require 'eventmachine' module RemoteSyslog # Additional class that uses TCP but no TLS. Has the benefit of a greater max packet size class TcpEndpoint class Handler < EventMachine::Connection def initialize(endpoint) @endpoint = endpoint super() end def connection_completed @endpoint.connection = self end def unbind @endpoint.unbind end end attr_accessor :connection attr_reader :logger def initialize(address, port, options = {}) @address = address @port = port.to_i @queue_limit = options[:queue_limit] || 10_000 @logger = options[:logger] || Logger.new(STDERR) # Try to resolve the address resolve_address # Every 60 seconds we'll see if the address has changed EventMachine.add_periodic_timer(60) do resolve_address end connect end def connection=(conn) port, ip = Socket.unpack_sockaddr_in(conn.get_peername) logger.debug "Connected to #{ip}:#{port}" @connection = conn end def resolve_address request = EventMachine::DnsResolver.resolve(@address) request.callback do |addrs| @cached_ip = addrs.first end end def address @cached_ip || @address end def connect logger.debug "Connecting to #{address}:#{@port}" EventMachine.connect(address, @port, TcpEndpoint::Handler, self) end def unbind @connection = nil EventMachine.add_timer(1) do connect end end def write(value) if @connection if @queue @connection.send_data(@queue.join("\n") + "\n") @queue = nil end @connection.send_data(value + "\n") else (@queue ||= []) << value # Make sure our queue does not get to be too big @queue.shift if @queue.length > @queue_limit end end end end