# Artwork Automated image size scaling view helpers for your frontend, but done in the backend. Works for any browser. Delivers the information needed for the calculations (browser window's dimentions and device's pixel ratio) via a cookie. Supports only Paperclip attachments. Example usage: <%= artwork_tag person, :avatar, '100x' %> ## Installation Add this line to your application's Gemfile: gem 'artwork' And then execute: $ bundle Or install it yourself as: $ gem install artwork Add the following in your `application.js` manifest: //= require artwork If you're using an older version of Rails which does not support the asset pipeline, run the following command from within the app to copy the necessary asset files in your `public/` folder first: ./script/generate artwork_assets And then manually include them with `javascript_include_tag` in your layout(s). ## Configuration Set the following variables in an app initializer: - `Artwork.supported_resolutions_list` - `Artwork.default_resolution` Name your Paperclip attachment styles using the following convention: :'320x' :'320x_2x' :'320x_some_label' :'320x_some_label_2x' :'320x500' :'320x500_2x' :'320x500_crop' :'320x500_crop_2x' :'320x500_black_and_white_crop' :'320x500_black_and_white_crop_2x' The artwork methods will recognize and work with these styles. All other naming conventions will be ignored and will bypass the artwork auto-sizing logic. ## Usage Example Configure the gem by putting the following code in `config/initializers/artwork.rb`: Artwork.default_resolution = 1440 Artwork.supported_resolutions_list = [1024, 1280, 1440, 1600, 1920, 2048, 3200, 3840] Include `Artwork::Model` in your models which have artworks. Include `Artwork::Model` in your `ApplicationController` or wherever you want to have the artwork functionality. Then you can use `Artwork.load_2x_images?`, `Artwork.current_resolution` and the `artwork_tag` view helper. Example: <%= artwork_tag @film, :board, :'1440x', :image => {:class => 'poster'} %> <%= artwork_tag @gallery, :cover, :'900x' %> ## Contributing 1. Fork it ( https://github.com/[my-github-username]/artwork/fork ) 2. Create your feature branch (`git checkout -b my-new-feature`) 3. Commit your changes (`git commit -am 'Add some feature'`) 4. Push to the branch (`git push origin my-new-feature`) 5. Create a new Pull Request