[S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type" WindZone: nameI" Base:ET: sizei*: indexi: flagsi€S; ;i;i;F; I"PPtr; T; I"m_GameObject; T; i; i;iAS; ;i;i;F; I"int; T; " m_FileID; i ; i;iAS; ;i;i;F; I" SInt64; T; " m_PathID; i ; i;iAS; ;i;i;F; I" UInt8; T; I"m_Enabled; T; i; i ;iAS; ;i;i;F; @ ; " m_Mode; i ; i ;iS; ;i;i;F; I" float; T; " m_Radius; i ; i ;iS; ;i;i;F; @; "m_WindMain; i ; i ;iS; ;i;i;F; @; "m_WindTurbulence; i ; i ;iS; ;i;i;F; @; "m_WindPulseMagnitude; i ; i;iS; ;i;i;F; @; "m_WindPulseFrequency; i ; i;i