#ifndef PRIV_H_GUARD #define PRIV_H_GUARD #ifdef __cplusplus extern "C" { #endif #include "csparse.h" #include "glbopts.h" #include "gpu.h" #include "linalg.h" #include "scs.h" struct SCS_LIN_SYS_WORK { scs_int n, m; /* linear system dimensions */ /* reporting */ scs_int tot_cg_its; scs_float *M; /* preconditioner on cpu */ /* ALL BELOW HOSTED ON THE GPU */ scs_float *p; /* cg iterate, n */ scs_float *r; /* cg residual, n */ scs_float *Gp; /* G * p, n */ scs_float *bg; /* b, n */ scs_float *tmp_m; /* m, used in mat_vec */ scs_float *z; /* preconditioned */ scs_float *M_gpu; /* preconditioner */ const ScsMatrix *A; /* does *not* own this memory */ const ScsMatrix *P; /* does *not* own this memory */ ScsGpuMatrix *Ag; /* A matrix on GPU */ ScsGpuMatrix *Agt; /* A trans matrix on GPU */ ScsGpuMatrix *Pg; /* P matrix on GPU */ /* CUDA */ cublasHandle_t cublas_handle; cusparseHandle_t cusparse_handle; /* CUSPARSE */ size_t buffer_size; void *buffer; cusparseDnVecDescr_t dn_vec_m; /* Dense vector of length m */ cusparseDnVecDescr_t dn_vec_n; /* Dense vector of length n */ cusparseDnVecDescr_t dn_vec_n_p; /* Dense vector of length n */ /* rho terms */ scs_float *r_x_gpu; scs_float *inv_r_y; /* inverse R_y */ scs_float *inv_r_y_gpu; /* inverse R_y on GPU */ }; #ifdef __cplusplus } #endif #endif