/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2012 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ----------------------------------------------------------------------------- PCZCamera.h - description ----------------------------------------------------------------------------- begin : Wed Feb 21 2007 author : Eric Cha email : ericc@xenopi.com Code Style Update : ----------------------------------------------------------------------------- */ #ifndef PCZCAMERA_H #define PCZCAMERA_H #include <OgreCamera.h> #include "OgrePCPlane.h" #include "OgrePortalBase.h" #include "OgrePCZFrustum.h" #include "OgrePCZPrerequisites.h" namespace Ogre { #define MAX_EXTRA_CULLING_PLANES 40 class PCZone; /** Specialized viewpoint from which an PCZone Scene can be rendered. @remarks */ class _OgrePCZPluginExport PCZCamera : public Camera { public: /** Visibility types */ enum Visibility { NONE, PARTIAL, FULL }; /* Standard constructor */ PCZCamera( const String& name, SceneManager* sm ); /* Standard destructor */ ~PCZCamera(); /** Overridden: Retrieves the local axis-aligned bounding box for this object. @remarks This bounding box is in local coordinates. */ virtual const AxisAlignedBox& getBoundingBox(void) const; /* Overridden isVisible function for aabb */ virtual bool isVisible( const AxisAlignedBox &bound, FrustumPlane *culledBy=0) const; /* isVisible() function for portals */ bool isVisible(PortalBase* portal, FrustumPlane* culledBy = 0) const; /** Returns the visiblity of the box */ bool isVisibile( const AxisAlignedBox &bound ); /** Returns the detailed visiblity of the box */ PCZCamera::Visibility getVisibility( const AxisAlignedBox &bound ); /// Sets the type of projection to use (orthographic or perspective). void setProjectionType(ProjectionType pt); /* Update function (currently used for making sure the origin stuff for the extra culling frustum is up to date */ void update(void); // calculate extra culling planes from portal and camera // origin and add to list of extra culling planes int addPortalCullingPlanes(PortalBase* portal); // remove extra culling planes created from the given portal void removePortalCullingPlanes(PortalBase* portal); // remove all extra culling planes void removeAllExtraCullingPlanes(void); protected: AxisAlignedBox mBox; PCZFrustum mExtraCullingFrustum; }; } #endif