require 'win/library'
module Win
module GUI
# Contains constants and Win32API functions related to end user input
#
module Input
include Win::Library
# Internal constants:
# Key event delay
KEY_DELAY = 0.00001
# Windows keyboard-related Constants:
# Key down keyboard event (the key is being depressed)
KEYEVENTF_KEYDOWN = 0
# Key up keyboard event (the key is being released)
KEYEVENTF_KEYUP = 2
# Extended kb event. If specified, the scan code was preceded by a prefix byte having the value 0xE0 (224).
KEYEVENTF_EXTENDEDKEY = 1
# Virtual key codes:
# Control-break processing
VK_CANCEL = 0x03
# Backspace? key
VK_BACK = 0x08
# Tab key
VK_TAB = 0x09
# Shift key
VK_SHIFT = 0x10
# Ctrl key
VK_CONTROL = 0x11
# ENTER key
VK_RETURN = 0x0D
# ALT key
VK_ALT = 0x12
# ALT key alias
VK_MENU = 0x12
# PAUSE key
VK_PAUSE = 0x13
# CAPS LOCK key
VK_CAPITAL = 0x14
# ESC key
VK_ESCAPE = 0x1B
# SPACEBAR
VK_SPACE = 0x20
# PAGE UP key
VK_PRIOR = 0x21
# PAGE DOWN key
VK_NEXT = 0x22
# END key
VK_END = 0x23
# HOME key
VK_HOME = 0x24
# LEFT ARROW key
VK_LEFT = 0x25
# UP ARROW key
VK_UP = 0x26
# RIGHT ARROW key
VK_RIGHT = 0x27
# DOWN ARROW key
VK_DOWN = 0x28
# SELECT key
VK_SELECT = 0x29
# PRINT key
VK_PRINT = 0x2A
# EXECUTE key
VK_EXECUTE = 0x2B
# PRINT SCREEN key
VK_SNAPSHOT = 0x2C
# INS key
VK_INSERT = 0x2D
# DEL key
VK_DELETE = 0x2E
# HELP key
VK_HELP = 0x2F
# Public Type MOUSEINPUT
# dx As Long
# dy As Long
# mouseData As Long
# dwFlags As Long
# time As Long
# dwExtraInfo As Long
# End Type
#
# Public Type INPUT_TYPE
# dwType As Long
# xi(0 To 23) As Byte
# End Type
# dwFlags:
# Specifies that the dx and dy parameters contain normalized absolute coordinates. If not set, those parameters
# contain relative data: the change in position since the last reported position. This flag can be set, or not
# set, regardless of what kind of mouse or mouse-like device, if any, is connected to the system. For further
# information about relative mouse motion, see mouse_event Remarks section.
MOUSEEVENTF_ABSOLUTE = 0x8000
#Specifies that movement occurred.
MOUSEEVENTF_MOVE = 0x01
#Specifies that the left button is down.
MOUSEEVENTF_LEFTDOWN = 0x02
#Specifies that the left button is up.
MOUSEEVENTF_LEFTUP = 0x04
#Specifies that the right button is down.
MOUSEEVENTF_RIGHTDOWN = 0x08
#Specifies that the right button is up.
MOUSEEVENTF_RIGHTUP = 0x010
#Specifies that the middle button is down.
MOUSEEVENTF_MIDDLEDOWN = 0x20
#Specifies that the middle button is up.
MOUSEEVENTF_MIDDLEUP = 0x040
#Windows NT/2000/XP: Specifies that the wheel has been moved, if the mouse has a wheel. The amount of movement
#is specified in dwData
MOUSEEVENTF_WHEEL = 0x80
#Windows 2000/XP: Specifies that an X button was pressed.
MOUSEEVENTF_XDOWN = 0x100
#Windows 2000/XP: Specifies that an X button was released.
