require 'logger' require 'thread' require 'timeout' module Celluloid SHUTDOWN_TIMEOUT = 120 # How long actors have to terminate @logger = Logger.new STDERR class << self attr_accessor :logger # Thread-safe logger class def included(klass) klass.send :extend, ClassMethods end # Are we currently inside of an actor? def actor? !!Thread.current[:actor] end # Is current actor running in exclusive mode? def exclusive? actor? and Thread.current[:actor].exclusive? end # Obtain the currently running actor (if one exists) def current_actor Actor.current end # Receive an asynchronous message def receive(timeout = nil, &block) actor = Thread.current[:actor] if actor actor.receive(timeout, &block) else Thread.mailbox.receive(timeout, &block) end end # Sleep letting the actor continue processing messages def sleep(interval) actor = Thread.current[:actor] if actor actor.sleep(interval) else Kernel.sleep interval end end # Generate a Universally Unique Identifier def uuid UUID.generate end # Obtain the number of CPUs in the system def cores CPUCounter.cores end alias_method :cpus, :cores alias_method :ncpus, :cores # Define an exception handler for actor crashes def exception_handler(&block) Logger.exception_handler(&block) end # Shut down all running actors # FIXME: This should probably attempt a graceful shutdown of the supervision # tree before iterating through all actors and telling them to terminate. def shutdown Timeout.timeout(SHUTDOWN_TIMEOUT) do actors = Actor.all Logger.info "Terminating #{actors.size} actors..." if actors.size > 0 # Attempt to shut down the supervision tree, if available Supervisor.root.terminate if Supervisor.root # Actors cannot self-terminate, you must do it for them terminators = Actor.all.each do |actor| begin actor.future(:terminate) rescue DeadActorError, MailboxError end end terminators.each do |terminator| begin terminator.value rescue DeadActorError, MailboxError end end Logger.info "Shutdown completed cleanly" end end end # Terminate all actors at exit at_exit { shutdown } # Class methods added to classes which include Celluloid module ClassMethods # Create a new actor def new(*args, &block) proxy = Actor.new(allocate).proxy proxy._send_(:initialize, *args, &block) proxy end alias_method :spawn, :new # Create a new actor and link to the current one def new_link(*args, &block) current_actor = Actor.current raise NotActorError, "can't link outside actor context" unless current_actor proxy = Actor.new(allocate).proxy current_actor.link proxy proxy._send_(:initialize, *args, &block) proxy end alias_method :spawn_link, :new_link # Create a supervisor which ensures an instance of an actor will restart # an actor if it fails def supervise(*args, &block) Supervisor.supervise(self, *args, &block) end # Create a supervisor which ensures an instance of an actor will restart # an actor if it fails, and keep the actor registered under a given name def supervise_as(name, *args, &block) Supervisor.supervise_as(name, self, *args, &block) end # Create a new pool of workers. Accepts the following options: # # * size: how many workers to create. Default is worker per CPU core # * args: array of arguments to pass when creating a worker # def pool(options = {}) PoolManager.new(self, options) end # Same as pool, but links to the pool manager def pool_link(options = {}) PoolManager.new_link(self, options) end # Run an actor in the foreground def run(*args, &block) new(*args, &block).join end # Trap errors from actors we're linked to when they exit def trap_exit(callback) @exit_handler = callback.to_sym end # Obtain the exit handler for this actor attr_reader :exit_handler # Configure a custom mailbox factory def use_mailbox(klass = nil, &block) if block @mailbox_factory = block else @mailbox_factory = proc { klass.new } end end # Create a mailbox for this actor def mailbox_factory if defined?(@mailbox_factory) @mailbox_factory.call elsif defined?