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Size: 1.32 KB
Versions: 2
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Contents
o: ActiveSupport::Cache::Entry :@compressedF:@expires_in0:@created_atf1380709798.489557:@value"�{I" class:ETI"BundledAsset;FI"logical_path;TI"Shaders/SunVS.js;TI" pathname;TI"N/Users/bogumil/www/engines/cesium/app/assets/javascripts/Shaders/SunVS.js;FI"content_type;TI"application/javascript;TI" mtime;TI"2013-10-02T12:16:28+02:00;TI"length;Ti�I"digest;TI"%d23d567d5a460febd04d6c5a55f08b16;FI"source;TI"� //This file is automatically rebuilt by the Cesium build process. /*global define*/ define(function() { "use strict"; return "attribute vec2 direction;\n\ uniform float u_size;\n\ varying vec2 v_textureCoordinates;\n\ void main()\n\ {\n\ vec4 position;\n\ if (czm_morphTime == 1.0)\n\ {\n\ position = vec4(czm_sunPositionWC, 1.0);\n\ }\n\ else\n\ {\n\ position = vec4(czm_sunPositionColumbusView.zxy, 1.0);\n\ }\n\ vec4 positionEC = czm_view * position;\n\ vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);\n\ vec2 halfSize = vec2(u_size * 0.5);\n\ halfSize *= ((direction * 2.0) - 1.0);\n\ gl_Position = czm_viewportOrthographic * vec4(positionWC.xy + halfSize, -positionWC.z, 1.0);\n\ v_textureCoordinates = direction;\n\ }\n\ "; }); ;TI"required_assets_digest;TI"%286b7834f3978ebfe873e3aaa38f301a;FI" _version;TI"%6776f581a4329e299531e1d52aa59832;F
Version data entries
2 entries across 2 versions & 1 rubygems