MOUSEEVENTF_XUP = 0x200
# dwData:
# One wheel click is defined as WHEEL_DELTA, which is 120.
WHEEL_DELTA = 120
# Set if the first X button was pressed or released.
XBUTTON1 = 1
# Set if the second X button was pressed or released.
XBUTTON2 = 2
# Indicates NO data if dwFlags are NOT any of MOUSEEVENTF_WHEEL, MOUSEEVENTF_XDOWN, or MOUSEEVENTF_XUP
INPUT_MOUSE = 0
##
# The keybd_event function synthesizes a keystroke. The system can use such a synthesized keystroke to generate
# a WM_KEYUP or WM_KEYDOWN message. The keyboard driver's interrupt handler calls the keybd_event function.
#
# !! Windows NT/2000/XP/Vista:This function has been superseded. Use SendInput instead.
#
# [*Syntax*] VOID keybd_event( BYTE bVk, BYTE bScan, DWORD dwFlags, PTR dwExtraInfo);
#
# bVk:: [in] Specifies a virtual-key code. The code must be a value in the range 1 to 254.
# For a complete list, see Virtual-Key Codes.
# bScan:: [in] Specifies a hardware scan code for the key.
# dwFlags:: [in] Specifies various aspects of function operation. This parameter can be
# one or more of the following values:
# KEYEVENTF_EXTENDEDKEY, KEYEVENTF_KEYUP, KEYEVENTF_KEYDOWN
# dwExtraInfo:: [in] Specifies an additional value associated with the key stroke.
#
# *Returns*:: nothing
# ---
# *Remarks*:
# - An application can simulate a press of the PRINTSCRN key in order to obtain a screen snapshot
# and save it to the clipboard. To do this, call keybd_event with the bVk parameter set to VK_SNAPSHOT.
#
# - Windows NT/2000/XP: The keybd_event function can toggle the NUM LOCK, CAPS LOCK, and SCROLL LOCK keys.
# - Windows 95/98/Me: The keybd_event function can toggle only the CAPS LOCK and SCROLL LOCK keys.
#
# :call-seq:
# keybd_event( virtual_key, scan_code, flags, extra_info )
#
function :keybd_event, [:char, :char, :ulong, :ulong], :void
##
# The mouse_event function synthesizes mouse motion and button clicks.
#
# !! Windows NT/2000/XP/Vista:This function has been superseded. Use SendInput instead.
#
# [*Syntax*] VOID mouse_event( DWORD dwFlags, DWORD dx, DWORD dy, DWORD dwData, ULONG_PTR dwExtraInfo );
#
# dwFlags:: [in] Specifies various aspects of mouse motion and button clicking. This parameter can be certain
# combinations of the following values. The values that specify mouse button status are set to indicate
# changes in status, not ongoing conditions. For example, if the left mouse button is pressed and
# held down, MOUSEEVENTF_LEFTDOWN is set when the left button is first pressed, but not for subsequent
# motions. Similarly, MOUSEEVENTF_LEFTUP is set only when the button is first released. You cannot
# specify both MOUSEEVENTF_WHEEL and either MOUSEEVENTF_XDOWN or MOUSEEVENTF_XUP simultaneously,
# because they both require use of the dwData field:
# MOUSEEVENTF_ABSOLUTE, MOUSEEVENTF_MOVE, MOUSEEVENTF_LEFTDOWN, MOUSEEVENTF_LEFTUP,
# MOUSEEVENTF_RIGHTDOWN, MOUSEEVENTF_RIGHTUP, MOUSEEVENTF_MIDDLEDOWN, MOUSEEVENTF_MIDDLEUP,
# MOUSEEVENTF_WHEEL, MOUSEEVENTF_XDOWN, MOUSEEVENTF_XUP
# dx:: [in] Specifies the mouse's absolute position along the x-axis or its amount of motion since the
# last mouse event was generated, depending on the setting of MOUSEEVENTF_ABSOLUTE. Absolute data is
# specified as the mouse's actual x-coordinate; relative data is specified as the number of mickeys moved.
# A mickey is the amount that a mouse has to move for it to report that it has moved.
# dy:: [in] Specifies the mouse's absolute position along the y-axis or its amount of motion since the
# last mouse event was generated, depending on the setting of MOUSEEVENTF_ABSOLUTE. Absolute data is
# specified as the mouse's actual y-coordinate; relative data is specified as the number of mickeys moved.
# dwData:: [in]
# - If dwFlags contains MOUSEEVENTF_WHEEL, then data specifies the amount of wheel movement.
# A positive value indicates that the wheel was rotated forward, away from the user; a negative value
# indicates that the wheel was rotated backward, toward the user. One wheel click is defined as
# WHEEL_DELTA, which is 120.
# - If dwFlags contains MOUSEEVENTF_WHHEEL, then data specifies the amount of
# wheel movement. A positive value indicates that the wheel was rotated to the right; a negative value
# indicates that the wheel was rotated to the left. One wheel click is defined as WHEEL_DELTA (= 120).
# - Windows 2000/XP: If flags contains MOUSEEVENTF_XDOWN or MOUSEEVENTF_XUP, then data specifies which
# X buttons were pressed or released. This value may be any combination of the following flags.
# - If flags is not MOUSEEVENTF_WHEEL, MOUSEEVENTF_XDOWN, or MOUSEEVENTF_XUP, then data should be zero.
# XBUTTON1 - Set if the first X button was pressed or released.
# XBUTTON2 - Set if the second X button was pressed or released.
# dwExtraInfo:: [in] Specifies an additional value associated with the mouse event. An application
# calls GetMessageExtraInfo to obtain this extra information.
# NO Return Value
# ---
# *Remarks*:
# - If the mouse has moved, indicated by MOUSEEVENTF_MOVE being set, dx and dy hold information about
# that motion. The information is specified as absolute or relative integer values.
# - If MOUSEEVENTF_ABSOLUTE value is specified, dx and dy contain normalized absolute coordinates between
# 0 and 65,535. The event procedure maps these coordinates onto the display surface. Coordinate (0,0) maps
# onto the upper-left corner of the display surface, (65535,65535) maps onto the lower-right corner.
