# frozen_string_literal: true module Glitch3d class Default class << self def alter_vertices(vertices_objects_array) (VERTEX_GLITCH_ITERATION_RATIO * vertices_objects_array.size).to_i.times do |_| vertices_objects_array.sample.fuck end vertices_objects_array end def alter_faces(faces_objects_array, vertex_objects_array) faces_objects_array end end end end