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parameters: [ String("enter_name"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "placeholder", pattern: 0, tile_id: 0, direction: 4, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV049", y: 17, x: 19, id: 49, ), 104: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 241, parameters: [ AudioFile(AudioFile( volume: 0, name: "beep", pitch: 100, )), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Script.fadein_bgm(100, 1)"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "doors_red", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV104", y: 11, x: 14, id: 104, ), 159: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 236, parameters: [ Integer(3), Integer(9), Integer(150), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_mines_puzzle_slot", pattern: 1, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV159", y: 11, x: 20, id: 159, ), 60: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 221, parameters: [], ), EventCommand( indent: 0, code: 117, parameters: [ Integer(49), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(12), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(266), Integer(12), Integer(7), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 222, parameters: [ String("bayer 4x4"), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(10), ], ), EventCommand( indent: 0, code: 221, parameters: [], ), EventCommand( indent: 0, code: 117, parameters: [ Integer(49), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(12), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(266), Integer(3), Integer(13), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 222, parameters: [ String("bayer 4x4"), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(10), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "red_lamplighter", pattern: 0, tile_id: 0, direction: 4, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV060", y: 12, x: 3, id: 60, ), 93: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("print($game_party.steps)"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_mines_puzzle_slot", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV093", y: 5, x: 2, id: 93, ), 11: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("$scene = Scene_Resourcepack.new"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "two_cute", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV011", y: 8, x: 15, id: 11, ), 66: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 129, parameters: [ Integer(1), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 129, parameters: [ Integer(2), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 129, parameters: [ Integer(3), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 129, parameters: [ Integer(4), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 129, parameters: [ Integer(6), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 129, parameters: [ Integer(7), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 129, parameters: [ Integer(8), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "DOORS", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 210, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV066", y: 5, x: 13, id: 66, ), 99: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("Steam.lock 'PATIENCE'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.lock 'CONDUCTION'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.lock 'POINTY'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.lock 'DARK_LIGHT'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.lock 'NIKO_MURDER'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.lock 'COMPLETE_NORMAL'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.lock 'COMPLETE_SOL'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.lock 'DARKER_LIGHT'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.lock 'SILEO'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.lock 'PLAYER_IS_A_CHEATER'"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_items_1", pattern: 1, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "AchieveALL", y: 8, x: 19, id: 99, ), 22: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 112, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("ModWindow.checkShake"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 17, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 17, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 411, parameters: [], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 18, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 18, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 413, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_nursebot", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV022", y: 5, x: 19, id: 22, ), 55: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 121, parameters: [ Integer(399), Integer(399), Integer(0), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("mod_save_make"), ], ), EventCommand( indent: 0, code: 121, parameters: [ Integer(399), Integer(399), Integer(1), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("mod_load_save"), ], ), EventCommand( indent: 0, code: 111, parameters: [ Integer(0), Integer(399), Integer(0), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("In debug"), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 101, parameters: [ String("Not in debug"), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_robots_out", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "^", y: 8, x: 13, id: 55, ), 127: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("squared"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("$game_map.events[127].clear_path_target"), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("yo"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko hi"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_npc_menderbot", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 180, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "127", y: 17, x: 24, id: 127, ), 160: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 236, parameters: [ Integer(2), Integer(9), Integer(150), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_mines_puzzle_slot", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV160", y: 8, x: 21, id: 160, ), 6: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 126, parameters: [ Integer(1), Integer(0), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 322, parameters: [ Integer(11), String("niko_bulb_new"), Integer(0), String(""), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "items_tut2", pattern: 3, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV006", y: 4, x: 10, id: 6, ), 61: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 221, parameters: [], ), EventCommand( indent: 0, code: 117, parameters: [ Integer(49), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(12), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(266), Integer(12), Integer(7), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 222, parameters: [ String("bayer 2x2"), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(10), ], ), EventCommand( indent: 0, code: 221, parameters: [], ), EventCommand( indent: 0, code: 117, parameters: [ Integer(49), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(12), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(266), Integer(4), Integer(13), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 222, parameters: [ String("bayer 2x2"), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(10), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "red_lamplighter", pattern: 0, tile_id: 0, direction: 8, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV061", y: 12, x: 4, id: 61, ), 1: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 108, parameters: [ String("Barren ruins intro cutscene"), ], ), EventCommand( indent: 0, code: 223, parameters: [ Float(0.0), Integer(30), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(30), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(223), Integer(8), Integer(15), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("call_event(\"scene setup\")"), ], ), EventCommand( indent: 0, code: 223, parameters: [ Float(0.0), Integer(30), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(40), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("call_event(\"rowbot dialogue\")"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_npc_menderbot", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "arriving to barrens", y: 15, x: 5, id: 1, ), 34: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 41, parameters: [ String("niko_anim1"), Integer(0), Integer(2), Integer(0), ], ), MoveCommand( code: 16, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(1), ], ), MoveCommand( code: 17, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(1), ], ), MoveCommand( code: 18, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(1), ], ), MoveCommand( code: 19, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 18, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(1), ], ), MoveCommand( code: 17, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(1), ], ), MoveCommand( code: 16, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(1), ], ), MoveCommand( code: 41, parameters: [ String("niko_new"), Integer(0), Integer(2), Integer(0), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 41, parameters: [ String("niko_anim1"), Integer(0), Integer(2), Integer(0), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 16, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(1), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 17, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(1), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 18, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(1), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 19, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 18, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(1), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 17, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(1), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 16, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(1), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 41, parameters: [ String("niko_new"), Integer(0), Integer(2), Integer(0), ], )), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( 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), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "a", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "a.jpg", y: 2, x: 10, id: 199, ), 12: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 301, parameters: [ Integer(1), FalseClass(false), FalseClass(false), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_nursebot", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV012", y: 5, x: 21, id: 12, ), 177: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 121, parameters: [ Integer(444), Integer(444), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "bed", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV177", y: 17, x: 21, id: 177, ), 100: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 236, parameters: [ Integer(2), Integer(9), Integer(150), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_mines_puzzle_slot", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV100", y: 11, x: 19, id: 100, ), 23: Event( pages: [ Page( list: 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parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "bed_special_new", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV029", y: 14, x: 15, id: 29, ), 139: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 108, parameters: [ String("Hiding cursor"), ], ), EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Graphics.show_cursor"), ], ), EventCommand( indent: 1, code: 355, parameters: [ String("Graphics.show_cursor = false"), ], ), EventCommand( indent: 1, code: 655, parameters: [ String("print \"Hiding cursor\""), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 355, parameters: [ String("Graphics.show_cursor = true"), ], ), EventCommand( indent: 1, 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false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(20), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_npc_prototype", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 20, ), walk_anime: true, move_speed: 2, through: false, ), ], name: "EV150", y: 5, x: 3, id: 150, ), 35: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 121, parameters: [ Integer(488), Integer(488), Integer(0), ], ), EventCommand( indent: 0, code: 121, parameters: [ Integer(487), Integer(487), Integer(0), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@ed [You have put down the sun.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@ed [You have 15 minutes before the world ends.]"), ], ), 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35, ), 13: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 302, parameters: [ Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_nursebot", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV013", y: 5, x: 23, id: 13, ), 68: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("terue = false"), ], ), EventCommand( indent: 0, code: 655, parameters: [ 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code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_safe", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV024", y: 5, x: 14, id: 24, ), 189: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("TWO.save_memory_status()"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: 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EventCommand( indent: 0, code: 655, parameters: [ String("global_variables.each do |var|"), ], ), EventCommand( indent: 0, code: 655, parameters: [ String(" vars[var] = eval(var.to_s)"), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("end"), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("File.open(\"log.txt\", \"wb+\") do |file|"), ], ), EventCommand( indent: 0, code: 655, parameters: [ String(" file.puts vars.ai"), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("end"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_hopper", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV184", y: 2, x: 19, id: 184, ), 52: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("\\corrupt[200]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak \\corrupt[200]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String(" \\corrupt[200]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko \\corrupt[20] to you too."), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "red_glitch", pattern: 1, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 5, through: false, ), ], name: "EV052", y: 2, x: 18, id: 52, ), 140: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("#print Graphics.width"), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("Graphics.resize_screen(240,160)"), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("#print Graphics.width"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "tower_tv_static", pattern: 1, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: " ", y: 17, x: 16, id: 140, ), 63: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 221, parameters: [], ), EventCommand( indent: 