[ S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"CanvasGroup: name" Base: sizei: indexi: flagsi€S; ;i;i;F; "PPtr; "m_GameObject; i ; i; iAS; ;i;i;F; "int; " m_FileID; i ; i; iAS; ;i;i;F; "int; " m_PathID; i ; i; iAS; ;i;i;F; " float; " m_Alpha; i ; i ; iS; ;i;i;F; " bool; "m_Interactable; i; i ; iS; ;i;i;F; " bool; "m_BlocksRaycasts; i; i ; iS; ;i;i;F; " bool; "m_IgnoreParentGroups; i; i ; iH