Map( bgm: AudioFile( volume: 100, name: "_example", pitch: 50, ), events: { 5: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 108, parameters: [ String("[sfx]"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("{"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"file\": \"glitch3.ogg\","), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"period\": 3, \"falloff\":5"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("}"), ], ), EventCommand( indent: 0, code: 108, parameters: [ String("Delayed looping spatial audio"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: true, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: false, move_speed: 6, through: false, ), ], name: "e", y: 11, x: 0, id: 5, ), 1: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("Bitch"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV001", y: 2, x: 4, id: 1, ), 7: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 108, parameters: [ String("[sfx]"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("{"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"file\": \"Audio/ME/HELLO.wav\","), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"period\": -1, \"falloff\":5"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("}"), ], ), EventCommand( indent: 0, code: 108, parameters: [ String("You can use pages!!!"), ], ), EventCommand( indent: 0, code: 123, parameters: [ String("A"), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "red_misc", pattern: 2, tile_id: 0, direction: 4, blend_type: 0, character_hue: 0, ), walk_anime: false, move_speed: 6, through: false, ), Page( list: [ EventCommand( indent: 0, code: 108, parameters: [ String("[sfx]"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("{"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"file\": \"glitch3.ogg\","), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"period\": 0, \"falloff\":5"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("}"), ], ), EventCommand( indent: 0, code: 123, parameters: [ String("A"), Integer(1), ], ), EventCommand( indent: 0, code: 108, parameters: [ String("You can use pages!!!"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: true, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: true, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: false, move_speed: 3, through: false, ), ], name: "e", y: 19, x: 9, id: 7, ), 2: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 108, parameters: [ String("[sfx]"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("{"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"file\": \"glitch3.ogg\","), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"period\": -1, \"falloff\":5"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("}"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("h= Audio_Manager.get_spatial_handler("), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("@event_id)"), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("h.play()"), ], ), EventCommand( indent: 0, code: 108, parameters: [ String("Non-looping spatial audio"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("Interact to play"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("See script event for handling"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: true, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: false, move_speed: 6, through: false, ), ], name: "e", y: 3, x: 0, id: 2, ), 8: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 108, parameters: [ String("twilight.ogg, 0, 150, 100, 5, 0, nil, 1"), ], ), EventCommand( indent: 0, code: 108, parameters: [ String("Doppler effect modifier"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("Last argument is the doppler effect multiplier, set to 0 "), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("or nil to disable, default value is 0.25"), ], ), EventCommand( indent: 0, code: 123, parameters: [ String("A"), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_npc_menderbot", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 123, parameters: [ String("A"), Integer(1), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: true, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_npc_menderbot", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "Emitter", y: 19, x: 19, id: 8, ), 3: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 108, parameters: [ String("BGM stem controls example"), ], ), EventCommand( indent: 0, code: 102, parameters: [ Array([ "Mute chimes", "Unmute chimes", "Fade kicks out (3 sec)", "Fade kicks in (3 sec)", ]), Integer(5), ], ), EventCommand( indent: 0, code: 402, parameters: [ Integer(0), String("Mute chimes"), ], ), EventCommand( indent: 1, code: 355, parameters: [ String("$game_system.bgm_stem_volume(:chimes, "), ], ), EventCommand( indent: 1, code: 655, parameters: [ String("0)"), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 402, parameters: [ Integer(1), String("Unmute chimes"), ], ), EventCommand( indent: 1, code: 355, parameters: [ String("$game_system.bgm_stem_volume(:chimes, "), ], ), EventCommand( indent: 1, code: 655, parameters: [ String("100)"), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 402, parameters: [ Integer(2), String("Fade kicks out (3 