0, code: 117, parameters: [ Integer(49), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(12), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(266), Integer(12), Integer(7), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 222, parameters: [ String("center"), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(10), ], ), EventCommand( 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pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 210, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV063", y: 12, x: 6, id: 63, ), 96: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 117, parameters: [ Integer(128), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 384, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV096", y: 11, x: 15, id: 96, ), 74: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("Steam.lock 'PANCAKES'"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_npc_silver", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 1, through: false, ), ], name: "EV074", y: 2, x: 15, id: 74, ), 129: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 102, parameters: [ Array([ "Toggle soft piano", "Toggle piano", "Toggle hide", "Toggle bells", ]), Integer(5), ], ), EventCommand( indent: 0, code: 402, parameters: [ Integer(0), String("Toggle soft piano"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(2), String("A"), Integer(0), ], ), EventCommand( indent: 2, code: 355, parameters: [ String("$game_system.bgm_stem_fade(:soft_piano, 0, 3)"), ], ), EventCommand( indent: 2, code: 123, parameters: [ String("A"), Integer(1), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 411, parameters: [], ), EventCommand( indent: 2, code: 355, parameters: [ String("$game_system.bgm_stem_fade(:soft_piano, 100, 3)"), ], ), EventCommand( indent: 2, code: 123, parameters: [ String("A"), Integer(0), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 402, parameters: [ Integer(1), String("Toggle piano"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(2), String("B"), Integer(0), ], ), EventCommand( indent: 2, code: 355, parameters: [ String("$game_system.bgm_stem_fade(:piano, 0, 3)"), ], ), EventCommand( indent: 2, code: 123, parameters: [ String("B"), Integer(1), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 411, parameters: [], ), EventCommand( indent: 2, code: 355, parameters: [ String("$game_system.bgm_stem_fade(:piano, 100, 3)"), ], ), EventCommand( indent: 2, code: 123, parameters: [ String("B"), Integer(0), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 402, parameters: [ Integer(2), String("Toggle hide"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(2), String("C"), Integer(0), ], ), EventCommand( indent: 2, code: 355, parameters: [ String("$game_system.bgm_stem_fade(:hide, 0, 3)"), ], ), EventCommand( indent: 2, code: 123, parameters: [ String("C"), Integer(1), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 411, parameters: [], ), EventCommand( indent: 2, code: 355, parameters: [ String("$game_system.bgm_stem_fade(:hide, 100, 3)"), ], ), EventCommand( indent: 2, code: 123, parameters: [ String("C"), Integer(0), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 402, parameters: [ Integer(3), String("Toggle bells"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(2), String("D"), Integer(0), ], ), EventCommand( indent: 2, code: 355, parameters: [ String("$game_system.bgm_stem_fade(:bells, 0, 3)"), ], ), EventCommand( indent: 2, code: 123, parameters: [ String("C"), Integer(1), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 411, parameters: [], ), EventCommand( indent: 2, code: 355, parameters: [ String("$game_system.bgm_stem_fade(:bells, 100, 3)"), ], ), EventCommand( indent: 2, code: 123, parameters: [ String("D"), Integer(0), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 403, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 404, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_npc_prophet", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV129", y: 2, x: 3, id: 129, ), 146: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("selectQAsave"), ], ), EventCommand( indent: 0, code: 116, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_npc_prophet", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV146", y: 14, x: 20, id: 146, ), 179: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("$scene = Scene_Computer.new"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "pc2", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV179", y: 5, x: 15, id: 179, ), 3: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("print(Gamejolt.auth_user.success)"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "green_npc_child1", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV003", y: 14, x: 24, id: 3, ), 108: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 102, parameters: [ Array([ "Toggle reversed chime", "Toggle ambience", ]), Integer(0), ], ), EventCommand( indent: 0, code: 402, parameters: [ Integer(0), String("Toggle reversed chime"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(2), String("A"), Integer(0), ], ), EventCommand( indent: 2, code: 355, parameters: [ String("$game_system.bgm_stem_fade(:reversed_chime, 0, 3)"), ], ), EventCommand( indent: 2, code: 123, parameters: [ String("A"), Integer(1), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 411, parameters: [], ), EventCommand( indent: 2, code: 355, parameters: [ String("$game_system.bgm_stem_fade(:reversed_chime, 100, 3)"), ], ), EventCommand( indent: 2, code: 123, parameters: [ String("A"), Integer(0), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 402, parameters: [ Integer(1), String("Toggle ambience"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(2), String("B"), Integer(0), ], ), EventCommand( indent: 2, code: 355, parameters: [ String("$game_system.bgm_stem_fade(:ambience, 0, 3)"), ], ), EventCommand( indent: 2, code: 123, parameters: [ String("B"), Integer(1), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 411, parameters: [], ), EventCommand( indent: 2, code: 355, parameters: [ String("$game_system.bgm_stem_fade(:ambience, 100, 3)"), ], ), EventCommand( indent: 2, code: 123, parameters: [ String("B"), Integer(0), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 404, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "green_marimo2", pattern: 3, tile_id: 0, direction: 2, blend_type: 0, character_hue: 220, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV108", y: 2, x: 2, id: 108, ), 163: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 108, parameters: [ String("glitch3.ogg, 0, 100, 100, 5"), ], ), EventCommand( indent: 0, code: 108, parameters: [ String("[sfx]"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("{ \"file\": \"glitch3.ogg\", \"falloff\": 5}"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("squared"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@two I am totally not just a red world machine"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "two_new", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "Emitter", y: 2, x: 21, id: 163, ), 196: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(8), Integer(142), ], ), EventCommand( indent: 1, code: 126, parameters: [ Integer(142), Integer(1), Integer(0), Integer(1), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("My CD player!"), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 126, parameters: [ Integer(142), Integer(0), Integer(0), Integer(1), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("Your CD player!"), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: true, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "magenta_roboteh", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV196", y: 