# - If the MOUSEEVENTF_ABSOLUTE value is not specified, dx and dy specify relative motions from when the
# last mouse event was generated (the last reported position). Positive values mean the mouse moved right
# (or down); negative values mean the mouse moved left (or up). Relative mouse motion is subject to the
# settings for mouse speed and acceleration level. An end user sets these values using the Mouse application
# in Control Panel. An application obtains and sets these values with the SystemParametersInfo function.
# - The system applies two tests to the specified relative mouse motion when applying acceleration. If the
# specified distance along either the x or y axis is greater than the first mouse threshold value, and the
# mouse acceleration level is not zero, the operating system doubles the distance. If the specified distance
# along either the x- or y-axis is greater than the second mouse threshold value, and the mouse acceleration
# level is equal to two, the operating system doubles the distance that resulted from applying the first
# threshold test. It is thus possible for the operating system to multiply relatively-specified mouse motion
# along the x- or y-axis by up to four times.
# - Once acceleration has been applied, the system scales the resultant value by the desired mouse speed.
# Mouse speed can range from 1 (slowest) to 20 (fastest) and represents how much the pointer moves based
# on the distance the mouse moves. The default value is 10, which results in no additional modification
# to the mouse motion.
# - The mouse_event function is used to synthesize mouse events by applications that need to do so. It is also
# used by applications that need to obtain more information from the mouse than its position and button state.
# For example, if a tablet manufacturer wants to pass pen-based information to its own applications, it can
# write a DLL that communicates directly to the tablet hardware, obtains the extra information, and saves it
# in a queue. The DLL then calls mouse_event with the standard button and x/y position data, along with,
# in the dwExtraInfo parameter, some pointer or index to the queued extra information. When the application
# needs the extra information, it calls the DLL with the pointer or index stored in dwExtraInfo, and the DLL
# returns the extra information.
#
# :call-seq:
# mouse_event( flags, dx, dy, data, extra_info )
#
function :mouse_event, [:ulong, :ulong, :ulong, :ulong, :ulong, ], :void
##
# GetCursorPos Function retrieves the cursor's position, in screen coordinates.
#
# [*Syntax*]: BOOL GetCursorPos( LPPOINT lpPoint );
# Parameters
#
# lpPoint
# [out] Pointer to a POINT structure that receives the screen coordinates of the cursor.
# Return Value
#
# Returns nonzero if successful or zero otherwise. To get extended error information, call GetLastError.
#
#
#
#
# Remarks
#
# The cursor position is always specified in screen coordinates and is not affected by the mapping mode of the window that contains the cursor.
#
# The calling process must have WINSTA_READATTRIBUTES access to the window station.
#
# The input desktop must be the current desktop when you call GetCursorPos. Call OpenInputDesktop to determine whether the current desktop is the input desktop. If it is not, call SetThreadDesktop with the HDESK returned by OpenInputDesktop to switch to that desktop.
##
# SetCursorPos Function moves the cursor to the specified screen coordinates. If the new coordinates are not
# within the screen rectangle set by the most recent ClipCursor function call, the system automatically adjusts
# the coordinates so that the cursor stays within the rectangle.
#
# [*Syntax*] BOOL SetCursorPos( int X, int Y );
#
# X:: [in] Specifies the new x-coordinate of the cursor, in screen coordinates.
# Y:: [in] Specifies the new y-coordinate of the cursor, in screen coordinates.
#
# *Returns*:: Nonzero(*true*) if successful or zero(*false*) otherwise. To get extended error information,
# call GetLastError. Enhanced to return true/false instead of nonzero/zero
# ---
# *Remarks*: The cursor is a shared resource. A window should move the cursor only when the cursor is in the
# window's client area. The calling process must have WINSTA_WRITEATTRIBUTES access to the window station.
# The input desktop must be the current desktop when you call SetCursorPos. Call OpenInputDesktop to determine
# whether the current desktop is the input desktop. If it is not, call SetThreadDesktop with the HDESK returned
# by OpenInputDesktop to switch to that desktop.
#
# :call-seq:
# success = set_cursor_pos(x,y)
#
function :SetCursorPos, [:int, :int], :int, boolean: true
# Convenience methods
##
# Emulates combinations of (any amount of) keys pressed one after another (Ctrl+Alt+P) and then released
# *keys should be a sequence of a virtual-key codes. The codes must be a value in the range 1 to 254.
# For a complete list, see msdn:Virtual Key Codes.
def keystroke(*keys)
return if keys.empty?
keybd_event keys.first, 0, KEYEVENTF_KEYDOWN, 0
sleep KEY_DELAY
keystroke *keys[1..-1]
sleep KEY_DELAY
keybd_event keys.first, 0, KEYEVENTF_KEYUP, 0
end
# types text message into window holding the focus
def type_in(message)
message.scan(/./m) do |char|
keystroke(*char.to_vkeys)
end
end
end
end
end