module Gamification class LevelsController < ApplicationController before_action :set_level, only: [:show, :edit, :update, :destroy] # GET /levels def index @levels = Level.all end # GET /levels/1 def show end # GET /levels/new def new @level = Level.new end # GET /levels/1/edit def edit end # POST /levels def create @level = Level.new(level_params) if @level.save redirect_to @level, notice: 'Level was successfully created.' else render :new end end # PATCH/PUT /levels/1 def update if @level.update(level_params) redirect_to @level, notice: 'Level was successfully updated.' else render :edit end end # DELETE /levels/1 def destroy @level.destroy redirect_to levels_url, notice: 'Level was successfully destroyed.' end private # Use callbacks to share common setup or constraints between actions. def set_level @level = Level.find(params[:id]) end # Only allow a trusted parameter "white list" through. def level_params params.fetch(:level, {}) end end end