2, x: 6, id: 196, ), 64: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 221, parameters: [], ), EventCommand( indent: 0, code: 117, parameters: [ Integer(49), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(12), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(266), Integer(12), Integer(7), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 222, parameters: [ String("mosaic"), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(10), ], ), EventCommand( indent: 0, code: 221, parameters: [], ), EventCommand( indent: 0, code: 117, parameters: [ Integer(49), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(12), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(266), Integer(7), Integer(13), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 222, parameters: [ String("mosaic"), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(10), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "red_lamplighter", pattern: 0, tile_id: 0, direction: 4, blend_type: 0, character_hue: 210, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV064", y: 12, x: 7, id: 64, ), 75: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("Steam.unlock 'PANCAKES'"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "red_kip", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 1, through: false, ), ], name: "EV075", y: 2, x: 14, id: 75, ), 185: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("I exist solely because Luna can't leave the debug "), ], ), EventCommand( indent: 0, code: 401, parameters: [ String("room without a ton of lag :)"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("Teleport to Start?"), ], ), EventCommand( indent: 0, code: 102, parameters: [ Array([ "Yes", "No", ]), Integer(2), ], ), EventCommand( indent: 0, code: 402, parameters: [ Integer(0), String("Yes"), ], ), EventCommand( indent: 1, code: 201, parameters: [ Integer(0), Integer(348), Integer(19), Integer(18), Integer(2), Integer(0), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 402, parameters: [ Integer(1), String("No"), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 404, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "Luna's teleporter", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV185", y: 5, x: 4, id: 185, ), 9: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 108, parameters: [ String("CDeez nuts lmao gottem"), ], ), EventCommand( indent: 0, code: 123, parameters: [ String("A"), Integer(0), ], ), EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Discs.has_disc(:beep_trilogy)"), ], ), EventCommand( indent: 1, code: 123, parameters: [ String("B"), Integer(0), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(80), ], ), MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 200, character_name: "cds", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 108, parameters: [ String("CDeez nuts lmao gottem"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Discs.add(:beep_trilogy)"), ], ), EventCommand( indent: 0, code: 117, parameters: [ Integer(161), ], ), EventCommand( indent: 0, code: 123, parameters: [ String("B"), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: true, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(80), ], ), MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 200, character_name: "cds", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 6, through: false, ), Page( list: [ EventCommand( indent: 0, code: 108, parameters: [ String("CDeez nuts lmao gottem"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "B", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: true, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "EV009", y: 2, x: 7, id: 9, ), 147: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 117, parameters: [ Integer(113), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_npc_prophet", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV147", y: 14, x: 19, id: 147, ), 59: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 221, parameters: [], ), EventCommand( indent: 0, code: 117, parameters: [ Integer(49), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(12), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(266), Integer(12), Integer(7), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 222, parameters: [ String("bayer 8x8"), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(10), ], ), EventCommand( indent: 0, code: 221, parameters: [], ), EventCommand( indent: 0, code: 117, parameters: [ Integer(49), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(12), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(266), Integer(2), Integer(13), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 222, parameters: [ String("bayer 8x8"), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(10), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "red_lamplighter", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV059", y: 12, x: 2, id: 59, ), 92: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("$scene = Scene_Menu.new"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_items_3", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV092", y: 2, x: 4, id: 92, ), 54: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 121, parameters: [ Integer(423), Integer(423), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "countdown2", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV054", y: 2, x: 17, id: 54, ), 142: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 126, parameters: [ Integer(146), Integer(0), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(20), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "niko_umbrella_bulb", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 20, ), walk_anime: true, move_speed: 2, through: false, ), ], name: "EV142", y: 8, x: 4, id: 142, ), 120: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("unless Oneshot::OS == \"linux\""), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("system `shutdown -s`"), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("else"), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("system `shutdown now`"), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("end"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@alula_speak See ya!"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "green_npc_alula", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 100, ), walk_anime: true, move_speed: 6, through: false, ), ], name: "EV120", y: 5, x: 26, id: 120, ), 98: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("Steam.unlock 'PATIENCE'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.unlock 'CONDUCTION'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.unlock 'POINTY'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.unlock 'DARK_LIGHT'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.unlock 'NIKO_MURDER'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.unlock 'COMPLETE_NORMAL'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.unlock 'COMPLETE_SOL'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.unlock 'DARKER_LIGHT'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.unlock 'SILEO'"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Steam.unlock 'PLAYER_IS_A_CHEATER'"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_items_1", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "AchieveALL", y: 8, x: 23, id: 98, ), }, tileset_id: 10, bgs: AudioFile( volume: 100, name: "thunderstorm", pitch: 100, ), autoplay_bgm: true, data: Array( v: 1, dim: (3, 20, 30), data: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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