module CyberarmEngine class Model class Material attr_accessor :name, :ambient, :diffuse, :specular attr_reader :texture_id def initialize(name) @name = name @ambient = Color.new(1, 1, 1, 1) @diffuse = Color.new(1, 1, 1, 1) @specular = Color.new(1, 1, 1, 1) @texture = nil @texture_id = nil end def set_texture(texture_path) @texture_id = Texture.new(path: texture_path).id end end end end