sec)"), ], ), EventCommand( indent: 1, code: 355, parameters: [ String("$game_system.bgm_stem_fade(:kicks, "), ], ), EventCommand( indent: 1, code: 655, parameters: [ String("0, 3)"), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 402, parameters: [ Integer(3), String("Fade kicks in (3 sec)"), ], ), EventCommand( indent: 1, code: 355, parameters: [ String("$game_system.bgm_stem_fade(:kicks, "), ], ), EventCommand( indent: 1, code: 655, parameters: [ String("100, 3)"), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 403, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 404, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 24, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "green_npc_alula", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: false, move_speed: 5, through: false, ), ], name: "DJ Alula", y: 13, x: 18, id: 3, ), 9: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 108, parameters: [ String("[sfx] {"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"file\": \"Audio/ME/HELLO.wav\","), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"period\": 0,"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"volume\" : 100,"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"pitch\" : 100 }"), ], ), EventCommand( indent: 0, code: 108, parameters: [ String("[sfx] {"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"offset\" : 0,"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"falloff\" : 5,"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"shape\" : { \"radius\" : 5 }"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("}"), ], ), EventCommand( indent: 0, code: 108, parameters: [ String(""), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("shape can be either {\"radius\" : 5}"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("or {\"width\" : 5, \"height\": 5}"), ], ), EventCommand( indent: 0, code: 108, parameters: [ String(""), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("Volume and pitch default to 100 when omitted"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(""), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("file can point to a specific file like so:"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("\"file\": \"Audio/ME/HELLO.wav\","), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("Looks for files in \"Audio/AMB/Emitters/\" otherwise"), ], ), EventCommand( indent: 0, code: 108, parameters: [ String(""), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("Offset changes the audios starting point on init"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(""), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("Doppler effect multiplier is 0.25 by default"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("Set to 0 to disable"), ], ), EventCommand( indent: 0, code: 123, parameters: [ String("A"), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "!labels", pattern: 3, tile_id: 0, direction: 8, blend_type: 0, character_hue: 0, ), walk_anime: false, move_speed: 6, through: false, ), Page( list: [ EventCommand( indent: 0, code: 108, parameters: [ String("Supports pages!"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("Omit the SFX attribute if you don't want the sound "), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("playing"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: true, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: true, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "red_misc", pattern: 2, tile_id: 0, direction: 4, blend_type: 0, character_hue: 160, ), walk_anime: false, move_speed: 3, through: false, ), ], name: "How 2 SFX emitters", y: 3, x: 9, id: 9, ), 4: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 108, parameters: [ String("[sfx]"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("{"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"file\": \"glitch3.ogg\","), ], ), EventCommand( indent: 0, code: 408, parameters: [ String(" \"period\": 0, \"falloff\":5"), ], ), EventCommand( indent: 0, code: 408, parameters: [ String("}"), ], ), EventCommand( indent: 0, code: 108, parameters: [ String("Looping spatial audio"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: true, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: false, move_speed: 6, through: false, ), ], name: "e", y: 19, x: 0, id: 4, ), }, tileset_id: 3, bgs: AudioFile( volume: 80, name: "", pitch: 100, ), autoplay_bgm: true, data: Array( v: 1, dim: (3, 20, 20), data: [ 632, 633, 634, 635, 636, 637, 638, 639, 632, 633, 634, 635, 636, 637, 638, 639, 632, 633, 634, 635, 640, 641, 642, 643, 644, 645, 646, 647, 640, 641, 642, 643, 644, 645, 646, 647, 640, 641, 642, 643, 648, 649, 650, 651, 652, 653, 654, 655, 648, 649, 650, 651, 652, 653, 654, 655, 648, 649, 650, 651, 656, 657, 658, 659, 660, 661, 662, 663, 656, 657, 658, 659, 660, 661, 662, 663, 656, 657, 658, 659, 716, 717, 718, 716, 717, 718, 716, 717, 718, 716, 717, 718, 716, 717, 718, 716, 717, 718, 716, 717, 724, 725, 726, 724, 725, 726, 724, 725, 726, 724, 725, 726, 724, 725, 726, 724, 725, 726, 724, 725, 732, 733, 734, 732, 733, 734, 732, 733, 734, 732, 733, 734, 732, 733, 734, 732, 733, 734, 732, 733, 708, 709, 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