# Artoo Adaptor For Joysticks & Game Controllers This repository contains the Artoo (http://artoo.io/) adaptor for the PS3 game controller, XBox360 game controller, or any other joysticks and game controllers that are compatible with Simple DirectMedia Layer (SDL) (http://www.libsdl.org/). Artoo is a open source micro-framework for robotics using Ruby. For more information about Artoo, check out our repo at https://github.com/hybridgroup/artoo The artoo-joystick adaptor uses the rubysdl gem (http://www.kmc.gr.jp/~ohai/rubysdl.en.html). [![Code Climate](https://codeclimate.com/github/hybridgroup/artoo-joystick.png)](https://codeclimate.com/github/hybridgroup/artoo-joystick) [![Build Status](https://travis-ci.org/hybridgroup/artoo-joystick.png?branch=master)](https://travis-ci.org/hybridgroup/artoo-joystick) ## Installing ``` gem install artoo-joystick ``` ## Using ```ruby require 'artoo' connection :joystick, :adaptor => :joystick device :controller, :driver => :xbox360, :connection => :joystick, :interval => 0.1 work do on controller, :joystick => proc { |*value| puts "joystick #{value[1][:s]} x:#{value[1][:x]} y:#{value[1][:y]}" } on controller, :button_a => proc { |*value| puts "ayyyy!" } on controller, :button_b => proc { |*value| puts "bee!" } on controller, :button_x => proc { |*value| puts "exxx!" } on controller, :button_y => proc { |*value| puts "why!" } end ``` ## Connecting to USB Joysticks and Game Controllers Plus your USB joystick or game controller into your USB port. If your device is supported by SDL, you are now ready. ## Contributing 1. Fork it 2. Create your feature branch (`git checkout -b my-new-feature`) 3. Commit your changes (`git commit -am 'Add some feature'`) 4. Push to the branch (`git push origin my-new-feature`) 5. Create new Pull Request