Sha256: 2881bbdb3e91fa706a20e3590f404cdf4cc46153bf116bae6764ee2af2a24aa5
Contents?: true
Size: 1.68 KB
Versions: 7
Compression:
Stored size: 1.68 KB
Contents
[%S:Mikunyan::TypeTree::Node :versioni: depthi :array?F: type" Renderer: name" Base: sizeiú: indexi : flagsi €S; ;i;i;F; "PPtr<GameObject>; "m_GameObject;i ;i; iA S; ;i;i;F; "SInt32; " m_FileID;i ;i; iA S; ;i;i;F; "SInt32; " m_PathID;i ;i; iA S; ;i;i;F; " bool; "m_Enabled;i;i ; iS; ;i;i;F; " bool; "m_CastShadows;i;i ; i S; ;i;i;F; " bool; "m_ReceiveShadows;i;i; i S; ;i;i;F; " UInt8; "m_LightmapIndex;i;i; iS; ;i;i;F; " Vector4f; "m_LightmapTilingOffset;i;i ; i S; ;i;i;F; " float; "x;i ;i; i S; ;i;i;F; " float; "y;i ;i; i S; ;i;i;F; " float; "z;i ;i; i S; ;i;i;F; " float; "w;i ;i; i S; ;i;i;F; "vector; "m_Materials;iú;i; i S; ;i;i;T; " Array; " Array;iú;i; i S; ;i;i;F; "SInt32; " size;i ;i; i S; ;i;i;F; "PPtr<Material>; " data;i ;i; i S; ;i;i ;F; "SInt32; " m_FileID;i ;i; iS; ;i;i ;F; "SInt32; " m_PathID;i ;i; iS; ;i;i;F; "vector; "m_SubsetIndices;iú;i; iS; ;i;i;T; " Array; " Array;iú;i; iS; ;i;i;F; "SInt32; " size;i ;i; iS; ;i;i;F; "UInt32; " data;i ;i; iS; ;i;i;F; "PPtr<Transform>; "m_StaticBatchRoot;i ;i; iS; ;i;i;F; "SInt32; " m_FileID;i ;i; iS; ;i;i;F; "SInt32; " m_PathID;i ;i; iS; ;i;i;F; " bool; "m_UseLightProbes;i;i; i @S; ;i;i;F; "PPtr<Transform>; "m_LightProbeAnchor;i ;i ; i @S; ;i;i;F; "SInt32; " m_FileID;i ;i!; iS; ;i;i;F; "SInt32; " m_PathID;i ;i"; iS; ;i;i;F; "UInt16; "m_SortingLayer;i;i#; iS; ;i;i;F; "SInt16; "m_SortingOrder;i;i$; i
Version data entries
7 entries across 7 versions & 1 rubygems