require "socket" module RedisMock class Server VERBOSE = false def initialize(port, &block) @server = TCPServer.new("127.0.0.1", port) @server.setsockopt(Socket::SOL_SOCKET,Socket::SO_REUSEADDR, true) end def start(&block) @thread = Thread.new { run(&block) } end # Bail out of @server.accept before closing the socket. This is required # to avoid EADDRINUSE after a couple of iterations. def shutdown @thread.terminate if @thread @server.close if @server rescue => ex $stderr.puts "Error closing mock server: #{ex.message}" if VERBOSE $stderr.puts ex.backtrace if VERBOSE end def run loop do session = @server.accept begin while line = session.gets parts = Array.new(line[1..-3].to_i) do bytes = session.gets[1..-3].to_i argument = session.read(bytes) session.read(2) # Discard \r\n argument end response = yield(*parts) # Convert a nil response to :close response ||= :close if response == :exit session.shutdown(Socket::SHUT_RDWR) return # exit server body elsif response == :close session.shutdown(Socket::SHUT_RDWR) break # exit connection body else session.write(response) session.write("\r\n") unless response.end_with?("\r\n") end end rescue Errno::ECONNRESET # Ignore client closing the connection end end rescue => ex $stderr.puts "Error running mock server: #{ex.message}" if VERBOSE $stderr.puts ex.backtrace if VERBOSE ensure @server.close end end MOCK_PORT = 6382 # Starts a mock Redis server in a thread. # # The server will reply with a `+OK` to all commands, but you can # customize it by providing a hash. For example: # # RedisMock.start(:ping => lambda { "+PONG" }) do # assert_equal "PONG", Redis.new(:port => MOCK_PORT).ping # end # def self.start(commands = {}) server = Server.new(MOCK_PORT) begin server.start do |command, *args| (commands[command.to_sym] || lambda { |*_| "+OK" }).call(*args) end yield(MOCK_PORT) ensure server.shutdown end end end