/*********************************************************************** * FXRuby -- the Ruby language bindings for the FOX GUI toolkit. * Copyright (c) 2001-2009 by Lyle Johnson. All Rights Reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * For further information please contact the author by e-mail * at "lyle@lylejohnson.name". ***********************************************************************/ %rename("empty?") FXRegion::empty() const; %rename("contains?") FXRegion::contains(FXint x,FXint y) const; %rename("contains?") FXRegion::contains(FXint x,FXint y,FXint w,FXint h) const; %rename("offset!") FXRegion::offset(FXint dx,FXint dy); /// Region class FXRegion { friend class FXDC; friend class FXDCWindow; private: void *region; public: /// Construct new empty region FXRegion(); /// Construct new region copied from region r FXRegion(const FXRegion& r); /// Construct new region from rectangle FXRegion(const FXRectangle& rect); /// Construct rectangle region FXRegion(FXint x,FXint y,FXint w,FXint h); /// Construct polygon region FXRegion(const FXPoint* points,FXuint npoints,bool winding=FALSE); /// Return TRUE if region is empty bool empty() const; /// Return TRUE if region contains point bool contains(FXint x,FXint y) const; /// Return TRUE if region contains rectangle bool contains(FXint x,FXint y,FXint w,FXint h) const; /// Return bounding box FXRectangle bounds() const; /// Offset region by dx,dy FXRegion& offset(FXint dx,FXint dy); %extend { // Union region r with this one FXRegion operator+(const FXRegion& other) const { return (*self)+other; } // Intersect region r with this one FXRegion operator*(const FXRegion& other) const { return (*self)*other; } // Subtract region r from this one FXRegion operator-(const FXRegion& other) const { return (*self)-other; } // Xor region r with this one FXRegion operator^(const FXRegion& other) const { return (*self)^other; } // Return TRUE if region equal to this one bool operator==(const FXRegion& other) const { return (*self)==other; } } /// Reset region to empty void reset(); /// Destroy region ~FXRegion(); };