(super) super else Mailbox.new end end def ===(other) other.kind_of? self end end # # Instance methods # # Is this actor alive? def alive? Thread.current[:actor].alive? end # Raise an exception in caller context, but stay running def abort(cause) cause = case cause when String then RuntimeError.new(cause) when Exception then cause else raise TypeError, "Exception object/String expected, but #{cause.class} received" end raise AbortError.new(cause) end # Terminate this actor def terminate Thread.current[:actor].terminate end def inspect str = "#" end # Send a signal with the given name to all waiting methods def signal(name, value = nil) Thread.current[:actor].signal name, value end # Wait for the given signal def wait(name) Thread.current[:actor].wait name end # Obtain the current_actor def current_actor Actor.current end # Obtain the name of the current actor def name Actor.name end # Obtain the running tasks for this actor def tasks Thread.current[:actor].tasks.to_a end # Obtain the Ruby object the actor is wrapping. This should ONLY be used # for a limited set of use cases like runtime metaprogramming. Interacting # directly with the wrapped object foregoes any kind of thread safety that # Celluloid would ordinarily provide you, and the object is guaranteed to # be shared with at least the actor thread. Tread carefully. def wrapped_object; self; end # Obtain the Celluloid::Links for this actor def links Thread.current[:actor].links end # Link this actor to another, allowing it to crash or react to errors def link(actor) actor.notify_link Actor.current notify_link actor end # Remove links to another actor def unlink(actor) actor.notify_unlink Actor.current notify_unlink actor end def notify_link(actor) links << actor end def notify_unlink(actor) links.delete actor end # Is this actor linked to another? def linked_to?(actor) Thread.current[:actor].links.include? actor end # Receive an asynchronous message via the actor protocol def receive(timeout = nil, &block) Celluloid.receive(timeout, &block) end # Sleep while letting the actor continue to receive messages def sleep(interval) Celluloid.sleep(interval) end # Run given block in an exclusive mode: all synchronous calls block the whole # actor, not only current message processing. def exclusive(&block) Thread.current[:actor].exclusive(&block) end # Call a block after a given interval, returning a Celluloid::Timer object def after(interval, &block) Thread.current[:actor].after(interval, &block) end # Call a block every given interval, returning a Celluloid::Timer object def every(interval, &block) Thread.current[:actor].every(interval, &block) end # Perform a blocking or computationally intensive action inside an # asynchronous thread pool, allowing the caller to continue processing other # messages in its mailbox in the meantime def defer(&block) # This implementation relies on the present implementation of # Celluloid::Future, which uses a thread from InternalPool to run the block Future.new(&block).value end # Handle async calls within an actor itself def async(meth, *args, &block) Actor.async Thread.current[:actor].mailbox, meth, *args, &block end # Handle calls to future within an actor itself def future(meth, *args, &block) Actor.future Thread.current[:actor].mailbox, meth, *args, &block end # Process async calls via method_missing def method_missing(meth, *args, &block) # bang methods are async calls if meth.to_s.match(/!$/) unbanged_meth = meth.to_s.sub(/!$/, '') args.unshift unbanged_meth call = AsyncCall.new(nil, :__send__, args, block) begin Thread.current[:actor].mailbox << call rescue MailboxError # Silently swallow asynchronous calls to dead actors. There's no way # to reliably generate DeadActorErrors for async calls, so users of # async calls should find other ways to deal with actors dying # during an async call (i.e. linking/supervisors) end return end super end end require 'celluloid/version' require 'celluloid/actor_proxy' require 'celluloid/calls' require 'celluloid/core_ext' require 'celluloid/cpu_counter' require 'celluloid/events' require 'celluloid/fiber' require 'celluloid/fsm' require 'celluloid/internal_pool' require 'celluloid/links' require 'celluloid/logger' require 'celluloid/mailbox' require 'celluloid/receivers' require 'celluloid/registry' require 'celluloid/responses' require 'celluloid/signals' require 'celluloid/task' require 'celluloid/thread_handle' require 'celluloid/timers' require 'celluloid/uuid' require 'celluloid/actor' require 'celluloid/future' require 'celluloid/pool_manager' require 'celluloid/supervision_group' require 'celluloid/supervisor'