S; ;i;i ;F; " float; "r; i ; iJ; i S; ;i;i ;F; " float; "g; i ; iK; i S; ;i;i ;F; " float; "b; i ; iL; i S; ;i;i ;F; " float; "a; i ; iM; i S; ;i;i ;F; "ColorRGBA; " dryColor; i; iN; i S; ;i;i ;F; " float; "r; i ; iO; i S; ;i;i ;F; " float; "g; i ; iP; i S; ;i;i ;F; " float; "b; i ; iQ; i S; ;i;i ;F; " float; "a; i ; iR; i S; ;i;i ;F; " float; "lightmapFactor; i ; iS; iS; ;i;i ;F; "int; "renderMode; i ; iT; iS; ;i;i ;F; "int; "usePrototypeMesh; i ; iU; iS; ;i;i;F; "int; "m_PatchCount; i ; iV; iS; ;i;i;F; "int; "m_PatchSamples; i ; iW; iS; ;i;i;F; " vector; "m_RandomRotations; iú; iX; iS; ;i;i;T; " Array; " Array; iú; iY; iS; ;i;i ;F; "int; " size; i ; iZ; iS; ;i;i ;F; " Vector3f; " data; i; i[; i S; ;i;i ;F; " float; "x; i ; i\; i S; ;i;i ;F; " float; "y; i ; i]; i S; ;i;i ;F; " float; "z; i ; i^; i S; ;i;i;F; "ColorRGBA; "WavingGrassTint; i; i_; i S; ;i;i;F; " float; "r; i ; i`; i S; ;i;i;F; " float; "g; i ; ia; i S; ;i;i;F; " float; "b; i ; ib; i S; ;i;i;F; " float; "a; i ; ic; i S; ;i;i;F; " float; "m_WavingGrassStrength; i ; id; iS; ;i;i;F; " float; "m_WavingGrassAmount; i ; ie; iS; ;i;i;F; " float; "m_WavingGrassSpeed; i ; if; iS; ;i;i;F; " vector; "m_TreeInstances; iú; ig; iS; ;i;i;T; " Array; " Array; iú; ih; iS; ;i;i ;F; "int; " size; i ; ii; iS; ;i;i ;F; "TreeInstance; " data; i%; ij; iS; ;i;i ;F; " Vector3f; " position; i; ik; i S; ;i;i ;F; " float; "x; i ; il; i S; ;i;i ;F; " float; "y; i ; im; i S; ;i;i ;F; " float; "z; i ; in; i S; ;i;i ;F; " float; "widthScale; i ; io; iS; ;i;i ;F; " float; "heightScale; i ; ip; iS; ;i;i ;F; "ColorRGBA; " color; i ; iq; iS; ;i;i ;F; "unsigned int; " rgba; i ; ir; iS; ;i;i ;F; "ColorRGBA; "lightmapColor; i ; is; iS; ;i;i ;F; "unsigned int; " rgba; i ; it; iS; ;i;i ;F; "int; " index; i ; iu; iS; ;i;i;F; " vector; "m_TreePrototypes; iú; iv; iS; ;i;i;T; " Array; " Array; iú; iw; iS; ;i;i ;F; "int; " size; i ; ix; iS; ;i;i ;F; "TreePrototype; " data; i; iy; iS; ;i;i ;F; "PPtr; " prefab; i ; iz; iS; ;i;i ;F; "int; " m_FileID; i ; i{; iS; ;i;i ;F; "int; " m_PathID; i ; i|; iS; ;i;i ;F; " float; "bendFactor; i ; i}; iS; ;i;i;F; " vector; "m_PreloadTextureAtlasData; iú; i~; iS; ;i;i;T; " Array; " Array; iú; i; iS; ;i;i ;F; "int; " size; i ; i{; iS; ;i;i ;F; "PPtr; " data; i ; i|; iS; ;i;i ;F; "int; " m_FileID; i ; i}; iS; ;i;i ;F; "int; " m_PathID; i ; i~; iS; ;i;i;F; "Heightmap; "m_Heightmap; iú; i; i€S; ;i;i;F; " vector; "m_Heights; iú; i€; i@S; ;i;i;T; " Array; " Array; iú; i; iS; ;i;i ;F; "int; " size; i ; i‚; iS; ;i;i ;F; " SInt16; " data; i; iƒ; iS; ;i;i;F; " vector; "m_PrecomputedError; iú; i„; iS; ;i;i;T; " Array; " Array; iú; i…; iS; ;i;i ;F; "int; " size; i ; i†; iS; ;i;i ;F; " float; " data; i ; i‡; iS; ;i;i;F; " vector; "m_MinMaxPatchHeights; iú; iˆ; iS; ;i;i;T; " Array; " Array; iú; i‰; iS; ;i;i ;F; "int; " size; i ; iŠ; iS; ;i;i ;F; " float; " data; i ; i‹; iS; ;i;i;F; "PPtr; "m_DefaultPhysicMaterial; i ; iŒ; iS; ;i;i;F; "int; " m_FileID; i ; i; iS; ;i;i;F; "int; " m_PathID; i ; iŽ; iS; ;i;i;F; "int; " m_Width; i ; i; iS; ;i;i;F; "int; " m_Height; i ; i; iS; ;i;i;F; "int; " m_Levels; i ; i‘; iS; ;i;i;F; " Vector3f; " m_Scale; i; i’; i S; ;i;i;F; " float; "x; i ; i“; i S; ;i;i;F; " float; "y; i ; i”; i S; ;i;i;F; " float; "z; i ; i•; i