require 'spec_helper' module GameMachine module Commands describe PlayerCommands do let(:entity) do entity = MessageLib::Entity.new entity.set_id('1') entity end let(:component) do MessageLib::Attack.new end let(:actor_ref) {double('Actor::Ref', :tell => true)} subject{PlayerCommands.new} describe "player" do describe "#send_message" do before(:each) do ClientManager.stub(:find).and_return(actor_ref) end it "sends component to player wrapped in entity" do expect(actor_ref).to receive(:tell).with(kind_of(MessageLib::Entity)) subject.send_message(component,'1') end it "sends entity to player" do expect(actor_ref).to receive(:tell).with(kind_of(MessageLib::Entity)) subject.send_message(MessageLib::Entity.new.set_id('1'),'1') end it "raises exception with invalid message" do expect { subject.send_message('blah','1') }.to raise_error(/not a valid object/) end end end end end end